Player Matchup

Scylla
Scylla
 
Scylla
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Almightybeanlord
Yemoja
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
653W - 354L
1,576 Elo+
Party 1
Bastet
Bastet
iHaDaLifeB4
Bastet
Level 153
God Stats
10W - 0L
1,938 SR
Queue Stats
63W - 31L
1,745 Elo+
Party 1
Team Averages
Level 125
1,646 SR
1,607 Elo+

VS

Team Averages
Level 96
1,343 SR
1,480 Elo+
Loki
Loki
Atallis
Loki
Level 47
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 3L
1,283 Elo+
Solo
Guan Yu
Guan Yu
KapteeniLaseri
Guan Yu
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 112L
1,663 Elo+
Solo
Zeus
Zeus
LeGorket
Zeus
Level 101
God Stats
7W - 6L
1,243 SR
Queue Stats
163W - 157L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 0 / 10
10,282
734
11,843
7,752
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 0 / 11
11,007
786
6,851
7,607
10,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
15
9 / 0 / 6
10,786
770
15,011
11,832
4,345
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Atallis
Loki
9
0 / 7 / 0
7,458
533
3,116
10,065
2,667
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 0
7,989
571
3,080
20,632
16,318
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
12
0 / 6 / 0
8,188
585
9,155
7,132
2,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
15
Kills
0
0
Deaths
15
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
10
8
W
3
0
11
8.5
L
Loki
Atallis
Loki
0
7
0
0
L
0
2
0
0
L
Zeus
0
6
0
0
W
Bastet
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,705
Damage
15,351
27,191
Taken
37,829
17,720
Mitigated
21,033
12,123
Healing
6,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,843
1,699
350
226
7,752
2,384
406
3,074
4,678
51,728
0
W
6,851
449
3,429
3,841
7,607
10,991
413
1,819
5,788
17,884
0
L
Loki
Atallis
Loki
3,116
694
232
0
10,065
2,667
0
4,012
5,825
0
12,278
L
3,080
274
1,039
5,148
20,632
16,318
0
10,704
8,838
0
16,377
L
Zeus
9,155
243
0
135
7,132
2,048
0
2,929
4,141
34,542
0
W
Bastet
15,011
4,430
0
4,277
11,832
4,345
1,116
4,818
7,014
0
37,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,075
Gold Earned
23,635
157
Minions Killed
121
9
Camps Cleared
3
821,186
Distance Traveled
659,605
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,282
734
97
7
2
256,023
4
W
Yemoja
11,007
786
19
1
2
258,124
1
L
Loki
7,458
533
20
1
0
178,384
2
L
Guan Yu
7,989
571
23
2
1
289,692
4
L
Zeus
8,188
585
78
6
2
191,529
4
W
Bastet
10,786
770
41
3
5
307,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role