Player Matchup

Anhur
Anhur
Gabrieo367
Anhur
Level 101
God Stats
10W - 4L
1,312 SR
Queue Stats
209W - 221L
1,593 Elo+
Party 2
Ra
Ra
MariaLps06
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,343 Elo+
Party 2
Bacchus
Bacchus
NACHO_FLOW_
Bacchus
Level 89
God Stats
1W - 3L
1,285 SR
Queue Stats
356W - 377L
1,398 Elo+
Party 1
Da Ji
Da Ji
joaquin_el_pro
Da Ji
Level 82
God Stats
3W - 10L
1,219 SR
Queue Stats
205W - 212L
1,395 Elo+
Party 1
Tyr
Tyr
lechon_blindado0
Tyr
Level 18
God Stats
1W - 3L
1,380 SR
Queue Stats
2W - 4L
1,476 Elo+
Party 1
Team Averages
Level 61
1,339 SR
1,441 Elo+

VS

Team Averages
Level 93
1,468 SR
1,359 Elo+
Mulan
Mulan
MarcosEdlp15M
Mulan
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 34L
1,279 Elo+
Party 3
Khepri
Khepri
Martinleal
Khepri
Level 40
God Stats
6W - 1L
1,500 SR
Queue Stats
16W - 5L
1,448 Elo+
Party 3
Baron Samedi
Baron Samedi
kefla2
Baron Samedi
Level 40
God Stats
10W - 8L
1,644 SR
Queue Stats
418W - 431L
1,509 Elo+
Solo
Skadi
Skadi
mauricio78965
Skadi
Level 102
God Stats
2W - 0L
1,196 SR
Queue Stats
121W - 97L
1,325 Elo+
Party 3
Ne Zha
Ne Zha
xoruud
Ne Zha
Level 126
God Stats
49W - 42L
1,500 SR
Queue Stats
536W - 579L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
7
1 / 4 / 0
4,647
516
2,552
4,204
817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 5 / 1
4,737
526
1,219
4,624
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
NACHO_FLOW_
Bacchus
5
0 / 3 / 0
3,994
444
1,944
6,648
2,633
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 0
4,665
518
2,546
6,024
1,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 4 / 0
4,269
474
2,254
7,463
3,114
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 2
6,400
711
8,101
6,446
3,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
Martinleal
Khepri
8
1 / 0 / 4
5,137
571
1,711
3,121
1,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
kefla2
Baron Samedi
9
4 / 0 / 2
5,501
611
3,574
4,173
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
5 / 1 / 1
5,928
659
3,959
4,907
1,325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
xoruud
Ne Zha
11
1 / 0 / 3
6,010
668
1,890
4,090
1,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
16
16
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
4
0
0.25
W
5
0
2
6
L
0
5
1
0.1
W
Khepri
Martinleal
Khepri
1
0
4
3
L
Bacchus
NACHO_FLOW_
Bacchus
0
3
0
0
L
0
0
0
0
W
Baron Samedi
kefla2
Baron Samedi
4
0
2
5
L
0
4
0
0
W
5
1
1
5.5
W
Ne Zha
xoruud
Ne Zha
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,515
Damage
19,235
28,963
Taken
22,737
9,588
Mitigated
8,590
7,655
Healing
8,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
2,552
1,005
0
371
4,204
817
0
707
3,497
0
12,713
W
8,101
1,172
0
3,521
6,446
3,531
143
1,110
5,292
0
35,861
L
1,219
63
31
511
4,624
1,353
30
1,163
3,306
18,085
0
W
Khepri
Martinleal
Khepri
1,711
362
0
796
3,121
1,303
343
463
2,654
6,938
0
L
Bacchus
NACHO_FLOW_
Bacchus
1,944
212
98
1,476
6,648
2,633
0
1,522
4,927
11,242
0
L
2,546
398
0
2,583
6,024
1,671
0
815
5,010
0
23,433
W
Baron Samedi
kefla2
Baron Samedi
3,574
275
242
2,498
4,173
1,224
598
299
3,792
20,162
0
L
2,254
93
0
2,585
7,463
3,114
0
700
6,215
0
16,492
W
3,959
1,690
0
1,372
4,907
1,325
1,889
888
4,019
0
36,057
W
Ne Zha
xoruud
Ne Zha
1,890
570
0
358
4,090
1,207
0
227
3,817
0
34,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,312
Gold Earned
28,976
163
Minions Killed
266
0
Camps Cleared
0
848,956
Distance Traveled
937,393
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,647
516
20
2
0
128,312
1
W
Mulan
6,400
711
63
7
0
181,874
0
L
Ra
4,737
526
37
4
0
159,195
1
W
Khepri
5,137
571
13
1
0
180,509
2
L
Bacchus
3,994
444
22
2
0
156,735
0
L
Da Ji
4,665
518
53
6
0
210,126
0
W
Baron Samedi
5,501
611
38
4
0
188,499
1
L
Tyr
4,269
474
31
3
0
194,588
3
W
Skadi
5,928
659
70
8
0
187,565
1
W
Ne Zha
6,010
668
82
9
0
198,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role