Player Matchup

Hades
Hades
 
Hades
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Cubscout69
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,238 Elo+
Party 1
Ares
Ares
Kingz-Deity
Ares
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,238 Elo+
Party 1
Zeus
Zeus
The_Joker1600
Zeus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,238 Elo+
Party 1
Bellona
Bellona
Zanchus
Bellona
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,317 Elo+
Party 1
Team Averages
Level 50
1,500 SR
1,306 Elo+

VS

Team Averages
Level 48
1,392 SR
1,311 Elo+
Nu Wa
Nu Wa
ImaginusGaming
Nu Wa
Level 4
God Stats
1W - 2L
1,186 SR
Queue Stats
1W - 2L
1,142 Elo+
Solo
Ne Zha
Ne Zha
Loknarosx
Ne Zha
Level 25
God Stats
13W - 21L
1,386 SR
Queue Stats
90W - 76L
1,383 Elo+
Solo
Gilgamesh
Gilgamesh
Oddly-Sinister
Gilgamesh
Level 13
God Stats
9W - 8L
1,469 SR
Queue Stats
11W - 11L
1,343 Elo+
Party 2
Artemis
Artemis
hegotttabomb
Artemis
Level 108
God Stats
11W - 4L
1,419 SR
Queue Stats
46W - 47L
1,343 Elo+
Party 2
Guan Yu
Guan Yu
xxU_NOT_SLIMExx
Guan Yu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
1 / 7 / 6
9,394
671
12,317
14,312
9,611
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
15
0 / 6 / 3
8,744
625
5,368
13,717
5,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 5 / 3
8,605
615
5,468
18,282
19,533
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 6 / 2
11,245
803
16,293
11,716
4,077
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Zanchus
Bellona
14
0 / 10 / 5
8,725
623
3,028
15,542
7,564
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 13
9,805
700
5,798
4,270
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
Loknarosx
Ne Zha
20
8 / 2 / 11
12,025
859
12,641
10,896
3,973
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Oddly-Sinister
Gilgamesh
17
5 / 3 / 16
10,628
759
13,312
16,172
11,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artemis
hegotttabomb
Artemis
20
14 / 0 / 11
12,938
924
21,221
11,863
4,262
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 3 / 21
11,304
807
8,641
14,202
13,363
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
106
9
Kills
34
34
Deaths
10
19
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
7
6
0.57
L
Neith
0
6
3
0.25
W
1
2
13
3.75
L
0
5
3
0.3
W
Ne Zha
Loknarosx
Ne Zha
8
2
11
6.75
W
Gilgamesh
Oddly-Sinister
Gilgamesh
5
3
16
4.33
L
8
6
2
1.5
L
Bellona
Zanchus
Bellona
0
10
5
0.25
W
Artemis
hegotttabomb
Artemis
14
0
11
19.5
W
6
3
21
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,474
Damage
61,613
73,569
Taken
57,403
46,393
Mitigated
34,002
2,878
Healing
19,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
12,317
384
231
1,162
14,312
9,611
205
1,078
12,958
33,752
0
L
Neith
5,368
2,253
0
467
13,717
5,608
1,191
1,255
12,191
0
24,662
W
5,798
1,117
213
1,036
4,270
1,071
126
3,328
942
14,771
0
L
5,468
902
0
0
18,282
19,533
139
2,264
15,619
21,966
0
W
Ne Zha
Loknarosx
Ne Zha
12,641
2,882
0
3,157
10,896
3,973
2,258
4,774
6,122
0
65,388
W
Gilgamesh
Oddly-Sinister
Gilgamesh
13,312
3,114
788
3,693
16,172
11,333
375
8,778
7,394
2,918
18,369
L
16,293
1,944
0
624
11,716
4,077
222
1,268
10,307
41,429
0
L
Bellona
Zanchus
Bellona
3,028
356
0
394
15,542
7,564
108
1,199
14,088
0
10,970
W
Artemis
hegotttabomb
Artemis
21,221
12,910
0
4,443
11,863
4,262
3,338
7,416
4,447
0
65,460
W
8,641
682
2,594
3,769
14,202
13,363
208
9,782
4,420
0
26,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,713
Gold Earned
56,700
181
Minions Killed
242
0
Camps Cleared
0
1,107,858
Distance Traveled
1,498,079
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,394
671
50
4
0
231,270
0
L
Neith
8,744
625
41
3
0
208,838
0
W
Nu Wa
9,805
700
21
2
0
287,860
0
L
Ares
8,605
615
24
2
0
250,766
0
W
Ne Zha
12,025
859
84
6
0
296,271
0
W
Gilgamesh
10,628
759
18
1
0
277,698
0
L
Zeus
11,245
803
51
4
0
236,814
1
L
Bellona
8,725
623
15
1
0
180,170
0
W
Artemis
12,938
924
89
6
0
328,243
0
W
Guan Yu
11,304
807
30
2
0
308,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role