Player Matchup

Chaac
Chaac
Bagginz326
Chaac
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,305 Elo+
Solo
Achilles
Achilles
Hoel__99
Achilles
Level 127
God Stats
2W - 6L
1,500 SR
Queue Stats
126W - 135L
1,514 Elo+
Party 2
Agni
Agni
Quykdeath
Agni
Level 125
God Stats
4W - 3L
1,801 SR
Queue Stats
248W - 268L
1,549 Elo+
Party 2
Sol
Sol
Ruin530
Sol
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 113L
1,348 Elo+
Solo
Medusa
Medusa
ZombiieXIV
Medusa
Level 136
God Stats
3W - 0L
1,752 SR
Queue Stats
65W - 44L
1,599 Elo+
Solo
Team Averages
Level 130
1,611 SR
1,463 Elo+

VS

Team Averages
Level 137
1,500 SR
1,565 Elo+
Atlas
Atlas
Gibnerb
Atlas
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 136L
1,485 Elo+
Party 1
Baba Yaga
Baba Yaga
RedFoxX15
Baba Yaga
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
186W - 189L
1,748 Elo+
Party 1
Da Ji
Da Ji
TracerBurnout
Da Ji
Level 160
God Stats
0W - 4L
1,500 SR
Queue Stats
139W - 147L
1,462 Elo+
Party 1
Artemis
Artemis
djparmy7
Artemis
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
111W - 110L
1,566 Elo+
Party 1
Discordia
Discordia
jhonyone
Discordia
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 55L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
7
0 / 1 / 3
4,000
571
687
5,014
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Hoel__99
Achilles
7
3 / 2 / 1
4,776
682
2,823
5,740
2,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Agni
8
0 / 0 / 2
4,433
633
1,982
2,839
847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
9
1 / 0 / 0
5,417
774
1,456
2,728
593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
ZombiieXIV
Medusa
7
1 / 1 / 3
4,187
598
2,867
3,268
1,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Gibnerb
Atlas
7
1 / 1 / 0
3,869
553
1,736
3,945
2,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
RedFoxX15
Baba Yaga
7
1 / 1 / 1
4,053
579
4,618
2,997
794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
1 / 2 / 1
4,084
583
2,545
5,165
1,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
djparmy7
Artemis
7
1 / 1 / 0
4,280
611
1,393
3,323
804
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
jhonyone
Discordia
1
0 / 0 / 0
2,814
402
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
5
Kills
4
4
Deaths
5
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
1
3
1.5
L
Atlas
Gibnerb
Atlas
1
1
0
1
W
Achilles
Hoel__99
Achilles
3
2
1
1.75
W
Agni
0
0
2
1
L
Baba Yaga
RedFoxX15
Baba Yaga
1
1
1
1.5
W
Sol
1
0
0
1
L
1
2
1
0.75
W
Medusa
ZombiieXIV
Medusa
1
1
3
2.5
L
Artemis
djparmy7
Artemis
1
1
0
1
L
Discordia
jhonyone
Discordia
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,815
Damage
10,292
19,589
Taken
15,430
7,007
Mitigated
5,234
9,280
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
687
364
0
2,426
5,014
2,455
0
2,515
2,499
0
14,014
L
Atlas
Gibnerb
Atlas
1,736
590
41
1,321
3,945
2,173
0
1,768
2,177
14,972
0
W
Achilles
Hoel__99
Achilles
2,823
922
860
1,643
5,740
2,077
0
1,789
3,824
0
11,601
W
Agni
1,982
561
0
1,542
2,839
847
0
1,069
1,770
21,634
0
L
Baba Yaga
RedFoxX15
Baba Yaga
4,618
491
0
761
2,997
794
0
0
2,997
20,617
0
W
Sol
1,456
525
0
1,968
2,728
593
732
0
2,728
33,843
0
L
2,545
433
0
2,185
5,165
1,463
0
214
4,951
0
16,643
W
Medusa
ZombiieXIV
Medusa
2,867
886
0
841
3,268
1,035
0
981
2,202
0
20,381
L
Artemis
djparmy7
Artemis
1,393
472
0
1,282
3,323
804
0
1,456
1,867
0
16,903
L
Discordia
jhonyone
Discordia
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,813
Gold Earned
19,100
221
Minions Killed
122
0
Camps Cleared
0
697,145
Distance Traveled
583,931
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,000
571
35
5
0
147,816
1
L
Atlas
3,869
553
21
3
0
132,893
0
W
Achilles
4,776
682
19
3
0
146,563
0
W
Agni
4,433
633
42
6
0
133,805
2
L
Baba Yaga
4,053
579
32
5
0
144,143
3
W
Sol
5,417
774
85
12
0
128,396
1
L
Da Ji
4,084
583
35
5
0
160,213
1
W
Medusa
4,187
598
40
6
0
140,565
3
L
Artemis
4,280
611
34
5
0
146,682
3
L
Discordia
2,814
402
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role