Player Matchup

Kukulkan
Kukulkan
Aldo mater99
Kukulkan
Level 21
God Stats
1W - 2L
1,524 SR
Queue Stats
12W - 30L
1,377 Elo+
Solo
Yemoja
Yemoja
AndrzejPiaseczny
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,394 Elo+
Party 3
Ao Kuang
Ao Kuang
Gula
Ao Kuang
Level 8
God Stats
1W - 2L
1,513 SR
Queue Stats
1W - 6L
1,577 Elo+
Party 3
Kali
Kali
MUCKFATA
Kali
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 23L
1,531 Elo+
Solo
Olorun
Olorun
NotHERETIK
Olorun
Level 24
God Stats
0W - 2L
1,119 SR
Queue Stats
45W - 50L
1,507 Elo+
Solo
Team Averages
Level 17
1,431 SR
1,477 Elo+

VS

Team Averages
Level 100
1,500 SR
1,568 Elo+
Anhur
Anhur
 
Anhur
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Kevin__2107
Hel
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Mulan
Mulan
MaGGy
Mulan
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,700 Elo+
Party 2
Izanami
Izanami
schmidi017
Izanami
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
wwolfy
Cthulhu
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aldo mater99
Kukulkan
14
2 / 4 / 0
7,897
790
7,260
6,361
3,273
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
0 / 4 / 2
6,443
644
3,992
7,668
4,965
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Gula
Ao Kuang
12
0 / 9 / 2
6,702
670
3,867
13,667
9,265
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
13
3 / 7 / 4
8,267
827
7,435
10,784
5,774
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
NotHERETIK
Olorun
15
3 / 4 / 2
7,920
792
9,622
10,232
3,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
5 / 3 / 13
7,800
780
6,101
7,480
3,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 2 / 15
7,974
797
5,415
7,377
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mulan
MaGGy
Mulan
16
13 / 1 / 11
9,392
939
15,043
10,939
9,851
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
schmidi017
Izanami
16
4 / 2 / 10
8,690
869
9,272
9,219
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
wwolfy
Cthulhu
14
2 / 0 / 11
7,364
736
3,800
6,254
3,732
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
88
8
Kills
28
28
Deaths
8
10
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
3
13
3.83
L
Kukulkan
Aldo mater99
Kukulkan
2
4
0
0.5
L
0
4
2
0.25
L
Ao Kuang
Gula
Ao Kuang
0
9
2
0.11
W
4
2
15
5.75
L
Kali
3
7
4
0.71
W
Mulan
MaGGy
Mulan
13
1
11
18.5
L
Olorun
NotHERETIK
Olorun
3
4
2
1
W
Izanami
schmidi017
Izanami
4
2
10
4.5
W
Cthulhu
wwolfy
Cthulhu
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,176
Damage
39,631
48,712
Taken
41,269
26,998
Mitigated
23,497
8,132
Healing
15,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,101
1,823
0
1,144
7,480
3,297
298
4,650
2,830
0
14,996
L
Kukulkan
Aldo mater99
Kukulkan
7,260
369
0
549
6,361
3,273
266
1,261
5,100
27,326
0
L
3,992
657
1,926
375
7,668
4,965
0
1,726
5,942
9,354
0
L
Ao Kuang
Gula
Ao Kuang
3,867
1,003
0
890
13,667
9,265
0
2,617
11,050
10,711
0
W
5,415
276
4,919
3,402
7,377
3,013
182
4,608
2,769
24,948
0
L
Kali
7,435
3,233
0
1,733
10,784
5,774
0
1,714
9,070
0
15,874
W
Mulan
MaGGy
Mulan
15,043
2,487
0
2,290
10,939
9,851
0
5,203
5,736
0
31,434
L
Olorun
NotHERETIK
Olorun
9,622
5,631
0
2,659
10,232
3,721
0
1,897
8,335
35,101
0
W
Izanami
schmidi017
Izanami
9,272
5,688
0
2,926
9,219
3,604
775
5,897
3,322
0
38,950
W
Cthulhu
wwolfy
Cthulhu
3,800
264
323
0
6,254
3,732
0
4,383
1,871
13,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,229
Gold Earned
41,220
161
Minions Killed
211
0
Camps Cleared
0
823,640
Distance Traveled
988,038
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,800
780
19
2
0
185,271
1
L
Kukulkan
7,897
790
52
5
0
160,520
1
L
Yemoja
6,443
644
19
2
0
160,483
1
L
Ao Kuang
6,702
670
13
1
0
171,001
1
W
Hel
7,974
797
50
5
0
208,232
2
L
Kali
8,267
827
14
1
0
134,352
0
W
Mulan
9,392
939
36
4
0
203,491
2
L
Olorun
7,920
792
63
6
0
197,284
2
W
Izanami
8,690
869
86
9
0
206,651
1
W
Cthulhu
7,364
736
20
2
0
184,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role