Player Matchup

Neith
Neith
Crucial Jayy
Neith
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,045 Elo+
Party 3
Ah Puch
Ah Puch
Crucial Jon
Ah Puch
Level 44
God Stats
7W - 4L
1,815 SR
Queue Stats
48W - 58L
1,323 Elo+
Party 3
Charybdis
Charybdis
Twerpboi
Charybdis
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 146L
1,526 Elo+
Party 2
Sobek
Sobek
WeeeeWooooo
Sobek
Level 15
God Stats
19W - 16L
1,534 SR
Queue Stats
25W - 23L
1,546 Elo+
Party 2
Cliodhna
Cliodhna
theprepubescent
Cliodhna
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,441 Elo+
Party 2
Team Averages
Level 57
1,570 SR
1,376 Elo+

VS

Team Averages
Level 95
1,473 SR
1,533 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
EKimball
Xing Tian
Level 115
God Stats
5W - 3L
1,500 SR
Queue Stats
187W - 209L
1,486 Elo+
Party 4
Nemesis
Nemesis
ItsaMeTyler
Nemesis
Level 68
God Stats
7W - 3L
1,698 SR
Queue Stats
11W - 10L
1,693 Elo+
Party 1
Zhong Kui
Zhong Kui
Krinngy
Zhong Kui
Level 75
God Stats
4W - 5L
1,167 SR
Queue Stats
258W - 282L
1,515 Elo+
Solo
Anhur
Anhur
coneface
Anhur
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 101L
1,471 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 7
8,432
444
4,863
9,158
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ah Puch
Crucial Jon
Ah Puch
15
4 / 4 / 4
9,709
511
7,819
10,574
3,657
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Twerpboi
Charybdis
17
10 / 2 / 8
10,763
566
16,038
13,426
5,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 1 / 17
9,848
518
8,450
13,752
15,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
16
9 / 4 / 5
10,596
558
14,245
17,864
6,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
4 / 2 / 2
10,305
542
10,302
15,710
13,065
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
EKimball
Xing Tian
11
1 / 7 / 4
7,897
416
6,035
17,362
15,300
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
ItsaMeTyler
Nemesis
16
6 / 3 / 3
10,451
550
10,733
15,695
5,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Krinngy
Zhong Kui
15
1 / 4 / 2
9,678
509
7,756
11,824
8,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
coneface
Anhur
11
1 / 8 / 3
7,666
403
8,314
12,620
2,930
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
24
Kills
13
13
Deaths
24
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
2
2
2.5
W
0
2
7
1.75
W
Ah Puch
Crucial Jon
Ah Puch
4
4
4
1.5
L
Xing Tian
EKimball
Xing Tian
1
7
4
0.43
L
Nemesis
ItsaMeTyler
Nemesis
6
3
3
2.5
L
Zhong Kui
Krinngy
Zhong Kui
1
4
2
0.5
W
Charybdis
Twerpboi
Charybdis
10
2
8
7
W
1
1
17
9.5
L
Anhur
coneface
Anhur
1
8
3
0.31
W
Cliodhna
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,415
Damage
43,140
64,774
Taken
73,211
34,578
Mitigated
45,612
23,822
Healing
22,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,302
1,633
0
6,407
15,710
13,065
855
3,118
12,592
2,124
56,866
W
4,863
1,701
0
2,975
9,158
3,458
475
673
8,485
0
47,765
W
Ah Puch
Crucial Jon
Ah Puch
7,819
137
0
3,438
10,574
3,657
523
1,866
8,708
43,548
0
L
Xing Tian
EKimball
Xing Tian
6,035
763
464
1,061
17,362
15,300
288
4,605
12,757
18,124
0
L
Nemesis
ItsaMeTyler
Nemesis
10,733
4,325
0
6,836
15,695
5,640
1,561
3,138
12,557
0
66,448
L
Zhong Kui
Krinngy
Zhong Kui
7,756
1,351
336
5,103
11,824
8,677
1,365
2,861
8,963
59,198
3,829
W
Charybdis
Twerpboi
Charybdis
16,038
10,550
677
6,064
13,426
5,348
1,342
3,258
10,168
0
83,195
W
8,450
664
458
5,537
13,752
15,403
473
5,379
8,373
18,162
0
L
Anhur
coneface
Anhur
8,314
5,253
0
2,087
12,620
2,930
870
2,547
10,073
0
37,266
W
Cliodhna
14,245
2,433
0
4,673
17,864
6,712
1,304
2,774
14,770
0
66,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,348
Gold Earned
45,997
379
Minions Killed
445
0
Camps Cleared
0
1,724,431
Distance Traveled
1,755,467
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,305
542
109
6
0
396,436
6
W
Neith
8,432
444
68
4
0
216,760
1
W
Ah Puch
9,709
511
78
4
0
349,686
11
L
Xing Tian
7,897
416
16
1
0
375,398
1
L
Nemesis
10,451
550
109
6
0
400,661
4
L
Zhong Kui
9,678
509
142
7
0
298,994
0
W
Charybdis
10,763
566
119
6
0
380,092
0
W
Sobek
9,848
518
24
1
0
362,558
2
L
Anhur
7,666
403
69
4
0
283,978
4
W
Cliodhna
10,596
558
90
5
0
415,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role