Player Matchup

Merlin
Merlin
Arrereh
Merlin
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 21L
1,239 Elo+
Party 2
King Arthur
King Arthur
SmugNoire
King Arthur
Level 139
God Stats
2W - 4L
1,500 SR
Queue Stats
61W - 82L
1,236 Elo+
Party 2
Medusa
Medusa
raven3022
Medusa
Level 29
God Stats
6W - 8L
1,493 SR
Queue Stats
39W - 68L
1,236 Elo+
Party 2
Team Averages
Level 61
1,498 SR
1,237 Elo+

VS

Team Averages
Level 18
1,407 SR
1,299 Elo+
Ymir
Ymir
AwesomeAustin430
Ymir
Level 4
God Stats
1W - 8L
1,361 SR
Queue Stats
3W - 14L
1,299 Elo+
Party 1
Ra
Ra
Slash_is_boss
Ra
Level 3
God Stats
1W - 9L
1,361 SR
Queue Stats
1W - 14L
1,299 Elo+
Party 1
Skadi
Skadi
WiWiWa Da Name
Skadi
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 17L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arrereh
Merlin
11
0 / 5 / 4
8,722
581
4,982
7,281
2,304
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
SmugNoire
King Arthur
17
8 / 1 / 8
11,692
779
11,449
19,507
18,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
raven3022
Medusa
18
9 / 0 / 7
12,324
822
18,218
8,571
3,227
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 6
8,559
571
4,073
15,522
12,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 3 / 2
9,366
624
5,659
8,695
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 7 / 3
8,961
597
13,918
14,369
3,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
17
Kills
6
6
Deaths
17
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
Arrereh
Merlin
0
5
4
0.4
L
0
7
6
0.43
L
3
3
2
1.33
W
King Arthur
SmugNoire
King Arthur
8
1
8
12
L
3
7
3
0.64
W
Medusa
raven3022
Medusa
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,649
Damage
23,650
35,359
Taken
38,586
23,688
Mitigated
18,891
9,578
Healing
7,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Arrereh
Merlin
4,982
277
550
712
7,281
2,304
639
1,124
6,157
18,544
0
L
4,073
741
0
2,383
15,522
12,605
0
2,732
12,127
11,089
352
L
5,659
677
906
2,326
8,695
2,402
123
490
8,044
39,315
0
W
King Arthur
SmugNoire
King Arthur
11,449
623
535
6,824
19,507
18,157
23
4,413
15,094
0
36,699
L
13,918
4,984
0
2,342
14,369
3,884
153
1,760
12,332
0
30,782
W
Medusa
raven3022
Medusa
18,218
4,566
0
957
8,571
3,227
2,587
4,475
4,096
0
58,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,738
Gold Earned
26,886
167
Minions Killed
132
6
Camps Cleared
2
751,373
Distance Traveled
709,571
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,722
581
31
2
0
177,835
0
L
Ymir
8,559
571
21
1
1
239,335
1
L
Ra
9,366
624
63
4
0
253,899
0
W
King Arthur
11,692
779
49
3
4
279,819
0
L
Skadi
8,961
597
48
3
1
216,337
1
W
Medusa
12,324
822
87
6
2
293,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role