Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
ArthurAmarok
Thanatos
Level 89
God Stats
5W - 2L
1,500 SR
Queue Stats
65W - 72L
1,148 Elo+
Party 1
Geb
Geb
DuckAnorak
Geb
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 147L
1,570 Elo+
Party 1
Charybdis
Charybdis
PaulaSurfistinha
Charybdis
Level 146
God Stats
1W - 2L
1,292 SR
Queue Stats
78W - 66L
1,458 Elo+
Party 1
Team Averages
Level 132
1,458 SR
1,435 Elo+

VS

Team Averages
Level 108
1,520 SR
1,458 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ClawsuiiT
Sun Wukong
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 81L
1,560 Elo+
Solo
Fenrir
Fenrir
MRTPoring
Fenrir
Level 134
God Stats
8W - 8L
1,500 SR
Queue Stats
340W - 407L
1,297 Elo+
Solo
Hou Yi
Hou Yi
Merrel
Hou Yi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,467 Elo+
Solo
Bacchus
Bacchus
Thanatosbj
Bacchus
Level 98
God Stats
9W - 6L
1,598 SR
Queue Stats
327W - 365L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
1 / 1 / 3
4,597
657
1,695
2,170
557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
 
Medusa
7
2 / 0 / 1
4,279
611
3,959
3,511
805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
ArthurAmarok
Thanatos
8
2 / 0 / 3
4,808
687
2,347
4,940
1,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 3
4,077
582
1,624
3,373
1,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
8
0 / 1 / 0
4,731
676
1,309
2,919
649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 1 / 0
3,867
552
2,486
1,973
465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ClawsuiiT
Sun Wukong
7
1 / 0 / 0
4,130
590
1,195
3,260
1,092
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
MRTPoring
Fenrir
6
0 / 3 / 0
3,887
555
608
4,714
1,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hou Yi
Merrel
Hou Yi
6
0 / 2 / 0
3,851
550
2,031
3,669
834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Thanatosbj
Bacchus
5
0 / 0 / 0
3,852
550
2,783
5,804
3,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
5
Kills
1
2
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
3
2.5
W
Medusa
 
Medusa
2
0
1
2.5
L
Nu Wa
 
Nu Wa
0
1
0
0
W
Thanatos
ArthurAmarok
Thanatos
2
0
3
3.5
L
Sun Wukong
ClawsuiiT
Sun Wukong
1
0
0
1
W
0
0
3
1.5
L
Fenrir
MRTPoring
Fenrir
0
3
0
0
L
Hou Yi
Merrel
Hou Yi
0
2
0
0
W
Charybdis
0
1
0
0
L
Bacchus
Thanatosbj
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,934
Damage
9,103
16,913
Taken
19,420
4,787
Mitigated
6,720
10,259
Healing
7,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,695
175
0
250
2,170
557
0
980
1,126
21,553
0
W
Medusa
 
Medusa
3,959
1,744
0
1,958
3,511
805
0
1,108
2,343
0
20,447
L
Nu Wa
 
Nu Wa
2,486
545
0
448
1,973
465
0
694
1,279
16,750
0
W
Thanatos
ArthurAmarok
Thanatos
2,347
538
0
5,466
4,940
1,387
0
966
3,822
0
20,458
L
Sun Wukong
ClawsuiiT
Sun Wukong
1,195
0
0
1,516
3,260
1,092
0
183
3,077
0
14,905
W
1,624
439
0
1,236
3,373
1,389
0
1,560
1,665
7,917
0
L
Fenrir
MRTPoring
Fenrir
608
120
0
1,628
4,714
1,301
0
587
4,127
0
15,592
L
Hou Yi
Merrel
Hou Yi
2,031
757
0
1,260
3,669
834
0
1,102
2,567
0
16,945
W
Charybdis
1,309
843
82
1,267
2,919
649
1,017
171
2,688
0
24,485
L
Bacchus
Thanatosbj
Bacchus
2,783
871
194
2,046
5,804
3,028
0
753
5,051
9,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,492
Gold Earned
19,587
197
Minions Killed
159
0
Camps Cleared
0
696,106
Distance Traveled
647,616
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,597
657
37
5
0
133,672
2
W
Medusa
4,279
611
44
6
0
126,235
2
L
Nu Wa
3,867
552
40
6
0
133,626
2
W
Thanatos
4,808
687
43
6
0
151,062
1
L
Sun Wukong
4,130
590
34
5
0
115,110
0
W
Geb
4,077
582
9
1
0
157,088
1
L
Fenrir
3,887
555
36
5
0
130,817
2
L
Hou Yi
3,851
550
35
5
0
126,477
1
W
Charybdis
4,731
676
64
9
0
128,049
2
L
Bacchus
3,852
550
14
2
0
141,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role