Player Matchup

Mulan
Mulan
CalTexMex
Mulan
Level 58
God Stats
8W - 6L
1,764 SR
Queue Stats
10W - 10L
1,569 Elo+
Solo
Vulcan
Vulcan
FAME UKDK
Vulcan
Level 106
God Stats
4W - 6L
1,830 SR
Queue Stats
28W - 33L
2,046 Elo+
Solo
Set
Set
SuperSalinas22
Set
Level 114
God Stats
3W - 2L
1,308 SR
Queue Stats
20W - 23L
1,658 Elo+
Solo
Medusa
Medusa
lakaishia
Medusa
Level 129
God Stats
12W - 9L
1,824 SR
Queue Stats
119W - 105L
1,500 Elo+
Solo
Sylvanus
Sylvanus
oWARRiiOR
Sylvanus
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
140W - 135L
1,666 Elo+
Solo
Team Averages
Level 111
1,645 SR
1,688 Elo+

VS

Team Averages
Level 117
1,502 SR
1,722 Elo+
Kali
Kali
BlessedRayn
Kali
Level 128
God Stats
1W - 7L
1,297 SR
Queue Stats
42W - 53L
1,554 Elo+
Solo
Odin
Odin
Velocity_2_Win
Odin
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 25L
1,728 Elo+
Party 1
Poseidon
Poseidon
pyrateuno
Poseidon
Level 129
God Stats
6W - 7L
1,500 SR
Queue Stats
211W - 213L
1,713 Elo+
Party 1
Danzaburou
Danzaburou
smokeytech13
Danzaburou
Level 129
God Stats
7W - 1L
1,715 SR
Queue Stats
193W - 211L
1,743 Elo+
Party 1
Bacchus
Bacchus
twiggboss12
Bacchus
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
174W - 170L
1,874 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CalTexMex
Mulan
15
1 / 3 / 1
9,511
528
9,355
16,486
17,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
FAME UKDK
Vulcan
15
2 / 7 / 0
9,446
525
9,860
10,919
4,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 3 / 0
9,666
537
6,507
13,421
5,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
lakaishia
Medusa
14
1 / 7 / 0
8,532
474
8,227
11,844
4,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
oWARRiiOR
Sylvanus
13
0 / 4 / 2
7,738
430
6,753
14,463
10,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 6
10,265
570
8,679
13,764
5,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 1 / 4
10,046
558
13,214
18,065
15,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
pyrateuno
Poseidon
16
3 / 1 / 4
9,637
535
6,455
6,634
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
smokeytech13
Danzaburou
17
9 / 2 / 6
10,965
609
8,007
15,612
5,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
twiggboss12
Bacchus
15
3 / 0 / 10
9,679
538
10,701
9,517
10,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
5
Kills
23
24
Deaths
5
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Mulan
CalTexMex
Mulan
1
3
1
0.5
L
Vulcan
FAME UKDK
Vulcan
2
7
0
0.29
L
1
3
0
0.33
W
4
1
4
6
L
Medusa
lakaishia
Medusa
1
7
0
0.14
L
Sylvanus
oWARRiiOR
Sylvanus
0
4
2
0.25
W
Poseidon
pyrateuno
Poseidon
3
1
4
5
W
Danzaburou
smokeytech13
Danzaburou
9
2
6
6
W
Bacchus
twiggboss12
Bacchus
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,702
Damage
47,056
67,133
Taken
63,592
42,650
Mitigated
38,799
18,129
Healing
22,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,679
5,449
0
4,697
13,764
5,364
661
5,284
8,370
0
78,294
L
Mulan
CalTexMex
Mulan
9,355
2,008
0
5,146
16,486
17,362
704
4,061
11,357
70
53,010
L
Vulcan
FAME UKDK
Vulcan
9,860
3,607
0
500
10,919
4,960
0
4,105
6,722
65,439
0
L
6,507
2,740
0
7,105
13,421
5,605
0
3,421
9,751
0
73,629
W
13,214
2,737
353
6,782
18,065
15,957
494
1,996
16,009
9,770
51,797
L
Medusa
lakaishia
Medusa
8,227
4,137
0
926
11,844
4,419
814
2,300
9,544
0
59,407
L
Sylvanus
oWARRiiOR
Sylvanus
6,753
1,298
1,591
2,861
14,463
10,304
0
6,321
8,007
23,961
6,070
W
Poseidon
pyrateuno
Poseidon
6,455
797
0
2,108
6,634
1,916
54
1,879
4,669
75,793
0
W
Danzaburou
smokeytech13
Danzaburou
8,007
2,914
0
6,054
15,612
5,389
550
3,289
12,095
0
71,192
W
Bacchus
twiggboss12
Bacchus
10,701
791
0
2,487
9,517
10,173
158
2,869
6,585
33,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,893
Gold Earned
50,592
542
Minions Killed
557
0
Camps Cleared
0
1,612,181
Distance Traveled
1,921,314
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,265
570
133
7
0
429,065
4
L
Mulan
9,511
528
118
7
0
329,161
0
L
Vulcan
9,446
525
114
6
0
316,854
2
L
Set
9,666
537
139
8
0
338,485
1
W
Odin
10,046
558
124
7
0
378,418
2
L
Medusa
8,532
474
104
6
0
311,951
3
L
Sylvanus
7,738
430
67
4
0
315,730
3
W
Poseidon
9,637
535
134
7
0
367,794
7
W
Danzaburou
10,965
609
122
7
0
357,224
2
W
Bacchus
9,679
538
44
2
0
388,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role