Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CoopKush21
Sol
Level 159
God Stats
6W - 7L
1,500 SR
Queue Stats
451W - 507L
1,426 Elo+
Solo
Hades
Hades
Jachi110
Hades
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,364 Elo+
Solo
Baron Samedi
Baron Samedi
OsmarGhost
Baron Samedi
Level 116
God Stats
3W - 0L
1,500 SR
Queue Stats
113W - 98L
1,669 Elo+
Solo
Pele
Pele
TrendyDaber
Pele
Level 127
God Stats
5W - 4L
1,500 SR
Queue Stats
224W - 224L
1,314 Elo+
Solo
Team Averages
Level 111
1,500 SR
1,455 Elo+

VS

Team Averages
Level 69
1,500 SR
1,489 Elo+
Hera
Hera
ALEJANDRO DIAZ
Hera
Level 126
God Stats
7W - 3L
1,500 SR
Queue Stats
205W - 264L
1,470 Elo+
Solo
Neith
Neith
Backlash44
Neith
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 49L
1,458 Elo+
Solo
Olorun
Olorun
Seek Revenge426
Olorun
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 88L
1,519 Elo+
Party 1
Freya
Freya
Try Nino
Freya
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 32L
1,387 Elo+
Party 1
Thor
Thor
Weezy3799
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 40L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
2 / 4 / 22
10,672
821
7,733
28,433
32,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
10 / 5 / 15
11,177
860
16,141
16,588
6,212
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hades
Jachi110
Hades
19
8 / 3 / 18
11,447
881
9,710
10,553
7,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
OsmarGhost
Baron Samedi
18
4 / 1 / 25
10,854
835
14,875
16,619
7,294
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
10 / 2 / 16
12,014
924
10,726
14,998
13,116
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 4
9,367
721
18,803
11,502
4,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
16
6 / 7 / 9
10,659
820
24,523
14,068
5,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 5 / 8
8,703
669
7,299
10,863
4,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Freya
Try Nino
Freya
16
5 / 7 / 7
9,746
750
13,514
15,360
6,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
15
1 / 8 / 8
8,705
670
6,280
13,538
5,298
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
51
34
Kills
15
15
Deaths
34
96
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
4
22
3.25
L
3
7
4
0.71
L
Neith
6
7
9
1.5
W
10
5
15
3.5
W
Hades
Jachi110
Hades
8
3
18
5.67
W
Baron Samedi
OsmarGhost
Baron Samedi
4
1
25
16.5
L
0
5
8
0.8
W
10
2
16
9
L
Freya
Try Nino
Freya
5
7
7
1.21
L
Thor
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,185
Damage
70,419
87,191
Taken
65,331
66,342
Mitigated
25,922
48,823
Healing
16,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
7,733
1,820
2,044
11,479
28,433
32,371
403
12,800
15,633
16,271
0
L
18,803
6,555
1,302
1,229
11,502
4,131
750
9,242
2,260
34,144
0
L
Neith
24,523
9,687
808
2,960
14,068
5,411
0
10,500
3,568
0
45,608
W
16,141
4,516
1,450
5,155
16,588
6,212
1,826
5,980
10,608
31,129
0
W
Hades
Jachi110
Hades
9,710
801
498
3,257
10,553
7,349
895
4,830
5,600
22,775
0
W
Baron Samedi
OsmarGhost
Baron Samedi
14,875
554
11,457
10,487
16,619
7,294
975
8,723
7,896
31,821
0
L
7,299
1,900
2,309
2,330
10,863
4,747
774
8,277
2,586
19,404
0
W
10,726
1,307
858
2,138
14,998
13,116
1,213
7,283
7,715
0
33,594
L
Freya
Try Nino
Freya
13,514
4,688
784
3,508
15,360
6,335
0
10,344
5,016
17,660
0
L
Thor
6,280
1,389
512
607
13,538
5,298
0
10,096
3,442
0
13,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,164
Gold Earned
47,180
141
Minions Killed
138
0
Camps Cleared
0
1,317,428
Distance Traveled
1,071,669
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,672
821
9
1
0
275,079
1
L
Hera
9,367
721
27
2
0
189,588
3
L
Neith
10,659
820
66
5
0
214,074
1
W
Sol
11,177
860
25
2
0
233,512
0
W
Hades
11,447
881
34
3
0
247,622
0
W
Baron Samedi
10,854
835
23
2
0
267,805
2
L
Olorun
8,703
669
22
2
0
234,705
0
W
Pele
12,014
924
50
4
0
293,410
1
L
Freya
9,746
750
10
1
0
209,290
0
L
Thor
8,705
670
13
1
0
224,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role