Player Matchup

Agni
Agni
MR Awesome 5321
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,621 Elo+
Party 2
Chaac
Chaac
NoCharity06
Chaac
Level 88
God Stats
14W - 10L
1,246 SR
Queue Stats
18W - 22L
1,460 Elo+
Party 2
Neith
Neith
RoronoaZoro7007
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,460 Elo+
Party 2
Team Averages
Level 44
1,415 SR
1,513 Elo+

VS

Team Averages
Level 59
1,462 SR
1,320 Elo+
Kukulkan
Kukulkan
epicpeople11
Kukulkan
Level 26
God Stats
11W - 14L
1,343 SR
Queue Stats
13W - 16L
1,328 Elo+
Party 1
Neith
Neith
iPopSK
Neith
Level 8
God Stats
5W - 4L
1,543 SR
Queue Stats
12W - 16L
1,323 Elo+
Party 1
Mercury
Mercury
killercoolzach
Mercury
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 6 / 9
11,802
908
14,556
9,723
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 4 / 9
11,186
860
12,118
12,869
15,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 3 / 8
8,951
689
6,715
9,162
7,239
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
epicpeople11
Kukulkan
13
4 / 7 / 5
9,350
719
7,304
11,809
3,440
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
iPopSK
Neith
13
0 / 7 / 7
8,548
658
5,012
12,026
3,570
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
8 / 8 / 2
10,606
816
6,964
12,903
4,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
22
Kills
12
13
Deaths
22
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
11
6
9
2.58
W
9
4
9
3.38
W
2
3
8
2
L
Kukulkan
epicpeople11
Kukulkan
4
7
5
0.93
L
Neith
iPopSK
Neith
0
7
7
0.5
L
8
8
2
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,389
Damage
19,280
31,754
Taken
36,738
26,033
Mitigated
11,988
9,081
Healing
2,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,556
1,877
0
2,013
9,723
3,360
300
1,986
7,737
45,108
0
W
12,118
473
0
5,680
12,869
15,434
193
3,216
9,653
0
29,449
W
6,715
1,459
0
1,388
9,162
7,239
375
2,709
6,453
0
23,283
L
Kukulkan
epicpeople11
Kukulkan
7,304
738
0
546
11,809
3,440
0
5,422
6,049
15,844
0
L
Neith
iPopSK
Neith
5,012
1,578
0
1,404
12,026
3,570
0
5,255
6,324
0
27,025
L
6,964
2,219
0
447
12,903
4,978
0
3,957
8,543
0
23,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,939
Gold Earned
28,504
142
Minions Killed
115
5
Camps Cleared
3
658,744
Distance Traveled
616,519
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,802
908
77
6
5
212,332
2
W
Chaac
11,186
860
35
3
0
241,065
1
W
Neith
8,951
689
30
2
0
205,347
0
L
Kukulkan
9,350
719
32
2
0
193,661
1
L
Neith
8,548
658
49
4
1
193,741
0
L
Mercury
10,606
816
34
3
2
229,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role