Player Matchup

Bakasura
Bakasura
ACES MURKIN
Bakasura
Level 74
God Stats
18W - 14L
1,500 SR
Queue Stats
322W - 357L
1,583 Elo+
Party 2
Ganesha
Ganesha
Jedi-TheDankTank
Ganesha
Level 160
God Stats
76W - 64L
1,216 SR
Queue Stats
1,182W - 1,147L
1,481 Elo+
Solo
Izanami
Izanami
Noadyn
Izanami
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 52L
1,667 Elo+
Party 2
Nike
Nike
Nq_DarkFlowzZ-
Nike
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 116L
1,701 Elo+
Party 2
Ra
Ra
Nq_EternalBlaze
Ra
Level 120
God Stats
9W - 5L
1,500 SR
Queue Stats
303W - 253L
1,828 Elo+
Party 2
Team Averages
Level 98
1,443 SR
1,652 Elo+

VS

Team Averages
Level 105
1,608 SR
1,680 Elo+
Atlas
Atlas
DrTungg
Atlas
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
114W - 113L
1,603 Elo+
Party 1
Merlin
Merlin
Kushtafah
Merlin
Level 80
God Stats
3W - 5L
1,804 SR
Queue Stats
42W - 48L
1,555 Elo+
Party 1
Loki
Loki
StrafeScratch
Loki
Level 127
God Stats
4W - 2L
1,733 SR
Queue Stats
105W - 101L
1,700 Elo+
Party 3
Mulan
Mulan
iS0tox
Mulan
Level 142
God Stats
3W - 3L
1,500 SR
Queue Stats
128W - 119L
1,745 Elo+
Party 3
Neith
Neith
neonxkitty
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,794 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ACES MURKIN
Bakasura
14
2 / 1 / 3
8,014
668
2,645
7,665
2,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 0 / 9
7,322
610
3,673
8,404
6,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Noadyn
Izanami
13
2 / 2 / 2
7,681
640
4,859
7,756
2,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 1 / 1
7,484
624
4,995
6,935
3,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
7 / 1 / 0
8,086
674
5,939
6,545
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DrTungg
Atlas
8
0 / 4 / 2
5,406
451
2,934
9,182
5,113
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Kushtafah
Merlin
11
0 / 2 / 2
6,238
520
5,034
4,549
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 1 / 0
6,659
555
3,439
7,410
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
iS0tox
Mulan
13
2 / 3 / 0
7,446
621
5,510
10,483
5,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
10
2 / 3 / 0
6,526
544
3,471
6,383
1,403
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
13
Kills
5
5
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ACES MURKIN
Bakasura
2
1
3
3.5
L
Atlas
DrTungg
Atlas
0
4
2
0.25
W
0
0
9
4.5
L
Merlin
Kushtafah
Merlin
0
2
2
0.5
W
Izanami
Noadyn
Izanami
2
2
2
1.5
W
2
1
1
2.5
W
7
1
0
7
L
1
1
0
1
L
Mulan
iS0tox
Mulan
2
3
0
0.67
L
Neith
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,111
Damage
20,388
37,305
Taken
38,007
18,088
Mitigated
14,423
13,855
Healing
9,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ACES MURKIN
Bakasura
2,645
1,678
0
1,840
7,665
2,743
0
451
7,214
0
45,887
L
Atlas
DrTungg
Atlas
2,934
1,083
195
150
9,182
5,113
0
3,487
5,695
18,880
0
W
3,673
407
0
1,676
8,404
6,649
0
2,984
5,420
15,112
0
L
Merlin
Kushtafah
Merlin
5,034
463
0
350
4,549
993
0
2,225
2,324
37,418
1,898
W
Izanami
Noadyn
Izanami
4,859
3,533
0
4,397
7,756
2,654
0
1,732
6,024
0
58,563
W
4,995
593
0
2,690
6,935
3,516
569
0
6,935
0
38,321
W
5,939
1,268
894
2,358
6,545
2,526
0
2,001
4,544
61,049
0
L
3,439
859
0
3,647
7,410
1,720
0
2,155
4,905
0
45,583
L
Mulan
iS0tox
Mulan
5,510
768
0
3,930
10,483
5,194
0
0
9,376
0
44,585
L
Neith
3,471
593
101
1,394
6,383
1,403
0
1,745
4,638
0
34,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,587
Gold Earned
32,275
457
Minions Killed
367
0
Camps Cleared
0
1,271,621
Distance Traveled
1,231,770
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,014
668
115
10
0
312,068
0
L
Atlas
5,406
451
21
2
0
231,227
2
W
Ganesha
7,322
610
4
0
0
237,001
5
L
Merlin
6,238
520
73
6
0
234,058
6
W
Izanami
7,681
640
134
11
0
240,544
6
W
Nike
7,484
624
86
7
0
224,323
7
W
Ra
8,086
674
118
10
0
257,685
1
L
Loki
6,659
555
87
7
0
291,037
1
L
Mulan
7,446
621
110
9
0
240,768
3
L
Neith
6,526
544
76
6
0
234,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role