Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Anxiety4
Mulan
Level 84
God Stats
21W - 18L
1,500 SR
Queue Stats
333W - 332L
1,530 Elo+
Party 3
Sylvanus
Sylvanus
Stu203
Sylvanus
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 116L
1,863 Elo+
Party 1
Tiamat
Tiamat
TM4Hybrid
Tiamat
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
334W - 342L
1,435 Elo+
Party 3
Cernunnos
Cernunnos
YaliPapi
Cernunnos
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
298W - 307L
1,595 Elo+
Party 3
Team Averages
Level 100
1,500 SR
1,585 Elo+

VS

Team Averages
Level 112
1,573 SR
1,544 Elo+
Bacchus
Bacchus
Evman48
Bacchus
Level 88
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2
Fenrir
Fenrir
mellocoi
Fenrir
Level 138
God Stats
3W - 4L
1,500 SR
Queue Stats
43W - 48L
1,500 Elo+
Party 4
Nox
Nox
r0ti
Nox
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 58L
1,609 Elo+
Party 4
Mulan
Mulan
thop6
Mulan
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Apollo
Apollo
wockyoni
Apollo
Level 123
God Stats
6W - 6L
1,867 SR
Queue Stats
40W - 44L
1,609 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
1 / 2 / 8
7,840
461
3,902
14,797
12,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
Anxiety4
Mulan
15
6 / 5 / 1
9,155
539
8,505
14,988
6,756
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Stu203
Sylvanus
13
2 / 5 / 4
8,608
506
10,823
14,363
7,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tiamat
TM4Hybrid
Tiamat
15
2 / 2 / 2
8,813
518
7,078
7,329
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
YaliPapi
Cernunnos
16
2 / 1 / 1
9,275
546
5,842
6,022
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Evman48
Bacchus
12
2 / 1 / 7
8,445
497
7,544
11,758
9,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
mellocoi
Fenrir
16
7 / 3 / 5
10,102
594
11,981
12,638
4,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nox
r0ti
Nox
16
5 / 3 / 4
9,636
567
7,292
7,266
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
thop6
Mulan
15
1 / 3 / 8
9,016
530
7,464
13,068
11,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
wockyoni
Apollo
16
0 / 3 / 1
9,696
570
1,928
10,029
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
13
Kills
15
15
Deaths
13
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
2
8
2.5
L
Mulan
Anxiety4
Mulan
6
5
1
1.3
W
Bacchus
Evman48
Bacchus
2
1
7
5.5
L
Sylvanus
Stu203
Sylvanus
2
5
4
0.8
L
Tiamat
TM4Hybrid
Tiamat
2
2
2
1.5
L
Cernunnos
YaliPapi
Cernunnos
2
1
1
2.5
W
Fenrir
mellocoi
Fenrir
7
3
5
3.17
W
Nox
r0ti
Nox
5
3
4
2.33
W
Mulan
thop6
Mulan
1
3
8
1.67
W
Apollo
wockyoni
Apollo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,150
Damage
36,209
57,499
Taken
54,759
33,139
Mitigated
29,792
17,796
Healing
17,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,902
593
1,296
2,457
14,797
12,403
0
5,105
9,424
0
34,884
L
Mulan
Anxiety4
Mulan
8,505
1,321
0
3,269
14,988
6,756
0
2,845
11,783
0
62,237
W
Bacchus
Evman48
Bacchus
7,544
928
0
3,690
11,758
9,153
29
3,135
7,729
29,174
4,715
L
Sylvanus
Stu203
Sylvanus
10,823
2,700
544
4,576
14,363
7,882
0
2,764
11,139
36,894
11,382
L
Tiamat
TM4Hybrid
Tiamat
7,078
776
0
2,306
7,329
4,177
0
1,792
5,473
56,703
0
L
Cernunnos
YaliPapi
Cernunnos
5,842
2,342
0
3,348
6,022
1,921
536
1,009
5,013
0
75,215
W
Fenrir
mellocoi
Fenrir
11,981
3,109
0
2,341
12,638
4,354
0
4,549
7,919
0
66,495
W
Nox
r0ti
Nox
7,292
911
0
250
7,266
2,302
0
2,772
4,494
58,311
0
W
Mulan
thop6
Mulan
7,464
514
0
5,721
13,068
11,748
0
4,752
8,316
0
47,812
W
Apollo
wockyoni
Apollo
1,928
1,316
0
5,404
10,029
2,235
0
1,590
8,439
0
72,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,691
Gold Earned
46,895
484
Minions Killed
542
0
Camps Cleared
0
1,626,213
Distance Traveled
1,671,122
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,840
461
46
3
0
349,546
2
L
Mulan
9,155
539
97
6
0
317,110
2
W
Bacchus
8,445
497
38
2
0
321,032
4
L
Sylvanus
8,608
506
90
5
0
294,296
2
L
Tiamat
8,813
518
113
7
0
347,856
6
L
Cernunnos
9,275
546
138
8
0
317,405
5
W
Fenrir
10,102
594
109
6
0
354,077
2
W
Nox
9,636
567
120
7
0
329,853
3
W
Mulan
9,016
530
116
7
0
338,976
4
W
Apollo
9,696
570
159
9
0
327,184
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role