Player Matchup

Atlas
Atlas
Silver II
Degr33zDaVillian
Atlas
Silver II
Level 148
God Stats
7W - 10L
1,500 SR
Queue Stats
232W - 263L
1,331 MMR
Party 1
Danzaburou
Danzaburou
Silver II
LockedNLoaded
Danzaburou
Silver II
Level 139
God Stats
193W - 222L
1,627 SR
Queue Stats
224W - 266L
1,487 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver II
tragy66
Ah Muzen Cab
Silver II
Level 138
God Stats
14W - 13L
1,336 SR
Queue Stats
205W - 222L
1,331 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 142
1,488 SR
1,383 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 115
1,362 SR
1,403 MMR
Zeus
Zeus
Bronze III
Ase
Zeus
Bronze III
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,382 MMR
Solo
Bacchus
Bacchus
Bronze III
JBMsugarcoated
Bacchus
Bronze III
Level 120
God Stats
1W - 0L
1,277 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
Pacific Grim613
Hou Yi
Bronze III
Level 144
God Stats
7W - 14L
1,309 SR
Queue Stats
39W - 44L
1,328 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 8
12,144
759
11,895
19,451
24,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
LockedNLoaded
Danzaburou
15
6 / 10 / 7
11,941
746
11,982
19,110
8,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
tragy66
Ah Muzen Cab
17
6 / 4 / 8
12,112
757
14,833
17,862
7,838
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
BastetHeraMulanPersephoneGeb

VS

Bans
TerraChaacAphroditeGilgameshEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ase
Zeus
16
4 / 8 / 6
11,993
750
16,430
14,443
4,247
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 5 / 10
10,935
683
9,484
15,107
15,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
11 / 4 / 5
12,950
809
18,649
17,440
6,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
37
17
Kills
16
16
Deaths
17
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zeus
Ase
Zeus
4
8
6
0.88
L
5
2
8
4.5
W
1
5
10
1.2
L
Danzaburou
LockedNLoaded
Danzaburou
6
10
7
0.95
W
11
4
5
3.38
L
Ah Muzen Cab
tragy66
Ah Muzen Cab
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,710
Damage
44,563
56,423
Taken
46,990
40,671
Mitigated
27,157
14,649
Healing
8,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Ase
Zeus
16,430
1,954
421
1,528
14,443
4,247
973
5,868
8,575
46,014
0
L
11,895
4,110
540
3,356
19,451
24,672
179
9,622
9,284
32,195
0
W
9,484
1,257
0
1,743
15,107
15,935
1,056
3,028
12,079
29,684
0
L
Danzaburou
LockedNLoaded
Danzaburou
11,982
4,340
0
4,885
19,110
8,161
422
8,593
10,098
0
36,803
W
18,649
8,841
755
4,438
17,440
6,975
824
3,161
14,279
0
48,005
L
Ah Muzen Cab
tragy66
Ah Muzen Cab
14,833
6,226
381
5,487
17,862
7,838
1,714
8,312
9,233
0
57,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,197
Gold Earned
35,878
170
Minions Killed
193
7
Camps Cleared
6
791,360
Distance Traveled
783,380
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,993
750
72
5
4
236,759
0
L
Atlas
12,144
759
34
2
0
276,338
1
W
Bacchus
10,935
683
41
3
1
300,731
2
L
Danzaburou
11,941
746
54
3
4
222,986
3
W
Hou Yi
12,950
809
80
5
1
245,890
3
L
Ah Muzen Cab
12,112
757
82
5
3
292,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role