Player Matchup

Medusa
Medusa
HatesTheMailMan
Medusa
Level 106
God Stats
4W - 2L
1,373 SR
Queue Stats
44W - 22L
1,626 Elo+
Party 1
Odin
Odin
HavoK505150
Odin
Level 26
God Stats
13W - 7L
1,357 SR
Queue Stats
16W - 8L
1,562 Elo+
Party 1
Cthulhu
Cthulhu
SkyeBluee
Cthulhu
Level 23
God Stats
5W - 3L
1,500 SR
Queue Stats
6W - 7L
1,482 Elo+
Party 1
Ah Puch
Ah Puch
Whitelighning
Ah Puch
Level 156
God Stats
7W - 4L
1,284 SR
Queue Stats
78W - 58L
1,562 Elo+
Party 1
Pele
Pele
putridpanda
Pele
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,626 Elo+
Party 1
Team Averages
Level 71
1,403 SR
1,572 Elo+

VS

Team Averages
Level 32
1,510 SR
1,424 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Argoa
Ganesha
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 30L
1,281 Elo+
Party 3
Bellona
Bellona
Nur045
Bellona
Level 6
God Stats
3W - 7L
1,500 SR
Queue Stats
22W - 34L
1,326 Elo+
Solo
Chang'e
Chang'e
RaeLyss
Chang'e
Level 44
God Stats
1W - 2L
1,548 SR
Queue Stats
3W - 4L
1,510 Elo+
Party 2
Camazotz
Camazotz
lodoroglo
Camazotz
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 7
9,965
997
9,930
6,936
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 2 / 14
8,084
808
6,228
7,482
3,681
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
SkyeBluee
Cthulhu
14
5 / 1 / 14
8,255
826
9,784
7,783
7,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
17
8 / 1 / 7
9,409
941
18,041
10,232
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 12
8,218
822
6,304
9,498
3,396
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
2 / 5 / 2
7,513
751
7,144
9,475
3,357
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ganesha
Argoa
Ganesha
13
0 / 5 / 4
7,313
731
6,067
16,548
15,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Nur045
Bellona
14
2 / 2 / 2
7,416
742
4,335
7,994
5,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
RaeLyss
Chang'e
13
2 / 7 / 4
7,377
738
6,696
10,682
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Camazotz
lodoroglo
Camazotz
12
0 / 8 / 2
6,618
662
5,787
12,643
4,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
20
27
Kills
6
6
Deaths
27
54
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
5
2
0.6
L
Ganesha
Argoa
Ganesha
0
5
4
0.4
W
9
1
7
12.5
W
3
2
14
5
L
Bellona
Nur045
Bellona
2
2
2
1.5
L
Chang'e
RaeLyss
Chang'e
2
7
4
0.57
W
Cthulhu
SkyeBluee
Cthulhu
5
1
14
12
W
Ah Puch
8
1
7
11.5
L
Camazotz
lodoroglo
Camazotz
0
8
2
0.13
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,287
Damage
30,029
41,931
Taken
57,342
20,972
Mitigated
32,067
12,108
Healing
11,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,144
618
0
2,636
9,475
3,357
0
2,197
7,051
0
21,907
L
Ganesha
Argoa
Ganesha
6,067
540
0
1,814
16,548
15,426
0
8,267
7,582
15,220
0
W
9,930
4,281
0
1,914
6,936
2,590
1,109
1,318
5,358
0
47,579
W
6,228
1,948
0
1,114
7,482
3,681
0
3,082
4,132
702
9,597
L
Bellona
Nur045
Bellona
4,335
508
464
719
7,994
5,176
0
4,920
2,877
0
14,778
L
Chang'e
RaeLyss
Chang'e
6,696
506
1,760
1,284
10,682
3,315
0
5,404
5,043
15,430
0
W
Cthulhu
SkyeBluee
Cthulhu
9,784
658
583
1,246
7,783
7,377
0
2,889
4,751
20,148
0
W
Ah Puch
18,041
766
74
4,942
10,232
3,928
691
2,542
7,430
46,799
0
L
Camazotz
lodoroglo
Camazotz
5,787
2,288
158
2,266
12,643
4,793
0
6,243
6,214
0
10,693
W
6,304
1,040
1,369
866
9,498
3,396
1,275
2,438
6,963
0
25,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,931
Gold Earned
36,237
218
Minions Killed
117
0
Camps Cleared
0
1,174,082
Distance Traveled
1,038,650
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,513
751
40
4
0
217,396
1
L
Ganesha
7,313
731
4
0
0
198,005
1
W
Medusa
9,965
997
74
7
0
231,027
0
W
Odin
8,084
808
13
1
0
229,917
1
L
Bellona
7,416
742
24
2
0
224,013
0
L
Chang'e
7,377
738
35
4
0
197,643
3
W
Cthulhu
8,255
826
21
2
0
215,781
1
W
Ah Puch
9,409
941
66
7
0
224,597
1
L
Camazotz
6,618
662
14
1
0
201,593
2
W
Pele
8,218
822
44
4
0
272,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role