Player Matchup

Rama
Rama
 
Rama
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
FrankaDanka69
Gilgamesh
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 35L
1,533 Elo+
Party 1
Janus
Janus
Kaiser058
Janus
Level 53
God Stats
1W - 8L
1,217 SR
Queue Stats
12W - 33L
1,283 Elo+
Party 1
Cthulhu
Cthulhu
LongSwongWafflez
Cthulhu
Level 66
God Stats
7W - 10L
1,489 SR
Queue Stats
13W - 20L
1,431 Elo+
Party 1
Mercury
Mercury
MastaMehel
Mercury
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 10L
1,235 Elo+
Party 1
Team Averages
Level 67
1,441 SR
1,397 Elo+

VS

Team Averages
Level 63
1,449 SR
1,449 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
FatPolo15
Loki
Level 49
God Stats
16W - 26L
1,464 SR
Queue Stats
56W - 65L
1,408 Elo+
Solo
Cernunnos
Cernunnos
Levy703
Cernunnos
Level 38
God Stats
3W - 2L
1,518 SR
Queue Stats
66W - 95L
1,460 Elo+
Party 2
Terra
Terra
WallyxWest
Terra
Level 16
God Stats
2W - 1L
1,262 SR
Queue Stats
60W - 78L
1,460 Elo+
Party 2
Anubis
Anubis
holydevil321
Anubis
Level 109
God Stats
7W - 14L
1,500 SR
Queue Stats
277W - 289L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
1 / 3 / 0
5,216
580
4,490
5,929
901
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
FrankaDanka69
Gilgamesh
7
2 / 7 / 0
5,038
560
6,922
8,469
2,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Kaiser058
Janus
3
0 / 0 / 0
3,563
396
0
959
133
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 1 / 0
4,029
448
3,218
3,901
2,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
MastaMehel
Mercury
5
0 / 4 / 0
3,912
435
1,115
5,570
1,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
3 / 2 / 3
6,127
681
3,893
6,381
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
11
4 / 0 / 1
6,465
718
1,682
4,177
1,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Levy703
Cernunnos
10
2 / 0 / 1
5,799
644
4,058
6,266
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
10
0 / 0 / 3
5,715
635
1,294
5,196
2,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
12
6 / 1 / 2
7,166
796
6,592
5,886
2,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
3
Kills
15
15
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
0
0.33
W
Gilgamesh
 
Gilgamesh
3
2
3
2.25
W
Loki
4
0
1
4.5
L
Gilgamesh
FrankaDanka69
Gilgamesh
2
7
0
0.29
L
Janus
Kaiser058
Janus
0
0
0
0
W
Cernunnos
Levy703
Cernunnos
2
0
1
2.5
L
0
1
0
0
L
Mercury
MastaMehel
Mercury
0
4
0
0
W
Terra
0
0
3
1.5
W
Anubis
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,745
Damage
17,519
24,828
Taken
27,906
6,877
Mitigated
10,821
4,372
Healing
12,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,490
3,057
0
935
5,929
901
0
934
4,995
0
21,643
W
Gilgamesh
 
Gilgamesh
3,893
846
237
1,287
6,381
3,173
562
0
6,381
2,659
15,606
W
Loki
1,682
495
0
2,662
4,177
1,104
395
157
3,986
0
32,330
L
Gilgamesh
FrankaDanka69
Gilgamesh
6,922
2,254
0
496
8,469
2,639
175
3,975
4,494
0
20,263
L
Janus
Kaiser058
Janus
0
0
0
123
959
133
0
389
570
5,909
0
W
Cernunnos
Levy703
Cernunnos
4,058
1,988
0
2,435
6,266
1,737
0
1,053
5,003
0
36,457
L
3,218
144
0
1,308
3,901
2,093
0
1,253
2,648
12,251
0
L
Mercury
MastaMehel
Mercury
1,115
592
0
1,510
5,570
1,111
0
1,775
3,795
0
10,252
W
Terra
1,294
309
329
2,373
5,196
2,499
0
971
4,042
9,552
344
W
Anubis
6,592
71
0
3,210
5,886
2,308
1,355
542
5,276
42,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,758
Gold Earned
31,272
125
Minions Killed
311
0
Camps Cleared
0
734,625
Distance Traveled
982,437
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,216
580
40
4
0
161,720
0
W
Gilgamesh
6,127
681
39
4
0
191,580
2
W
Loki
6,465
718
81
9
0
231,791
2
L
Gilgamesh
5,038
560
32
4
0
167,399
1
L
Janus
3,563
396
9
1
0
48,469
0
W
Cernunnos
5,799
644
83
9
0
186,799
2
L
Cthulhu
4,029
448
19
2
0
175,517
2
L
Mercury
3,912
435
25
3
0
181,520
0
W
Terra
5,715
635
11
1
0
186,831
3
W
Anubis
7,166
796
97
11
0
185,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role