Player Matchup

Pele
Pele
Dark-_Angel972
Pele
Level 103
God Stats
11W - 12L
1,821 SR
Queue Stats
215W - 267L
1,563 Elo+
Solo
Olorun
Olorun
Dog-On-Show
Olorun
Level 153
God Stats
16W - 18L
1,269 SR
Queue Stats
379W - 405L
1,510 Elo+
Solo
Atlas
Atlas
Fresh_TV1
Atlas
Level 26
God Stats
3W - 0L
1,498 SR
Queue Stats
7W - 3L
1,761 Elo+
Party 2
Nemesis
Nemesis
Juicy-_-XV
Nemesis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,338 Elo+
Party 2
Skadi
Skadi
LittleSparrow97
Skadi
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,534 Elo+
Solo
Team Averages
Level 94
1,518 SR
1,541 Elo+

VS

Team Averages
Level 69
1,411 SR
1,331 Elo+
Poseidon
Poseidon
AestheticBish
Poseidon
Level 64
God Stats
5W - 4L
1,248 SR
Queue Stats
168W - 186L
1,424 Elo+
Solo
Bastet
Bastet
JohnnyChub
Bastet
Level 29
God Stats
4W - 7L
1,500 SR
Queue Stats
33W - 48L
1,265 Elo+
Party 1
Bellona
Bellona
KidBelmont
Bellona
Level 87
God Stats
10W - 11L
1,500 SR
Queue Stats
61W - 67L
1,331 Elo+
Party 1
Danzaburou
Danzaburou
Rinas644
Danzaburou
Level 96
God Stats
18W - 19L
1,307 SR
Queue Stats
46W - 50L
1,280 Elo+
Party 1
Bacchus
Bacchus
SkullsKraken644
Bacchus
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
61W - 69L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 1
9,289
581
4,236
7,603
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
14
4 / 2 / 2
9,063
566
5,607
11,317
4,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Atlas
Fresh_TV1
Atlas
13
3 / 1 / 11
9,195
575
6,194
13,959
10,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
Juicy-_-XV
Nemesis
15
9 / 4 / 3
9,799
612
7,600
10,278
4,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
8 / 4 / 9
9,209
576
14,656
10,230
3,213
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AestheticBish
Poseidon
16
7 / 5 / 0
9,927
620
11,094
9,149
3,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
JohnnyChub
Bastet
12
3 / 3 / 1
7,823
489
4,361
10,420
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
KidBelmont
Bellona
14
0 / 1 / 2
7,916
495
2,885
6,957
5,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Rinas644
Danzaburou
11
1 / 7 / 4
7,614
476
7,030
11,199
3,276
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 9 / 3
6,151
384
4,598
17,913
13,598
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
24
Kills
11
12
Deaths
25
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AestheticBish
Poseidon
7
5
0
1.4
W
0
1
1
0.5
W
Olorun
4
2
2
2.5
W
Atlas
Fresh_TV1
Atlas
3
1
11
8.5
L
Bastet
JohnnyChub
Bastet
3
3
1
1.17
W
Nemesis
Juicy-_-XV
Nemesis
9
4
3
2.63
L
Bellona
KidBelmont
Bellona
0
1
2
1
W
8
4
9
3.13
L
Danzaburou
Rinas644
Danzaburou
1
7
4
0.43
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,293
Damage
29,968
53,387
Taken
55,638
25,003
Mitigated
28,906
15,968
Healing
12,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AestheticBish
Poseidon
11,094
1,818
0
2,480
9,149
3,130
1,086
3,289
5,860
59,878
0
W
4,236
864
14
4,136
7,603
2,501
1,543
0
7,287
0
55,120
W
Olorun
5,607
4,033
88
4,110
11,317
4,028
824
4,006
7,121
51,262
0
W
Atlas
Fresh_TV1
Atlas
6,194
2,555
2,302
3,562
13,959
10,584
433
5,135
8,634
21,326
0
L
Bastet
JohnnyChub
Bastet
4,361
1,373
0
3,539
10,420
3,063
0
1,323
9,097
0
39,302
W
Nemesis
Juicy-_-XV
Nemesis
7,600
3,391
0
1,756
10,278
4,677
27
3,122
6,995
0
63,179
L
Bellona
KidBelmont
Bellona
2,885
418
0
1,429
6,957
5,839
351
237
6,720
0
39,048
W
14,656
6,324
0
0
10,230
3,213
1,266
2,809
7,297
0
50,007
L
Danzaburou
Rinas644
Danzaburou
7,030
3,030
525
1,629
11,199
3,276
888
3,218
7,981
0
33,760
L
4,598
416
420
2,875
17,913
13,598
78
3,734
14,179
16,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,555
Gold Earned
39,431
408
Minions Killed
345
0
Camps Cleared
0
1,602,377
Distance Traveled
1,448,470
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,927
620
109
7
0
303,493
3
W
Pele
9,289
581
121
8
0
335,298
0
W
Olorun
9,063
566
89
6
0
283,584
3
W
Atlas
9,195
575
30
2
0
347,176
0
L
Bastet
7,823
489
70
4
0
337,392
2
W
Nemesis
9,799
612
106
7
0
345,517
13
L
Bellona
7,916
495
85
5
0
259,429
2
W
Skadi
9,209
576
62
4
0
290,802
0
L
Danzaburou
7,614
476
64
4
0
246,691
1
L
Bacchus
6,151
384
17
1
0
301,465
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role