Player Matchup

Sol
Sol
BigBoiSmallDad
Sol
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 94L
1,548 Elo+
Party 3
Izanami
Izanami
DEATHxENIGMA
Izanami
Level 135
God Stats
1W - 4L
1,471 SR
Queue Stats
56W - 73L
1,440 Elo+
Party 3
Zhong Kui
Zhong Kui
MAKOAGOD
Zhong Kui
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,275 Elo+
Party 3
Thor
Thor
alcaine184
Thor
Level 148
God Stats
0W - 2L
1,340 SR
Queue Stats
10W - 16L
1,435 Elo+
Party 2
Bakasura
Bakasura
thehadeskiller
Bakasura
Level 68
God Stats
1W - 1L
1,379 SR
Queue Stats
3W - 4L
1,416 Elo+
Party 2
Team Averages
Level 105
1,438 SR
1,423 Elo+

VS

Team Averages
Level 72
1,497 SR
1,475 Elo+
Chaac
Chaac
Carrotkidful
Chaac
Level 67
God Stats
7W - 8L
1,700 SR
Queue Stats
53W - 70L
1,509 Elo+
Party 1
Ares
Ares
JDOmicron
Ares
Level 88
God Stats
4W - 6L
1,353 SR
Queue Stats
78W - 77L
1,586 Elo+
Party 1
Ah Puch
Ah Puch
Kynortas20
Ah Puch
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 35L
1,271 Elo+
Solo
Medusa
Medusa
Lorels
Medusa
Level 44
God Stats
6W - 6L
1,431 SR
Queue Stats
21W - 23L
1,509 Elo+
Party 1
Loki
Loki
PwnagePk69
Loki
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,040
549
1,199
4,701
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
DEATHxENIGMA
Izanami
11
0 / 1 / 0
6,415
583
2,705
3,554
699
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
MAKOAGOD
Zhong Kui
7
0 / 3 / 0
5,135
467
2,807
7,229
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 2 / 0
6,130
557
3,183
6,402
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
10
0 / 2 / 3
5,966
542
4,336
7,599
3,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,708
519
3,690
7,679
7,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
9
0 / 1 / 5
5,906
537
3,090
6,670
2,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
Kynortas20
Ah Puch
12
5 / 0 / 0
6,794
618
5,711
4,299
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Lorels
Medusa
11
2 / 0 / 1
6,396
581
2,301
4,158
1,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
4 / 0 / 2
6,198
563
2,722
4,626
1,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
11
11
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
0
2
0
0
L
Izanami
DEATHxENIGMA
Izanami
0
1
0
0
W
Ares
0
1
5
2.5
W
Ah Puch
Kynortas20
Ah Puch
5
0
0
5
W
Medusa
Lorels
Medusa
2
0
1
2.5
L
Zhong Kui
MAKOAGOD
Zhong Kui
0
3
0
0
W
4
0
2
5
L
3
2
0
1.5
L
Bakasura
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,230
Damage
17,514
29,485
Taken
27,432
11,902
Mitigated
13,357
8,785
Healing
14,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,199
283
0
1,058
4,701
1,498
0
3,283
1,418
27,368
0
W
3,690
896
141
3,374
7,679
7,371
440
0
6,945
0
32,798
L
Izanami
DEATHxENIGMA
Izanami
2,705
2,172
0
1,090
3,554
699
949
348
3,206
0
46,252
W
Ares
3,090
82
1,441
2,152
6,670
2,278
0
752
5,753
16,615
0
W
Ah Puch
Kynortas20
Ah Puch
5,711
224
0
2,652
4,299
1,465
0
2,025
2,234
38,198
0
W
Medusa
Lorels
Medusa
2,301
1,201
0
1,615
4,158
1,101
0
333
3,825
0
35,613
L
Zhong Kui
MAKOAGOD
Zhong Kui
2,807
580
155
1,244
7,229
4,580
0
3,409
3,820
13,001
0
W
2,722
458
0
2,792
4,626
1,142
0
818
3,690
0
30,476
L
3,183
533
0
1,937
6,402
1,886
0
665
5,737
0
31,626
L
Bakasura
4,336
2,613
0
3,301
7,599
3,239
704
1,096
6,503
0
14,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,686
Gold Earned
31,002
334
Minions Killed
314
0
Camps Cleared
0
1,056,736
Distance Traveled
1,077,695
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,040
549
91
8
0
199,161
1
W
Chaac
5,708
519
74
7
0
216,522
1
L
Izanami
6,415
583
112
10
0
212,055
2
W
Ares
5,906
537
27
2
0
221,869
3
W
Ah Puch
6,794
618
77
7
0
213,119
5
W
Medusa
6,396
581
74
7
0
216,180
1
L
Zhong Kui
5,135
467
20
2
0
215,757
3
W
Loki
6,198
563
62
6
0
210,005
4
L
Thor
6,130
557
52
5
0
210,224
1
L
Bakasura
5,966
542
59
5
0
219,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role