Player Matchup

Gilgamesh
Gilgamesh
Haribalzonya
Gilgamesh
Level 104
God Stats
1W - 0L
1,820 SR
Queue Stats
110W - 106L
1,335 Elo+
Solo
Anhur
Anhur
MOV Starkk
Anhur
Level 109
God Stats
21W - 29L
1,613 SR
Queue Stats
130W - 138L
1,467 Elo+
Party 1
Janus
Janus
Mansbestfriend2
Janus
Level 97
God Stats
4W - 4L
1,490 SR
Queue Stats
5W - 6L
1,419 Elo+
Solo
Fenrir
Fenrir
Seazir
Fenrir
Level 106
God Stats
26W - 24L
1,510 SR
Queue Stats
238W - 249L
1,469 Elo+
Party 1
Hel
Hel
VELOCIRAPTOR233
Hel
Level 158
God Stats
2W - 1L
1,629 SR
Queue Stats
9W - 9L
1,553 Elo+
Solo
Team Averages
Level 115
1,613 SR
1,449 Elo+

VS

Team Averages
Level 122
1,511 SR
1,482 Elo+
Horus
Horus
BoredKobold
Horus
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 46L
1,501 Elo+
Party 2
Thanatos
Thanatos
DaFIuffy
Thanatos
Level 145
God Stats
2W - 2L
1,705 SR
Queue Stats
60W - 52L
1,572 Elo+
Solo
Apollo
Apollo
Rustofski
Apollo
Level 109
God Stats
5W - 8L
1,277 SR
Queue Stats
27W - 35L
1,493 Elo+
Party 2
Atlas
Atlas
StepCthulhu
Atlas
Level 107
God Stats
1W - 5L
1,572 SR
Queue Stats
44W - 41L
1,493 Elo+
Party 2
Anubis
Anubis
slag_242
Anubis
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Haribalzonya
Gilgamesh
14
3 / 5 / 17
8,053
805
8,449
13,506
6,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
16
9 / 4 / 10
9,104
910
5,860
9,849
3,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
9 / 2 / 9
9,629
963
9,139
6,184
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Seazir
Fenrir
15
8 / 5 / 12
9,137
914
11,885
13,831
10,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
1 / 2 / 21
7,733
773
8,602
10,332
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 6
7,296
730
3,636
11,248
6,381
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
DaFIuffy
Thanatos
14
2 / 6 / 5
7,580
758
5,356
8,540
3,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
Rustofski
Apollo
15
6 / 5 / 4
8,429
843
10,733
10,564
3,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 6 / 9
7,369
737
6,676
12,480
12,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Anubis
slag_242
Anubis
16
7 / 7 / 5
8,920
892
9,300
9,925
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
47
30
Kills
18
18
Deaths
30
69
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
L
Thanatos
DaFIuffy
Thanatos
2
6
5
0.75
W
Gilgamesh
Haribalzonya
Gilgamesh
3
5
17
2.3
W
Anhur
9
4
10
3.5
W
9
2
9
6.75
L
Apollo
Rustofski
Apollo
6
5
4
1.6
W
Fenrir
Seazir
Fenrir
8
5
12
2.8
L
1
6
9
0.92
W
1
2
21
5.75
L
Anubis
slag_242
Anubis
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,935
Damage
35,701
53,702
Taken
52,757
25,757
Mitigated
30,918
19,766
Healing
8,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,636
1,018
611
673
11,248
6,381
24
4,074
6,863
0
11,690
L
Thanatos
DaFIuffy
Thanatos
5,356
843
0
3,261
8,540
3,240
0
1,120
7,311
0
16,490
W
Gilgamesh
Haribalzonya
Gilgamesh
8,449
2,077
105
2,048
13,506
6,538
298
3,034
10,472
0
21,481
W
Anhur
5,860
3,342
0
1,135
9,849
3,217
737
4,135
5,714
0
24,370
W
9,139
82
0
498
6,184
2,015
336
1,773
4,411
29,364
0
L
Apollo
Rustofski
Apollo
10,733
6,469
0
1,825
10,564
3,933
550
1,943
8,441
0
31,602
W
Fenrir
Seazir
Fenrir
11,885
3,635
0
2,794
13,831
10,420
210
2,768
11,063
0
25,711
L
6,676
2,378
348
1,087
12,480
12,725
0
5,822
6,364
17,346
0
W
8,602
543
7,031
6,155
10,332
3,567
361
4,266
6,066
18,872
0
L
Anubis
slag_242
Anubis
9,300
382
0
365
9,925
4,639
0
4,308
5,297
25,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,656
Gold Earned
39,594
190
Minions Killed
163
0
Camps Cleared
0
1,088,725
Distance Traveled
936,415
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,296
730
14
1
0
203,825
0
L
Thanatos
7,580
758
26
3
0
166,161
0
W
Gilgamesh
8,053
805
23
2
0
232,064
0
W
Anhur
9,104
910
49
5
0
202,974
2
W
Janus
9,629
963
62
6
0
224,801
2
L
Apollo
8,429
843
51
5
0
190,742
1
W
Fenrir
9,137
914
25
3
0
206,666
1
L
Atlas
7,369
737
25
3
0
199,746
0
W
Hel
7,733
773
31
3
0
222,220
0
L
Anubis
8,920
892
47
5
0
175,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role