Player Matchup

Horus
Horus
Silver II
KingSteve109
Horus
Silver II
Level 147
God Stats
53W - 25L
1,711 SR
Queue Stats
414W - 317L
1,545 MMR
Party 1
Artio
Artio
Silver II
Pi11MaN
Artio
Silver II
Level 154
God Stats
4W - 4L
1,500 SR
Queue Stats
373W - 309L
1,479 MMR
Party 1
Vulcan
Vulcan
Gold IV
zbra1337
Vulcan
Gold IV
Level 141
God Stats
18W - 9L
1,695 SR
Queue Stats
195W - 145L
1,696 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,635 SR
1,573 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 94
1,584 SR
1,533 MMR
Scylla
Scylla
Bronze III
Respect MD
Scylla
Bronze III
Level 49
God Stats
28W - 11L
1,500 SR
Queue Stats
60W - 36L
1,500 MMR
Party 2
Neith
Neith
Bronze III
Yaas Papa
Neith
Bronze III
Level 160
God Stats
1W - 2L
1,567 SR
Queue Stats
33W - 27L
1,607 MMR
Party 2
Bastet
Bastet
Gold IV
subhkarman
Bastet
Gold IV
Level 73
God Stats
15W - 12L
1,687 SR
Queue Stats
82W - 107L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 13
12,200
718
13,515
23,021
19,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artio
Pi11MaN
Artio
18
7 / 1 / 12
13,716
807
10,517
32,122
35,057
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vulcan
zbra1337
Vulcan
19
10 / 1 / 8
13,346
785
25,177
14,571
5,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GilgameshZeusAtlasTiamatGeb

VS

Bans
PoseidonMulanDanzaburouGaneshaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Respect MD
Scylla
17
3 / 3 / 4
11,748
691
19,067
17,098
2,996
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Yaas Papa
Neith
14
0 / 8 / 5
10,324
607
13,265
17,623
3,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bastet
subhkarman
Bastet
16
4 / 10 / 1
11,367
669
12,933
19,543
3,496
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
21
Kills
7
7
Deaths
21
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
5
13
2.1
W
Artio
Pi11MaN
Artio
7
1
12
13
L
Scylla
Respect MD
Scylla
3
3
4
1.67
L
Neith
Yaas Papa
Neith
0
8
5
0.31
L
Bastet
subhkarman
Bastet
4
10
1
0.45
W
Vulcan
zbra1337
Vulcan
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,209
Damage
45,265
69,714
Taken
54,264
60,230
Mitigated
9,928
23,498
Healing
5,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,515
4,455
1,859
3,956
23,021
19,947
393
6,246
16,775
0
33,437
W
Artio
Pi11MaN
Artio
10,517
769
1,305
14,502
32,122
35,057
971
8,359
23,763
32,678
0
L
Scylla
Respect MD
Scylla
19,067
1,565
0
2,068
17,098
2,996
0
9,732
7,001
68,402
0
L
Neith
Yaas Papa
Neith
13,265
5,734
0
1,573
17,623
3,436
27
12,008
5,331
0
48,641
L
Bastet
subhkarman
Bastet
12,933
3,469
0
2,005
19,543
3,496
0
14,623
4,757
0
31,941
W
Vulcan
zbra1337
Vulcan
25,177
6,384
0
1,876
14,571
5,226
767
4,765
9,806
80,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,262
Gold Earned
33,439
206
Minions Killed
200
9
Camps Cleared
6
938,560
Distance Traveled
819,931
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,200
718
36
2
2
293,686
4
W
Artio
13,716
807
34
2
2
311,124
1
L
Scylla
11,748
691
100
6
3
298,738
1
L
Neith
10,324
607
76
4
1
232,299
2
L
Bastet
11,367
669
24
1
2
288,894
2
W
Vulcan
13,346
785
136
8
5
333,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role