Player Matchup

Izanami
Izanami
Bärengard
Izanami
Level 160
God Stats
52W - 42L
1,784 SR
Queue Stats
730W - 777L
1,517 Elo+
Solo
Medusa
Medusa
NoobOnPc
Medusa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,555 Elo+
Solo
Thoth
Thoth
ShadowSoulReaper
Thoth
Level 110
God Stats
1W - 4L
1,500 SR
Queue Stats
88W - 97L
1,429 Elo+
Solo
Serqet
Serqet
SlupiX
Serqet
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 177L
1,350 Elo+
Party 2
Jormungandr
Jormungandr
czesctunatka
Jormungandr
Level 50
God Stats
13W - 14L
1,643 SR
Queue Stats
76W - 122L
1,350 Elo+
Party 2
Team Averages
Level 94
1,585 SR
1,440 Elo+

VS

Team Averages
Level 76
1,544 SR
1,463 Elo+
Nemesis
Nemesis
Barryshini
Nemesis
Level 100
God Stats
11W - 10L
1,500 SR
Queue Stats
294W - 285L
1,544 Elo+
Party 1
Hachiman
Hachiman
Raptor102030
Hachiman
Level 101
God Stats
4W - 5L
1,500 SR
Queue Stats
65W - 63L
1,226 Elo+
Party 1
Amaterasu
Amaterasu
Shardphoenix
Amaterasu
Level 90
God Stats
5W - 8L
1,722 SR
Queue Stats
87W - 91L
1,296 Elo+
Solo
Ymir
Ymir
bishh99
Ymir
Level 44
God Stats
11W - 8L
1,500 SR
Queue Stats
34W - 28L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
buekpro123
Zhong Kui
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bärengard
Izanami
12
1 / 5 / 0
9,021
376
4,550
8,390
2,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
NoobOnPc
Medusa
15
1 / 12 / 6
9,703
404
14,962
19,606
6,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 6 / 5
11,451
477
19,255
18,395
6,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
SlupiX
Serqet
15
2 / 9 / 2
9,818
409
5,332
19,830
6,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
czesctunatka
Jormungandr
15
4 / 7 / 2
9,940
414
7,844
26,320
19,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Barryshini
Nemesis
20
13 / 1 / 4
14,749
615
16,970
19,741
11,294
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
Raptor102030
Hachiman
19
11 / 0 / 7
13,315
555
17,983
16,932
6,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Shardphoenix
Amaterasu
20
7 / 2 / 8
13,815
576
14,203
19,937
20,519
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
bishh99
Ymir
17
2 / 4 / 14
12,572
524
9,449
22,779
32,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
buekpro123
Zhong Kui
18
5 / 3 / 8
12,677
528
17,971
17,864
13,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
79
10
Kills
38
39
Deaths
10
15
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Barryshini
Nemesis
13
1
4
15
L
Izanami
Bärengard
Izanami
1
5
0
0.2
L
Medusa
NoobOnPc
Medusa
1
12
6
0.33
W
Hachiman
Raptor102030
Hachiman
11
0
7
14.5
L
2
6
5
0.75
W
Amaterasu
Shardphoenix
Amaterasu
7
2
8
5.5
L
Serqet
SlupiX
Serqet
2
9
2
0.33
W
Ymir
bishh99
Ymir
2
4
14
2.25
W
Zhong Kui
buekpro123
Zhong Kui
5
3
8
3
L
Jormungandr
czesctunatka
Jormungandr
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,943
Damage
76,576
92,541
Taken
97,253
41,367
Mitigated
83,894
12,947
Healing
44,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Barryshini
Nemesis
16,970
6,362
0
8,027
19,741
11,294
1,723
2,911
16,115
0
153,148
L
Izanami
Bärengard
Izanami
4,550
2,281
0
1,318
8,390
2,640
318
173
8,217
201
48,265
L
Medusa
NoobOnPc
Medusa
14,962
5,263
0
2,093
19,606
6,340
0
4,936
14,670
0
58,440
W
Hachiman
Raptor102030
Hachiman
17,983
10,755
0
12,349
16,932
6,424
1,299
7,231
9,269
0
109,069
L
19,255
648
41
1,172
18,395
6,482
451
6,239
11,911
79,410
0
W
Amaterasu
Shardphoenix
Amaterasu
14,203
7,775
326
9,301
19,937
20,519
3,640
4,885
14,642
0
77,898
L
Serqet
SlupiX
Serqet
5,332
787
265
4,531
19,830
6,289
0
5,064
14,766
0
48,900
W
Ymir
bishh99
Ymir
9,449
2,436
372
5,971
22,779
32,295
713
5,916
16,863
34,382
0
W
Zhong Kui
buekpro123
Zhong Kui
17,971
3,272
634
7,109
17,864
13,362
4,204
7,022
10,131
67,316
4,113
L
Jormungandr
czesctunatka
Jormungandr
7,844
1,419
237
3,290
26,320
19,616
0
9,999
15,971
27,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,933
Gold Earned
67,128
438
Minions Killed
640
0
Camps Cleared
0
1,858,334
Distance Traveled
2,406,799
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,749
615
167
7
0
585,132
0
L
Izanami
9,021
376
91
4
0
289,827
3
L
Medusa
9,703
404
89
4
0
378,662
2
W
Hachiman
13,315
555
174
7
0
452,462
2
L
Thoth
11,451
477
132
6
0
402,420
10
W
Amaterasu
13,815
576
132
6
0
494,852
0
L
Serqet
9,818
409
93
4
0
425,904
4
W
Ymir
12,572
524
42
2
0
441,604
0
W
Zhong Kui
12,677
528
125
5
0
432,749
3
L
Jormungandr
9,940
414
33
1
0
361,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role