Player Matchup

Ymir
Ymir
 
Ymir
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Huunal
Mulan
Level 80
God Stats
3W - 4L
1,592 SR
Queue Stats
112W - 100L
1,389 Elo+
Solo
Nu Wa
Nu Wa
Silver_Meister
Nu Wa
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 47L
1,302 Elo+
Party 1
Team Averages
Level 112
1,531 SR
1,397 Elo+

VS

Team Averages
Level 40
1,649 SR
1,417 Elo+
Odin
Odin
EVIL_EAST_OTG
Odin
Level 50
God Stats
7W - 11L
1,659 SR
Queue Stats
7W - 14L
1,505 Elo+
Solo
Vamana
Vamana
V4 Kilo
Vamana
Level 34
God Stats
12W - 13L
1,748 SR
Queue Stats
294W - 444L
1,352 Elo+
Party 2
Susano
Susano
Yessirskii4618
Susano
Level 37
God Stats
15W - 14L
1,539 SR
Queue Stats
244W - 344L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
4 / 0 / 9
6,970
871
3,426
6,525
4,792
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Huunal
Mulan
12
13 / 1 / 4
8,287
1,036
7,428
5,993
3,493
11
0 / 2 / 17
6,969
871
6,106
4,552
1,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 3
5,608
701
523
2,234
788
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
V4 Kilo
Vamana
8
0 / 7 / 2
5,451
681
521
10,707
3,927
9
1 / 10 / 0
6,121
765
2,529
10,116
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
17
Kills
1
3
Deaths
18
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
0
9
8.5
L
0
1
3
1.5
W
Mulan
Huunal
Mulan
13
1
4
15
W
0
2
17
4.25
L
Vamana
V4 Kilo
Vamana
0
7
2
0.14
L
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,960
Damage
3,573
17,070
Taken
23,057
9,331
Mitigated
7,546
2,699
Healing
1,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,426
545
0
913
6,525
4,792
0
419
5,798
15,448
0
L
523
87
0
0
2,234
788
0
1,691
543
0
523
W
Mulan
Huunal
Mulan
7,428
2,179
96
930
5,993
3,493
529
378
5,615
0
22,329
W
6,106
1,453
0
760
4,552
1,046
507
292
2,871
23,445
0
L
Vamana
V4 Kilo
Vamana
521
423
28
1,153
10,707
3,927
161
2,984
7,723
0
7,261
L
2,529
257
0
398
10,116
2,831
0
5,580
4,536
0
12,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,226
Gold Earned
17,180
82
Minions Killed
26
5
Camps Cleared
3
435,249
Distance Traveled
216,064
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,970
871
31
4
4
157,539
3
L
Odin
5,608
701
0
0
0
16,929
0
W
Mulan
8,287
1,036
24
3
0
138,314
1
W
Nu Wa
6,969
871
27
3
1
139,396
1
L
Vamana
5,451
681
5
1
0
98,107
0
L
Susano
6,121
765
21
3
3
101,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role