Player Matchup

Arachne
Arachne
CornyHobbler
Arachne
Level 115
God Stats
4W - 1L
1,500 SR
Queue Stats
102W - 132L
1,105 Elo+
Party 2
Tiamat
Tiamat
ItWasWeenerPewp
Tiamat
Level 54
God Stats
3W - 2L
1,712 SR
Queue Stats
127W - 157L
1,105 Elo+
Party 2
Mulan
Mulan
Mah stew
Mulan
Level 43
God Stats
10W - 10L
1,765 SR
Queue Stats
268W - 254L
1,610 Elo+
Party 3
Neith
Neith
Melbeezo
Neith
Level 106
God Stats
4W - 2L
1,479 SR
Queue Stats
326W - 278L
1,550 Elo+
Party 3
Yemoja
Yemoja
godcilla
Yemoja
Level 73
God Stats
40W - 67L
1,151 SR
Queue Stats
66W - 106L
1,130 Elo+
Party 2
Team Averages
Level 78
1,521 SR
1,300 Elo+

VS

Team Averages
Level 67
1,519 SR
1,364 Elo+
Ymir
Ymir
KillerGirLrun
Ymir
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 33L
1,438 Elo+
Party 4
Hades
Hades
Os_Lourenzos
Hades
Level 104
God Stats
17W - 24L
1,322 SR
Queue Stats
34W - 45L
1,438 Elo+
Party 4
Gilgamesh
Gilgamesh
ShrampDinna
Gilgamesh
Level 64
God Stats
1W - 1L
1,855 SR
Queue Stats
25W - 24L
1,309 Elo+
Party 1
Ne Zha
Ne Zha
Steppedregent9
Ne Zha
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 107L
1,506 Elo+
Solo
Izanami
Izanami
YaBoyRIP
Izanami
Level 28
God Stats
61W - 51L
1,417 SR
Queue Stats
104W - 111L
1,130 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CornyHobbler
Arachne
10
3 / 1 / 1
5,936
594
5,438
6,574
2,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
1 / 1 / 1
5,551
555
1,043
3,232
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Mah stew
Mulan
7
0 / 3 / 0
4,378
438
1,084
4,303
1,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Melbeezo
Neith
10
6 / 1 / 0
6,058
606
6,856
5,328
1,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
godcilla
Yemoja
8
0 / 2 / 5
5,549
555
2,015
6,724
4,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,848
585
1,099
6,001
4,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 3 / 0
6,038
604
1,965
4,999
1,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
ShrampDinna
Gilgamesh
12
5 / 0 / 0
7,256
726
6,658
6,646
4,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

10
1 / 1 / 0
6,018
602
1,313
6,854
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
YaBoyRIP
Izanami
10
1 / 3 / 0
5,976
598
3,215
7,296
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
10
Kills
8
8
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
CornyHobbler
Arachne
3
1
1
3.5
L
1
1
1
1.5
W
1
3
1
0.5
L
Mulan
Mah stew
Mulan
0
3
0
0
L
Neith
Melbeezo
Neith
6
1
0
6
W
0
3
0
0
W
Gilgamesh
ShrampDinna
Gilgamesh
5
0
0
5
W
1
1
0
1
W
Izanami
YaBoyRIP
Izanami
1
3
0
0.33
L
Yemoja
godcilla
Yemoja
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,436
Damage
14,250
26,161
Taken
31,796
11,726
Mitigated
13,566
7,292
Healing
11,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CornyHobbler
Arachne
5,438
4,250
0
1,325
6,574
2,441
872
659
5,658
0
26,035
L
1,043
105
0
1,025
3,232
1,660
0
1,568
1,664
23,443
0
W
1,099
0
0
372
6,001
4,022
0
954
5,047
12,371
0
L
Mulan
Mah stew
Mulan
1,084
192
0
1,094
4,303
1,831
0
185
3,867
0
12,481
L
Neith
Melbeezo
Neith
6,856
3,217
0
1,697
5,328
1,292
620
567
4,761
0
32,607
W
1,965
0
72
1,555
4,999
1,770
832
732
4,164
28,033
0
W
Gilgamesh
ShrampDinna
Gilgamesh
6,658
1,891
0
2,207
6,646
4,443
56
408
6,061
4,897
32,835
W
1,313
180
0
4,238
6,854
1,858
0
201
6,493
0
30,726
W
Izanami
YaBoyRIP
Izanami
3,215
2,103
0
3,294
7,296
1,473
1,486
620
6,676
0
33,606
L
Yemoja
godcilla
Yemoja
2,015
511
694
1,457
6,724
4,502
716
644
5,996
15,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,472
Gold Earned
31,136
224
Minions Killed
329
0
Camps Cleared
0
939,279
Distance Traveled
922,520
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,936
594
57
6
0
241,449
1
L
Tiamat
5,551
555
50
5
0
208,026
3
W
Ymir
5,848
585
22
2
0
165,634
0
L
Mulan
4,378
438
27
3
0
126,543
0
L
Neith
6,058
606
66
7
0
185,173
3
W
Hades
6,038
604
75
8
0
187,401
0
W
Gilgamesh
7,256
726
86
9
0
184,441
3
W
Ne Zha
6,018
602
70
7
0
207,561
3
W
Izanami
5,976
598
76
8
0
177,483
0
L
Yemoja
5,549
555
24
2
0
178,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role