Player Matchup

Cthulhu
Cthulhu
Erdactr
Cthulhu
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 45L
1,441 Elo+
Party 3
Zeus
Zeus
K1LLAxUS
Zeus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,500 Elo+
Party 2
Nox
Nox
Merrodach
Nox
Level 136
God Stats
0W - 3L
1,500 SR
Queue Stats
116W - 102L
1,441 Elo+
Party 3
Cliodhna
Cliodhna
ZatoichinoKokei
Cliodhna
Level 159
God Stats
8W - 15L
1,500 SR
Queue Stats
813W - 868L
1,458 Elo+
Party 2
Hel
Hel
supreamDKJ
Hel
Level 48
God Stats
0W - 4L
1,500 SR
Queue Stats
100W - 101L
1,397 Elo+
Solo
Team Averages
Level 101
1,500 SR
1,447 Elo+

VS

Team Averages
Level 111
1,522 SR
1,400 Elo+
Bacchus
Bacchus
 
Bacchus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DuskKraZo420
Mercury
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,440 Elo+
Solo
Heimdallr
Heimdallr
Frxst_Berry67
Heimdallr
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 28L
1,280 Elo+
Party 1
Freya
Freya
mxrkv
Freya
Level 89
God Stats
1W - 0L
1,610 SR
Queue Stats
6W - 4L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Erdactr
Cthulhu
13
1 / 9 / 12
8,667
667
8,771
20,720
16,158
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
16
5 / 6 / 8
10,042
772
13,376
11,740
3,991
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 4 / 8
10,013
770
11,281
9,350
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
15
3 / 7 / 7
9,435
726
15,599
14,997
5,991
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

15
2 / 3 / 7
8,890
684
5,553
7,874
4,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
4 / 3 / 19
10,995
846
8,331
16,372
18,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
 
Aphrodite
16
1 / 1 / 20
9,637
741
6,284
11,370
7,197
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mercury
DuskKraZo420
Mercury
17
7 / 6 / 12
10,615
817
8,969
14,413
6,561
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Heimdallr
Frxst_Berry67
Heimdallr
18
11 / 3 / 12
11,373
875
18,946
13,225
6,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
mxrkv
Freya
18
6 / 2 / 14
10,586
814
12,662
13,659
6,648
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
106
15
Kills
29
29
Deaths
15
42
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
3
19
4.5
W
Aphrodite
 
Aphrodite
1
1
20
11
W
Mercury
DuskKraZo420
Mercury
7
6
12
2.17
L
Cthulhu
Erdactr
Cthulhu
1
9
12
0.78
W
Heimdallr
Frxst_Berry67
Heimdallr
11
3
12
5.67
L
Zeus
5
6
8
1.5
L
4
4
8
2
L
Cliodhna
3
7
7
0.93
W
Freya
mxrkv
Freya
6
2
14
6.5
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,580
Damage
55,192
64,681
Taken
69,039
33,944
Mitigated
44,992
17,352
Healing
38,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,331
792
1,447
4,034
16,372
18,416
694
6,245
9,964
16,917
0
W
Aphrodite
 
Aphrodite
6,284
1,033
10,505
7,236
11,370
7,197
818
6,768
4,514
19,740
0
W
Mercury
DuskKraZo420
Mercury
8,969
3,735
1,245
1,678
14,413
6,561
349
8,406
5,773
0
20,324
L
Cthulhu
Erdactr
Cthulhu
8,771
1,116
389
1,300
20,720
16,158
164
5,576
15,141
11,309
0
W
Heimdallr
Frxst_Berry67
Heimdallr
18,946
9,110
898
3,282
13,225
6,170
2,210
9,365
3,690
0
34,817
L
Zeus
13,376
1,058
462
1,976
11,740
3,991
345
5,845
5,895
23,823
0
L
11,281
616
586
1,637
9,350
3,570
662
4,820
4,530
25,130
0
L
Cliodhna
15,599
1,508
220
1,275
14,997
5,991
235
6,459
8,538
0
31,071
W
Freya
mxrkv
Freya
12,662
4,114
1,942
6,230
13,659
6,648
1,646
7,410
6,117
27,774
0
L
5,553
215
6,455
3,052
7,874
4,234
144
4,577
3,297
13,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,047
Gold Earned
53,206
113
Minions Killed
129
0
Camps Cleared
0
1,100,106
Distance Traveled
1,229,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,995
846
12
1
0
249,875
0
W
Aphrodite
9,637
741
30
2
0
275,510
0
W
Mercury
10,615
817
21
2
0
254,677
0
L
Cthulhu
8,667
667
2
0
0
265,835
0
W
Heimdallr
11,373
875
34
3
0
227,226
0
L
Zeus
10,042
772
23
2
0
204,167
0
L
Nox
10,013
770
41
3
0
252,138
0
L
Cliodhna
9,435
726
36
3
0
215,761
0
W
Freya
10,586
814
32
2
0
222,081
0
L
Hel
8,890
684
11
1
0
162,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role