Player Matchup

Fenrir
Fenrir
Blackclaw185
Fenrir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,875 Elo+
Party 1
Jing Wei
Jing Wei
Dreadmonger
Jing Wei
Level 99
God Stats
2W - 1L
1,769 SR
Queue Stats
15W - 13L
1,931 Elo+
Party 1
Janus
Janus
JayReli
Janus
Level 127
God Stats
0W - 1L
1,614 SR
Queue Stats
14W - 7L
1,627 Elo+
Solo
Fafnir
Fafnir
Kill for Lust
Fafnir
Level 149
God Stats
2W - 4L
1,193 SR
Queue Stats
61W - 61L
1,543 Elo+
Solo
Hercules
Hercules
UndcvrCopr
Hercules
Level 69
God Stats
8W - 4L
1,500 SR
Queue Stats
48W - 25L
1,500 Elo+
Solo
Team Averages
Level 110
1,515 SR
1,695 Elo+

VS

Team Averages
Level 115
1,532 SR
1,556 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Lexiconis
Atlas
Level 102
God Stats
13W - 10L
1,791 SR
Queue Stats
380W - 371L
1,680 Elo+
Solo
Nu Wa
Nu Wa
Next4424
Nu Wa
Level 120
God Stats
2W - 3L
1,369 SR
Queue Stats
282W - 197L
1,507 Elo+
Solo
Thanatos
Thanatos
SoYjHoN
Thanatos
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Sol
Sol
xPurpleR41Nx
Sol
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 87L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 7 / 4
9,776
698
10,182
17,539
6,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Dreadmonger
Jing Wei
18
2 / 7 / 4
10,432
745
6,005
18,208
5,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
JayReli
Janus
19
5 / 7 / 4
10,952
782
16,508
14,300
5,395
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 7 / 8
9,454
675
4,150
19,698
21,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
UndcvrCopr
Hercules
17
3 / 5 / 5
10,306
736
10,986
22,506
13,237
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
8 / 6 / 10
11,133
795
11,654
14,458
5,879
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Lexiconis
Atlas
19
7 / 0 / 19
11,704
836
18,754
8,398
4,290
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
Next4424
Nu Wa
18
4 / 4 / 21
11,034
788
25,049
12,727
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
SoYjHoN
Thanatos
20
12 / 0 / 11
12,656
904
8,333
11,585
7,510
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
2 / 4 / 13
11,382
813
11,642
11,121
5,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
107
14
Kills
33
33
Deaths
14
25
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
8
6
10
2.17
L
Fenrir
4
7
4
0.86
L
Jing Wei
Dreadmonger
Jing Wei
2
7
4
0.57
L
Janus
JayReli
Janus
5
7
4
1
L
0
7
8
0.57
W
Atlas
Lexiconis
Atlas
7
0
19
16.5
W
Nu Wa
Next4424
Nu Wa
4
4
21
3.63
W
Thanatos
SoYjHoN
Thanatos
12
0
11
17.5
L
Hercules
UndcvrCopr
Hercules
3
5
5
1.1
W
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,831
Damage
75,432
92,251
Taken
58,289
52,565
Mitigated
27,115
18,761
Healing
20,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
11,654
4,326
117
2,862
14,458
5,879
1,537
4,319
10,026
0
26,881
L
Fenrir
10,182
3,201
0
1,928
17,539
6,552
0
9,685
7,600
0
23,124
L
Jing Wei
Dreadmonger
Jing Wei
6,005
3,642
0
4,838
18,208
5,963
462
12,132
5,700
0
42,426
L
Janus
JayReli
Janus
16,508
325
0
3,022
14,300
5,395
0
8,706
5,376
59,515
0
L
4,150
496
0
2,370
19,698
21,418
0
11,554
7,606
14,641
0
W
Atlas
Lexiconis
Atlas
18,754
4,857
0
1,471
8,398
4,290
1,059
4,448
3,950
47,480
0
W
Nu Wa
Next4424
Nu Wa
25,049
5,313
0
1,774
12,727
4,315
394
5,258
7,469
36,903
0
W
Thanatos
SoYjHoN
Thanatos
8,333
1,271
0
11,014
11,585
7,510
1,549
4,360
7,225
0
32,288
L
Hercules
UndcvrCopr
Hercules
10,986
2,549
105
6,498
22,506
13,237
0
10,844
11,354
0
24,592
W
11,642
3,521
0
2,926
11,121
5,121
3,994
2,273
8,748
44,151
2,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,920
Gold Earned
57,909
244
Minions Killed
251
0
Camps Cleared
0
1,337,663
Distance Traveled
1,511,234
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,133
795
27
2
0
267,986
1
L
Fenrir
9,776
698
18
1
0
287,761
2
L
Jing Wei
10,432
745
73
5
0
250,635
2
L
Janus
10,952
782
108
8
0
265,443
0
L
Fafnir
9,454
675
12
1
0
247,061
1
W
Atlas
11,704
836
63
5
0
327,268
0
W
Nu Wa
11,034
788
28
2
0
299,312
1
W
Thanatos
12,656
904
40
3
0
321,777
2
L
Hercules
10,306
736
33
2
0
286,763
2
W
Sol
11,382
813
93
7
0
294,891
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role