Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DANtruckYOU2
Fenrir
Level 159
God Stats
4W - 5L
1,500 SR
Queue Stats
382W - 345L
1,450 Elo+
Party 3
Hou Yi
Hou Yi
K1ngsXV
Hou Yi
Level 27
God Stats
12W - 6L
1,858 SR
Queue Stats
228W - 194L
1,439 Elo+
Party 3
Aphrodite
Aphrodite
hashiOpestinha
Aphrodite
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,609 Elo+
Party 1
Merlin
Merlin
xBakaYarou
Merlin
Level 109
God Stats
1W - 0L
1,316 SR
Queue Stats
30W - 26L
1,542 Elo+
Party 1
Team Averages
Level 70
1,535 SR
1,508 Elo+

VS

Team Averages
Level 62
1,506 SR
1,846 Elo+
Neith
Neith
Jawcy
Neith
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 32L
1,836 Elo+
Party 2
Ganesha
Ganesha
Oodam
Ganesha
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 27L
1,836 Elo+
Party 2
Thanatos
Thanatos
VoidGlide
Thanatos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 32L
1,995 Elo+
Party 2
Discordia
Discordia
XtraMeaty
Discordia
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 29L
1,995 Elo+
Party 2
Amaterasu
Amaterasu
tyrod11
Amaterasu
Level 41
God Stats
19W - 15L
1,528 SR
Queue Stats
397W - 389L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
9 / 4 / 6
13,143
626
16,468
20,347
7,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
17
3 / 2 / 13
11,789
561
7,857
18,859
21,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
K1ngsXV
Hou Yi
20
7 / 1 / 6
13,352
636
12,421
13,707
5,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
hashiOpestinha
Aphrodite
18
0 / 3 / 7
11,730
559
8,339
19,875
13,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
xBakaYarou
Merlin
19
11 / 1 / 4
12,786
609
18,502
11,211
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jawcy
Neith
15
0 / 7 / 4
9,521
453
4,762
11,674
5,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Oodam
Ganesha
14
0 / 9 / 8
9,190
438
6,983
23,277
23,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
VoidGlide
Thanatos
17
6 / 7 / 4
11,147
531
12,229
20,638
10,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
XtraMeaty
Discordia
15
2 / 3 / 5
9,482
452
11,531
7,156
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
tyrod11
Amaterasu
18
3 / 4 / 4
11,562
551
13,114
18,791
17,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
36
30
Kills
11
11
Deaths
30
36
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
9
4
6
3
W
Fenrir
3
2
13
4.75
L
Neith
Jawcy
Neith
0
7
4
0.29
W
Hou Yi
K1ngsXV
Hou Yi
7
1
6
10
L
Ganesha
Oodam
Ganesha
0
9
8
0.44
L
Thanatos
VoidGlide
Thanatos
6
7
4
1.14
L
Discordia
XtraMeaty
Discordia
2
3
5
1.5
W
Aphrodite
hashiOpestinha
Aphrodite
0
3
7
1.17
L
Amaterasu
tyrod11
Amaterasu
3
4
4
1.25
W
Merlin
xBakaYarou
Merlin
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,587
Damage
48,619
83,999
Taken
81,536
50,463
Mitigated
57,427
46,840
Healing
20,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
16,468
4,359
0
7,066
20,347
7,010
2,414
5,043
15,217
0
97,342
W
Fenrir
7,857
2,004
0
7,567
18,859
21,016
427
5,569
12,752
0
37,206
L
Neith
Jawcy
Neith
4,762
2,343
0
2,314
11,674
5,087
434
2,846
8,828
0
63,834
W
Hou Yi
K1ngsXV
Hou Yi
12,421
7,196
0
8,504
13,707
5,133
4,782
3,342
10,185
0
114,442
L
Ganesha
Oodam
Ganesha
6,983
658
419
3,900
23,277
23,024
0
7,524
15,753
23,545
0
L
Thanatos
VoidGlide
Thanatos
12,229
3,497
0
9,672
20,638
10,067
0
7,584
13,054
0
62,373
L
Discordia
XtraMeaty
Discordia
11,531
586
0
787
7,156
2,048
0
2,801
4,355
50,813
0
W
Aphrodite
hashiOpestinha
Aphrodite
8,339
263
4,762
12,964
19,875
13,411
411
4,254
14,969
68,718
0
L
Amaterasu
tyrod11
Amaterasu
13,114
4,653
0
3,602
18,791
17,201
492
6,086
12,705
0
69,770
W
Merlin
xBakaYarou
Merlin
18,502
1,130
391
5,586
11,211
3,893
1,316
3,831
7,331
90,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,800
Gold Earned
50,902
592
Minions Killed
471
0
Camps Cleared
0
2,044,295
Distance Traveled
2,009,012
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,143
626
130
6
0
436,856
5
W
Fenrir
11,789
561
40
2
0
443,464
5
L
Neith
9,521
453
149
7
0
362,013
9
W
Hou Yi
13,352
636
160
8
0
370,615
3
L
Ganesha
9,190
438
1
0
0
384,550
6
L
Thanatos
11,147
531
90
4
0
436,389
6
L
Discordia
9,482
452
92
4
0
439,198
7
W
Aphrodite
11,730
559
137
7
0
382,339
5
L
Amaterasu
11,562
551
139
7
0
386,862
2
W
Merlin
12,786
609
125
6
0
411,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role