Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
HarleyQuinnGata
Bellona
Level 44
God Stats
2W - 0L
1,727 SR
Queue Stats
6W - 6L
1,454 Elo+
Party 2
Danzaburou
Danzaburou
NOCRY-Aizentank
Danzaburou
Level 63
God Stats
6W - 3L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 2
Bakasura
Bakasura
Tek_Rhino_69
Bakasura
Level 27
God Stats
3W - 1L
1,299 SR
Queue Stats
71W - 94L
1,428 Elo+
Party 1
Agni
Agni
W4E-JOAQUINJJSS
Agni
Level 69
God Stats
25W - 23L
1,483 SR
Queue Stats
67W - 71L
1,407 Elo+
Party 1
Team Averages
Level 70
1,502 SR
1,458 Elo+

VS

Team Averages
Level 89
1,418 SR
1,406 Elo+
Tiamat
Tiamat
D4RK kiki6300
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,417 Elo+
Solo
Kukulkan
Kukulkan
DragonWolfer97
Kukulkan
Level 60
God Stats
3W - 2L
1,170 SR
Queue Stats
84W - 91L
1,349 Elo+
Solo
Neith
Neith
SPAWN OF REAPER
Neith
Level 140
God Stats
5W - 3L
1,242 SR
Queue Stats
481W - 509L
1,385 Elo+
Solo
Hun Batz
Hun Batz
orazZeRs
Hun Batz
Level 68
God Stats
6W - 6L
1,273 SR
Queue Stats
957W - 1,022L
1,386 Elo+
Solo
Athena
Athena
panetta221
Athena
Level 88
God Stats
2W - 5L
1,905 SR
Queue Stats
39W - 25L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 1 / 2
5,714
519
2,991
7,235
4,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 2 / 0
5,124
466
1,512
5,941
3,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Danzaburou
NOCRY-Aizentank
Danzaburou
9
0 / 0 / 0
5,414
492
3,728
4,270
1,318
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Tek_Rhino_69
Bakasura
9
5 / 1 / 1
6,014
547
4,222
5,371
1,619
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 2 / 3
6,218
565
5,154
4,516
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,509
501
3,647
5,705
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kukulkan
10
2 / 2 / 0
5,841
531
848
3,384
1,108
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 0
6,043
549
3,998
3,931
955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
orazZeRs
Hun Batz
9
1 / 2 / 3
5,695
518
1,679
4,747
1,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
panetta221
Athena
7
0 / 2 / 3
5,384
489
2,497
9,341
4,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
9
Kills
6
6
Deaths
9
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
2
3
L
0
3
0
0
L
Kukulkan
2
2
0
1
W
0
2
0
0
W
Danzaburou
NOCRY-Aizentank
Danzaburou
0
0
0
0
L
3
0
0
3
W
Bakasura
Tek_Rhino_69
Bakasura
5
1
1
5.5
W
2
2
3
1.75
L
Hun Batz
orazZeRs
Hun Batz
1
2
3
1.25
L
Athena
panetta221
Athena
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,607
Damage
12,669
27,333
Taken
27,108
12,139
Mitigated
10,842
7,299
Healing
7,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,991
421
0
1,394
7,235
4,598
174
3,277
3,646
22,972
0
L
3,647
491
0
1,238
5,705
2,601
310
2,716
2,555
24,678
0
L
Kukulkan
848
0
0
250
3,384
1,108
0
2,495
719
22,831
0
W
1,512
126
0
964
5,941
3,277
89
732
5,209
0
12,636
W
Danzaburou
NOCRY-Aizentank
Danzaburou
3,728
1,311
0
1,380
4,270
1,318
540
803
3,467
0
33,731
L
3,998
1,588
50
2,776
3,931
955
0
0
3,856
0
36,261
W
Bakasura
Tek_Rhino_69
Bakasura
4,222
3,449
0
2,423
5,371
1,619
622
1,106
4,265
0
19,559
W
5,154
190
0
1,138
4,516
1,327
16
762
3,754
28,702
0
L
Hun Batz
orazZeRs
Hun Batz
1,679
251
0
250
4,747
1,460
0
1,161
3,483
0
25,181
L
Athena
panetta221
Athena
2,497
764
355
2,930
9,341
4,718
0
977
7,990
8,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,484
Gold Earned
28,472
233
Minions Killed
236
0
Camps Cleared
0
1,112,760
Distance Traveled
999,484
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,714
519
41
4
0
219,905
13
L
Tiamat
5,509
501
46
4
0
159,997
4
L
Kukulkan
5,841
531
46
4
0
199,685
0
W
Bellona
5,124
466
34
3
0
221,172
0
W
Danzaburou
5,414
492
67
6
0
202,606
0
L
Neith
6,043
549
89
8
0
209,312
2
W
Bakasura
6,014
547
43
4
0
245,323
2
W
Agni
6,218
565
48
4
0
223,754
1
L
Hun Batz
5,695
518
46
4
0
188,223
0
L
Athena
5,384
489
9
1
0
242,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role