Player Matchup

Neith
Neith
CantNinja
Neith
Level 109
God Stats
7W - 2L
1,765 SR
Queue Stats
191W - 43L
1,870 Elo+
Party 1
Eset
Eset
HammySammichh
Eset
Level 88
God Stats
19W - 9L
1,500 SR
Queue Stats
321W - 192L
1,771 Elo+
Party 1
Zeus
Zeus
HoollyywwooD
Zeus
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
409W - 115L
2,060 Elo+
Party 1
Hercules
Hercules
coachhillsnut
Hercules
Level 28
God Stats
15W - 4L
1,500 SR
Queue Stats
240W - 48L
1,701 Elo+
Party 1
Rama
Rama
poojokes
Rama
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
509W - 162L
1,833 Elo+
Party 1
Team Averages
Level 105
1,553 SR
1,847 Elo+

VS

Team Averages
Level 76
1,383 SR
1,498 Elo+
Chernobog
Chernobog
 
Chernobog
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Frostbyte1288
Hel
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,267 Elo+
Solo
Kukulkan
Kukulkan
GabriellaMontez
Kukulkan
Level 18
God Stats
1W - 1L
1,285 SR
Queue Stats
23W - 10L
1,921 Elo+
Solo
Bastet
Bastet
Hemlal90
Bastet
Level 83
God Stats
5W - 6L
1,382 SR
Queue Stats
32W - 30L
1,476 Elo+
Solo
Sobek
Sobek
StrivingHare985
Sobek
Level 20
God Stats
0W - 3L
1,251 SR
Queue Stats
0W - 5L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CantNinja
Neith
20
14 / 4 / 15
12,837
917
21,942
12,958
5,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

19
2 / 2 / 10
11,940
853
9,610
8,965
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
15 / 4 / 10
12,348
882
20,776
10,805
5,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
coachhillsnut
Hercules
17
4 / 4 / 25
11,360
811
14,300
14,396
14,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
20
8 / 0 / 14
12,859
919
13,688
15,394
6,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
2 / 4 / 1
9,895
707
3,904
13,231
5,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 12 / 4
10,172
727
6,306
19,789
8,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
19
7 / 9 / 4
11,999
857
18,772
14,411
10,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Hemlal90
Bastet
17
2 / 5 / 5
10,498
750
9,487
18,310
6,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 13 / 7
8,971
641
4,049
24,816
24,954
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
35
43
Kills
14
14
Deaths
43
74
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
4
1
0.63
W
Neith
CantNinja
Neith
14
4
15
5.38
L
3
12
4
0.42
L
Kukulkan
7
9
4
1
W
2
2
10
3.5
L
Bastet
Hemlal90
Bastet
2
5
5
0.9
W
15
4
10
5
L
0
13
7
0.27
W
Hercules
coachhillsnut
Hercules
4
4
25
4.13
W
Rama
8
0
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,316
Damage
42,518
62,518
Taken
90,557
34,733
Mitigated
55,934
18,417
Healing
13,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,904
1,593
0
1,901
13,231
5,632
0
5,145
7,731
0
29,091
W
Neith
CantNinja
Neith
21,942
11,647
0
4,344
12,958
5,427
2,893
8,949
4,009
0
51,759
L
6,306
982
2,758
3,961
19,789
8,110
0
6,437
12,991
17,762
0
L
Kukulkan
18,772
823
0
217
14,411
10,423
0
4,623
9,370
50,171
0
W
9,610
610
102
1,798
8,965
3,303
3,547
3,072
5,893
50,464
0
L
Bastet
Hemlal90
Bastet
9,487
2,721
0
3,608
18,310
6,815
0
7,588
10,251
0
28,546
W
20,776
4,745
0
654
10,805
5,350
86
4,836
5,969
34,999
0
L
4,049
929
0
1,030
24,816
24,954
28
7,631
16,555
16,316
0
W
Hercules
coachhillsnut
Hercules
14,300
2,591
0
3,011
14,396
14,306
165
7,965
6,431
4,264
12,433
W
Rama
13,688
12,227
0
8,508
15,394
6,347
2,587
4,305
11,089
0
84,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,344
Gold Earned
51,535
358
Minions Killed
210
0
Camps Cleared
0
1,403,848
Distance Traveled
1,270,360
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,895
707
58
4
0
290,272
2
W
Neith
12,837
917
93
7
0
252,898
3
L
Hel
10,172
727
14
1
0
203,478
2
L
Kukulkan
11,999
857
74
5
0
244,865
0
W
Eset
11,940
853
104
7
0
263,338
2
L
Bastet
10,498
750
52
4
0
309,533
1
W
Zeus
12,348
882
35
3
0
299,946
3
L
Sobek
8,971
641
12
1
0
222,212
0
W
Hercules
11,360
811
9
1
0
319,777
1
W
Rama
12,859
919
117
8
0
267,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role