Player Matchup

Ymir
Ymir
Ser Fryz
Ymir
Level 29
God Stats
2W - 3L
1,746 SR
Queue Stats
2W - 3L
1,722 Elo+
Party 1
Chronos
Chronos
Ser Puddy
Chronos
Level 118
God Stats
0W - 3L
1,285 SR
Queue Stats
42W - 48L
1,571 Elo+
Party 1
Awilix
Awilix
louieXXsniper
Awilix
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,402 Elo+
Solo
Team Averages
Level 78
1,510 SR
1,565 Elo+

VS

Team Averages
Level 76
1,500 SR
1,677 Elo+
Set
Set
Inquisiteur123
Set
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,677 Elo+
Party 2
Bacchus
Bacchus
NICKLABRUTE
Bacchus
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,677 Elo+
Party 2
Baron Samedi
Baron Samedi
TetanicShawn
Baron Samedi
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 3 / 3
7,468
679
7,731
10,908
8,442
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Ser Puddy
Chronos
14
3 / 1 / 1
7,983
726
12,106
8,629
2,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 5 / 2
7,091
645
2,795
8,288
2,280
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 4
7,379
671
5,240
8,178
4,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
NICKLABRUTE
Bacchus
13
3 / 0 / 6
8,581
780
8,810
12,602
14,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
TetanicShawn
Baron Samedi
13
4 / 1 / 4
8,429
766
9,567
9,628
4,332
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
9
9
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
W
Bacchus
NICKLABRUTE
Bacchus
3
0
6
6
L
Ymir
0
3
3
0.5
L
Chronos
Ser Puddy
Chronos
3
1
1
3.5
W
Baron Samedi
TetanicShawn
Baron Samedi
4
1
4
6
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,632
Damage
23,617
27,825
Taken
30,408
13,559
Mitigated
23,464
6,162
Healing
14,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,240
1,661
530
1,246
8,178
4,229
144
4,195
3,983
0
14,909
W
Bacchus
NICKLABRUTE
Bacchus
8,810
1,049
740
4,012
12,602
14,903
140
7,685
4,917
14,223
0
L
Ymir
7,731
1,930
0
2,363
10,908
8,442
0
7,305
3,402
19,004
0
L
Chronos
Ser Puddy
Chronos
12,106
4,976
0
2,191
8,629
2,837
0
6,532
1,954
32,527
3,818
W
Baron Samedi
TetanicShawn
Baron Samedi
9,567
1,512
2,090
5,939
9,628
4,332
0
7,391
2,237
30,664
0
L
2,795
514
840
768
8,288
2,280
0
4,900
3,309
0
13,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,542
Gold Earned
24,389
107
Minions Killed
88
7
Camps Cleared
3
576,753
Distance Traveled
567,154
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,379
671
27
2
0
183,839
1
W
Bacchus
8,581
780
11
1
0
204,967
0
L
Ymir
7,468
679
22
2
0
193,449
1
L
Chronos
7,983
726
58
5
4
180,538
0
W
Baron Samedi
8,429
766
50
5
3
178,348
0
L
Awilix
7,091
645
27
2
3
202,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role