Player Matchup

Cernunnos
Cernunnos
Silver I
 
Cernunnos
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze III
MTheuz_
Geb
Bronze III
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
69W - 65L
1,502 MMR
Party 1
Scylla
Scylla
Gold III
Zidane2195
Scylla
Gold III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,737 MMR
Party 2
Artio
Artio
Bronze III
bedoyraja
Artio
Bronze III
Level 130
God Stats
2W - 3L
1,500 SR
Queue Stats
348W - 348L
1,502 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
chriswiggins5
Tsukuyomi
Silver I
Level 66
God Stats
0W - 1L
1,285 SR
Queue Stats
32W - 35L
1,397 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,457 SR
1,527 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 137
1,582 SR
1,531 MMR
Agni
Agni
Gold V
JCGREEN55
Agni
Gold V
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
343W - 359L
1,513 MMR
Solo
Sobek
Sobek
Silver II
Odi Wan Kanoaty
Sobek
Silver II
Level 126
God Stats
9W - 7L
1,527 SR
Queue Stats
11W - 14L
1,500 MMR
Party 3
Nike
Nike
Bronze III
Shinji_012
Nike
Bronze III
Level 149
God Stats
2W - 0L
1,853 SR
Queue Stats
201W - 195L
1,546 MMR
Solo
Apollo
Apollo
Bronze III
SoBently
Apollo
Bronze III
Level 145
God Stats
1W - 1L
1,446 SR
Queue Stats
21W - 8L
1,500 MMR
Solo
Awilix
Awilix
Gold V
buckyrocs
Awilix
Gold V
Level 149
God Stats
17W - 10L
1,582 SR
Queue Stats
23W - 21L
1,593 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
1 / 6 / 0
9,706
462
6,748
12,720
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
14
1 / 4 / 2
7,945
378
6,328
16,621
15,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
Zidane2195
Scylla
15
1 / 5 / 2
9,574
456
6,261
9,211
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
bedoyraja
Artio
16
0 / 5 / 2
9,777
466
9,641
21,327
25,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
chriswiggins5
Tsukuyomi
16
4 / 5 / 0
10,256
488
8,491
16,448
5,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ArachneLokiOdinPoseidon

VS

Bans
GilgameshCliodhnaZeusBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
5 / 2 / 8
12,466
594
18,189
13,342
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 2 / 13
12,122
577
5,215
14,108
17,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
1 / 1 / 7
12,766
608
10,682
21,705
19,347
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
SoBently
Apollo
20
8 / 0 / 6
15,485
737
12,265
13,783
5,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
buckyrocs
Awilix
20
8 / 2 / 5
13,167
627
10,081
13,687
5,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
7
Kills
25
25
Deaths
7
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
6
0
0.17
W
Agni
5
2
8
4.5
L
Geb
1
4
2
0.5
W
3
2
13
4.75
W
1
1
7
4.5
W
Apollo
SoBently
Apollo
8
0
6
11
L
Scylla
Zidane2195
Scylla
1
5
2
0.4
L
Artio
bedoyraja
Artio
0
5
2
0.2
W
Awilix
buckyrocs
Awilix
8
2
5
5.25
L
Tsukuyomi
chriswiggins5
Tsukuyomi
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,469
Damage
56,432
76,327
Taken
76,625
53,671
Mitigated
53,437
16,901
Healing
33,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,748
3,117
0
3,335
12,720
3,652
348
2,029
10,691
0
73,022
W
Agni
18,189
574
234
4,123
13,342
5,417
808
5,766
7,256
87,173
1,087
L
Geb
6,328
610
0
1,584
16,621
15,775
0
7,910
8,711
36,999
0
W
5,215
356
1,689
6,053
14,108
17,113
478
3,311
10,460
38,186
3,805
W
10,682
1,859
366
7,300
21,705
19,347
603
7,272
13,138
8,944
74,510
W
Apollo
SoBently
Apollo
12,265
8,689
0
9,233
13,783
5,871
14,768
2,487
11,124
0
131,875
L
Scylla
Zidane2195
Scylla
6,261
120
0
215
9,211
2,560
138
3,462
5,749
62,742
0
L
Artio
bedoyraja
Artio
9,641
684
0
6,441
21,327
25,850
0
7,123
14,204
67,605
0
W
Awilix
buckyrocs
Awilix
10,081
3,649
0
4,877
13,687
5,689
797
4,074
9,483
0
94,788
L
Tsukuyomi
chriswiggins5
Tsukuyomi
8,491
1,278
0
5,326
16,448
5,834
0
5,397
11,051
0
60,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,258
Gold Earned
66,006
566
Minions Killed
717
0
Camps Cleared
0
1,854,442
Distance Traveled
2,179,151
31
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,706
462
151
7
0
382,852
6
W
Agni
12,466
594
135
6
0
426,512
7
L
Geb
7,945
378
50
2
0
368,181
6
W
Sobek
12,122
577
60
3
0
417,342
7
W
Nike
12,766
608
159
8
0
420,932
2
W
Apollo
15,485
737
232
11
0
406,765
1
L
Scylla
9,574
456
129
6
0
342,158
8
L
Artio
9,777
466
133
6
0
354,331
4
W
Awilix
13,167
627
131
6
0
507,600
7
L
Tsukuyomi
10,256
488
103
5
0
406,920
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role