Player Matchup

Nike
Nike
Bronze III
Angelics_Wrath
Nike
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,638 MMR
Solo
Achilles
Achilles
Gold V
Dr_jacx-z-ADC
Achilles
Gold V
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
282W - 275L
1,601 MMR
Party 2
Sol
Sol
Gold III
Thehollywood22
Sol
Gold III
Level 147
God Stats
65W - 48L
1,785 SR
Queue Stats
745W - 756L
1,682 MMR
Party 2
Freya
Freya
Gold III
U Seen My Supp
Freya
Gold III
Level 127
God Stats
39W - 32L
1,735 SR
Queue Stats
138W - 134L
1,637 MMR
Solo
Thanatos
Thanatos
Gold II
guiccimayn
Thanatos
Gold II
Level 154
God Stats
1W - 1L
1,767 SR
Queue Stats
68W - 60L
1,636 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,657 SR
1,639 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,833 SR
1,650 MMR
Morgan Le Fay
Morgan Le Fay
Gold V
NightmareXXXII
Morgan Le Fay
Gold V
Level 157
God Stats
13W - 9L
1,856 SR
Queue Stats
87W - 79L
1,748 MMR
Party 3
Gilgamesh
Gilgamesh
Gold III
Phrendly
Gilgamesh
Gold III
Level 145
God Stats
6W - 1L
1,716 SR
Queue Stats
32W - 27L
1,636 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
RunIntoMyKnifex
Kumbhakarna
Gold IV
Level 144
God Stats
8W - 9L
1,934 SR
Queue Stats
137W - 132L
1,632 MMR
Party 1
Cernunnos
Cernunnos
Gold IV
Stickyy-Nickyy
Cernunnos
Gold IV
Level 160
God Stats
1W - 0L
1,995 SR
Queue Stats
48W - 58L
1,632 MMR
Party 1
Cabrakan
Cabrakan
Gold III
xStud McMuffin
Cabrakan
Gold III
Level 125
God Stats
5W - 7L
1,665 SR
Queue Stats
118W - 110L
1,602 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,695
475
1,769
7,071
3,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
Dr_jacx-z-ADC
Achilles
13
2 / 2 / 1
7,422
619
3,316
9,769
6,937
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 2 / 2
6,822
569
4,627
8,816
1,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 2 / 1
5,964
497
2,962
6,300
1,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
guiccimayn
Thanatos
11
3 / 6 / 0
7,040
587
4,843
10,041
3,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
MulanAtlasBellona

VS

Bans
LokiBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
NightmareXXXII
Morgan Le Fay
13
8 / 0 / 3
8,279
690
8,083
5,519
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Phrendly
Gilgamesh
14
4 / 2 / 6
8,328
694
5,620
8,114
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
RunIntoMyKnifex
Kumbhakarna
10
1 / 1 / 5
6,588
549
2,311
9,125
6,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
Stickyy-Nickyy
Cernunnos
13
2 / 0 / 5
7,381
615
10,809
7,232
2,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
12
0 / 3 / 1
6,962
580
1,461
6,036
4,226
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
15
15
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Achilles
Dr_jacx-z-ADC
Achilles
2
2
1
1.25
W
Morgan Le Fay
NightmareXXXII
Morgan Le Fay
8
0
3
9.5
W
Gilgamesh
Phrendly
Gilgamesh
4
2
6
3.5
W
Kumbhakarna
RunIntoMyKnifex
Kumbhakarna
1
1
5
3.5
W
Cernunnos
Stickyy-Nickyy
Cernunnos
2
0
5
4.5
L
0
2
2
0.5
L
0
2
1
0.25
L
Thanatos
guiccimayn
Thanatos
3
6
0
0.5
W
Cabrakan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,517
Damage
28,284
41,997
Taken
36,026
17,478
Mitigated
17,452
17,072
Healing
10,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,769
148
340
1,017
7,071
3,778
0
3,374
3,579
0
9,913
L
Achilles
Dr_jacx-z-ADC
Achilles
3,316
925
0
3,715
9,769
6,937
818
2,321
7,384
0
41,883
W
Morgan Le Fay
NightmareXXXII
Morgan Le Fay
8,083
442
64
1,011
5,519
1,831
496
1,032
4,487
35,471
0
W
Gilgamesh
Phrendly
Gilgamesh
5,620
2,507
0
3,331
8,114
2,989
375
1,260
6,854
0
52,444
W
Kumbhakarna
RunIntoMyKnifex
Kumbhakarna
2,311
402
0
2,153
9,125
6,089
0
3,515
5,610
6,522
0
W
Cernunnos
Stickyy-Nickyy
Cernunnos
10,809
5,268
0
3,324
7,232
2,317
2,009
1,782
5,450
0
57,050
L
4,627
1,796
0
3,228
8,816
1,924
943
2,804
5,776
43,168
0
L
2,962
1,223
0
2,237
6,300
1,443
0
995
5,305
27,333
0
L
Thanatos
guiccimayn
Thanatos
4,843
1,179
0
6,535
10,041
3,396
0
1,831
8,098
0
41,412
W
Cabrakan
1,461
237
0
973
6,036
4,226
64
0
6,036
30,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,943
Gold Earned
37,538
324
Minions Killed
336
0
Camps Cleared
0
1,166,553
Distance Traveled
1,293,438
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,695
475
19
2
0
226,208
0
L
Achilles
7,422
619
91
8
0
239,665
2
W
Morgan Le Fay
8,279
690
72
6
0
268,435
6
W
Gilgamesh
8,328
694
101
8
0
302,049
2
W
Kumbhakarna
6,588
549
4
0
0
268,040
5
W
Cernunnos
7,381
615
82
7
0
230,094
1
L
Sol
6,822
569
84
7
0
244,266
3
L
Freya
5,964
497
63
5
0
198,431
4
L
Thanatos
7,040
587
67
6
0
257,983
2
W
Cabrakan
6,962
580
77
6
0
224,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role