Player Matchup

Sol
Sol
Dynaz72267
Sol
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Chaac
Chaac
Justhelizard
Chaac
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
LifeOfRio
Cliodhna
Level 79
God Stats
15W - 13L
1,705 SR
Queue Stats
170W - 206L
1,530 Elo+
Solo
Team Averages
Level 95
1,568 SR
1,510 Elo+

VS

Team Averages
Level 111
1,572 SR
1,448 Elo+
Da Ji
Da Ji
CorruptCupcake_
Da Ji
Level 116
God Stats
3W - 5L
1,715 SR
Queue Stats
11W - 19L
1,513 Elo+
Party 1
Hera
Hera
Kuroplays_
Hera
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,330 Elo+
Party 1
Osiris
Osiris
serCalvastan
Osiris
Level 126
God Stats
6W - 15L
1,500 SR
Queue Stats
381W - 422L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 4
8,771
731
6,298
6,569
2,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
3 / 3 / 5
9,045
754
5,829
10,499
9,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
LifeOfRio
Cliodhna
13
3 / 2 / 5
8,557
713
6,210
5,475
1,899
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 4
8,275
690
4,395
9,251
2,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 3 / 3
7,974
665
2,958
6,313
2,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
13
2 / 2 / 5
7,972
664
6,356
10,094
10,603
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
9
Kills
8
8
Deaths
10
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
W
3
3
4
1.67
W
3
3
5
1.83
L
2
3
3
1.17
W
Cliodhna
LifeOfRio
Cliodhna
3
2
5
2.75
L
Osiris
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,337
Damage
13,709
22,543
Taken
25,658
14,280
Mitigated
15,595
5,502
Healing
4,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,395
1,155
0
599
9,251
2,966
281
1,231
7,832
0
18,298
W
6,298
1,288
0
2,080
6,569
2,507
1,926
1,835
4,456
29,428
3,336
W
5,829
495
0
3,303
10,499
9,874
471
1,803
8,144
0
25,856
L
2,958
351
0
326
6,313
2,026
306
1,724
4,402
26,133
0
W
Cliodhna
LifeOfRio
Cliodhna
6,210
311
0
119
5,475
1,899
715
716
4,661
0
20,007
L
Osiris
6,356
294
458
2,638
10,094
10,603
0
3,537
6,283
5,022
16,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,373
Gold Earned
24,221
134
Minions Killed
116
3
Camps Cleared
6
643,215
Distance Traveled
637,211
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,275
690
21
2
3
203,440
1
W
Sol
8,771
731
79
7
2
194,674
2
W
Chaac
9,045
754
30
3
1
218,799
1
L
Hera
7,974
665
70
6
1
196,907
0
W
Cliodhna
8,557
713
25
2
0
229,742
1
L
Osiris
7,972
664
25
2
2
236,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role