Player Matchup

He Bo
He Bo
DaRealT
He Bo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,963 Elo+
Party 1
Bellona
Bellona
IIIYeetusIII
Bellona
Level 88
God Stats
4W - 5L
1,500 SR
Queue Stats
48W - 40L
1,873 Elo+
Party 1
Bacchus
Bacchus
SterbenG5
Bacchus
Level 157
God Stats
1W - 2L
1,779 SR
Queue Stats
81W - 110L
1,523 Elo+
Party 3
Chiron
Chiron
flapjack99879
Chiron
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 95L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
longlivemidas
Ne Zha
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,622 Elo+
Solo
Team Averages
Level 120
1,556 SR
1,696 Elo+

VS

Team Averages
Level 99
1,636 SR
1,671 Elo+
Neith
Neith
 
Neith
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AceOffSpades
Morgan Le Fay
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 159L
1,755 Elo+
Party 2
Khepri
Khepri
Lspew
Khepri
Level 142
God Stats
2W - 2L
1,695 SR
Queue Stats
191W - 198L
1,656 Elo+
Party 2
Camazotz
Camazotz
ericknumba9
Camazotz
Level 128
God Stats
3W - 9L
1,500 SR
Queue Stats
76W - 80L
1,656 Elo+
Party 2
Erlang Shen
Erlang Shen
zarrowthedon
Erlang Shen
Level 67
God Stats
11W - 10L
1,984 SR
Queue Stats
213W - 165L
1,787 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DaRealT
He Bo
17
5 / 8 / 3
10,838
542
16,022
17,910
5,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
IIIYeetusIII
Bellona
18
4 / 3 / 1
11,235
562
14,749
18,907
24,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
SterbenG5
Bacchus
12
2 / 6 / 5
8,778
439
9,461
23,188
27,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
1 / 5 / 4
10,482
524
8,560
12,788
3,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 6 / 5
10,381
519
13,378
18,686
7,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
13 / 3 / 0
12,652
633
16,388
11,632
5,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
AceOffSpades
Morgan Le Fay
18
8 / 4 / 11
11,832
592
18,377
16,941
7,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Lspew
Khepri
15
2 / 3 / 14
10,282
514
8,780
13,703
15,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Camazotz
ericknumba9
Camazotz
16
3 / 5 / 10
10,416
521
12,527
19,099
7,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
zarrowthedon
Erlang Shen
19
2 / 2 / 6
11,557
578
15,439
19,039
15,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
69
17
Kills
28
28
Deaths
17
18
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
13
3
0
4.33
W
Morgan Le Fay
AceOffSpades
Morgan Le Fay
8
4
11
3.38
L
He Bo
DaRealT
He Bo
5
8
3
0.81
L
Bellona
IIIYeetusIII
Bellona
4
3
1
1.5
W
Khepri
Lspew
Khepri
2
3
14
3
L
Bacchus
SterbenG5
Bacchus
2
6
5
0.75
W
Camazotz
ericknumba9
Camazotz
3
5
10
1.6
L
1
5
4
0.6
L
5
6
5
1.25
W
Erlang Shen
zarrowthedon
Erlang Shen
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,170
Damage
71,511
91,479
Taken
80,414
69,517
Mitigated
49,471
28,031
Healing
30,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,388
9,581
0
4,094
11,632
5,096
1,670
2,089
9,543
0
106,748
W
Morgan Le Fay
AceOffSpades
Morgan Le Fay
18,377
1,138
0
4,366
16,941
7,062
534
7,276
9,290
73,544
0
L
He Bo
DaRealT
He Bo
16,022
366
148
4,134
17,910
5,802
0
5,674
11,888
77,423
0
L
Bellona
IIIYeetusIII
Bellona
14,749
7,066
0
6,122
18,907
24,413
788
2,707
16,130
0
82,922
W
Khepri
Lspew
Khepri
8,780
1,256
762
1,649
13,703
15,200
96
4,318
9,207
28,055
0
L
Bacchus
SterbenG5
Bacchus
9,461
1,035
814
3,343
23,188
27,714
0
7,733
15,288
18,912
6,450
W
Camazotz
ericknumba9
Camazotz
12,527
3,364
0
10,895
19,099
7,021
322
7,108
11,617
0
57,985
L
8,560
5,068
792
5,237
12,788
3,837
0
2,133
10,631
0
83,676
L
13,378
3,951
0
7,441
18,686
7,751
0
8,087
10,361
0
73,934
W
Erlang Shen
zarrowthedon
Erlang Shen
15,439
8,074
0
8,874
19,039
15,092
1,342
2,327
15,865
0
91,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,714
Gold Earned
56,739
627
Minions Killed
562
0
Camps Cleared
0
1,742,595
Distance Traveled
1,974,397
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,652
633
185
9
0
374,560
2
W
Morgan Le Fay
11,832
592
106
5
0
369,471
3
L
He Bo
10,838
542
130
7
0
339,347
6
L
Bellona
11,235
562
185
9
0
334,418
5
W
Khepri
10,282
514
28
1
0
390,125
3
L
Bacchus
8,778
439
20
1
0
356,851
3
W
Camazotz
10,416
521
88
4
0
408,735
4
L
Chiron
10,482
524
173
9
0
396,462
9
L
Ne Zha
10,381
519
119
6
0
315,517
0
W
Erlang Shen
11,557
578
155
8
0
431,506
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role