Player Matchup

Olorun
Olorun
DOUBLEDAWGZ
Olorun
Level 38
God Stats
9W - 14L
1,186 SR
Queue Stats
90W - 96L
1,552 Elo+
Solo
Ullr
Ullr
Kent0308
Ullr
Level 25
God Stats
1W - 3L
1,462 SR
Queue Stats
5W - 10L
1,259 Elo+
Party 2
Osiris
Osiris
Kyrillic
Osiris
Level 64
God Stats
4W - 7L
1,500 SR
Queue Stats
348W - 299L
1,616 Elo+
Party 3
Nemesis
Nemesis
rawkwah1225
Nemesis
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 62L
1,743 Elo+
Party 3
Kumbhakarna
Kumbhakarna
theOGsandhuu
Kumbhakarna
Level 42
God Stats
2W - 2L
1,489 SR
Queue Stats
5W - 10L
1,259 Elo+
Party 2
Team Averages
Level 42
1,427 SR
1,486 Elo+

VS

Team Averages
Level 77
1,545 SR
1,596 Elo+
Neith
Neith
Freyastein
Neith
Level 79
God Stats
39W - 25L
1,777 SR
Queue Stats
173W - 155L
1,575 Elo+
Party 1
Ravana
Ravana
Invictaus
Ravana
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
292W - 219L
1,563 Elo+
Party 1
Ymir
Ymir
Sheemy
Ymir
Level 66
God Stats
118W - 116L
1,524 SR
Queue Stats
118W - 116L
1,583 Elo+
Party 1
Scylla
Scylla
ShishouJorge
Scylla
Level 45
God Stats
13W - 10L
1,523 SR
Queue Stats
276W - 217L
1,563 Elo+
Party 1
Atlas
Atlas
WisdomCat21
Atlas
Level 157
God Stats
5W - 5L
1,402 SR
Queue Stats
234W - 248L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
5 / 6 / 0
10,075
530
8,658
14,223
5,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ullr
13
0 / 3 / 1
7,755
408
5,269
11,524
2,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Kyrillic
Osiris
16
1 / 4 / 2
9,385
494
9,117
18,267
12,857
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
rawkwah1225
Nemesis
16
1 / 2 / 4
9,350
492
5,898
14,578
5,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
theOGsandhuu
Kumbhakarna
11
0 / 7 / 2
7,320
385
3,796
18,779
13,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
8 / 1 / 4
11,206
590
18,393
10,654
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Invictaus
Ravana
17
5 / 1 / 5
10,818
569
8,448
10,693
4,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
Sheemy
Ymir
16
1 / 2 / 11
10,436
549
6,759
15,776
15,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
17
8 / 0 / 5
11,348
597
16,012
6,631
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 3 / 5
10,183
536
10,464
13,013
9,017
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
7
Kills
22
22
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Olorun
5
6
0
0.83
W
Neith
8
1
4
10
W
Ravana
Invictaus
Ravana
5
1
5
7.5
L
Ullr
0
3
1
0.17
L
Osiris
Kyrillic
Osiris
1
4
2
0.5
W
Ymir
Sheemy
Ymir
1
2
11
3.25
W
Scylla
8
0
5
10.5
W
0
3
5
0.83
L
Nemesis
rawkwah1225
Nemesis
1
2
4
1.5
L
Kumbhakarna
theOGsandhuu
Kumbhakarna
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,738
Damage
60,076
77,371
Taken
56,767
39,043
Mitigated
35,169
18,373
Healing
18,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
8,658
4,562
0
3,742
14,223
5,269
0
6,551
7,400
71,602
7,253
W
Neith
18,393
11,544
279
5,628
10,654
3,488
5,062
2,168
8,204
0
80,393
W
Ravana
Invictaus
Ravana
8,448
3,459
0
2,184
10,693
4,798
1,690
2,040
8,653
0
74,032
L
Ullr
5,269
514
0
3,200
11,524
2,272
990
1,385
10,117
0
40,128
L
Osiris
Kyrillic
Osiris
9,117
3,069
0
4,253
18,267
12,857
247
9,001
9,226
0
55,558
W
Ymir
Sheemy
Ymir
6,759
1,888
759
4,163
15,776
15,554
796
4,569
10,576
36,348
0
W
Scylla
16,012
1,113
0
1,039
6,631
2,312
1,909
1,491
5,047
66,001
3,942
W
10,464
4,457
606
4,282
13,013
9,017
252
1,272
11,741
63,162
0
L
Nemesis
rawkwah1225
Nemesis
5,898
1,472
0
5,227
14,578
5,342
0
6,610
7,808
0
70,327
L
Kumbhakarna
theOGsandhuu
Kumbhakarna
3,796
286
0
1,951
18,779
13,303
0
8,665
10,014
13,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,885
Gold Earned
53,991
456
Minions Killed
519
0
Camps Cleared
0
1,777,589
Distance Traveled
1,874,309
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,075
530
126
7
0
317,113
2
W
Neith
11,206
590
136
7
0
345,424
5
W
Ravana
10,818
569
96
5
0
399,357
7
L
Ullr
7,755
408
75
4
0
333,742
2
L
Osiris
9,385
494
120
6
0
371,618
7
W
Ymir
10,436
549
49
3
0
375,852
5
W
Scylla
11,348
597
134
7
0
396,023
3
W
Atlas
10,183
536
104
5
0
357,653
2
L
Nemesis
9,350
492
125
7
0
424,368
2
L
Kumbhakarna
7,320
385
10
1
0
330,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role