Player Matchup

Bastet
Bastet
Bhebert104
Bastet
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
346W - 453L
1,372 Elo+
Solo
Sun Wukong
Sun Wukong
DeathDeSalvador
Sun Wukong
Level 66
God Stats
29W - 26L
1,671 SR
Queue Stats
243W - 262L
1,537 Elo+
Solo
Jormungandr
Jormungandr
MarvePhugga69
Jormungandr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,500 Elo+
Solo
Hera
Hera
RiskySnisky
Hera
Level 107
God Stats
4W - 5L
1,718 SR
Queue Stats
315W - 326L
1,510 Elo+
Solo
Izanami
Izanami
WonderWoman_KOTT
Izanami
Level 85
God Stats
251W - 259L
1,385 SR
Queue Stats
252W - 261L
1,374 Elo+
Solo
Team Averages
Level 94
1,555 SR
1,459 Elo+

VS

Team Averages
Level 49
1,613 SR
1,276 Elo+
Da Ji
Da Ji
BiGbOwLeR-_-
Da Ji
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,216 Elo+
Solo
Ares
Ares
Gordito_zazon
Ares
Level 15
God Stats
1W - 3L
1,401 SR
Queue Stats
3W - 8L
1,220 Elo+
Party 1
Camazotz
Camazotz
Sasuke3095
Camazotz
Level 65
God Stats
1W - 1L
1,715 SR
Queue Stats
20W - 15L
1,380 Elo+
Solo
Izanami
Izanami
SebaRemix
Izanami
Level 32
God Stats
1W - 2L
1,733 SR
Queue Stats
46W - 66L
1,246 Elo+
Party 1
Zhong Kui
Zhong Kui
uDunMesdUpAaRON
Zhong Kui
Level 62
God Stats
0W - 1L
1,715 SR
Queue Stats
28W - 25L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bhebert104
Bastet
18
4 / 4 / 7
12,919
538
12,285
19,519
7,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
DeathDeSalvador
Sun Wukong
19
7 / 4 / 3
13,192
550
20,554
23,166
13,836
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jormungandr
MarvePhugga69
Jormungandr
18
7 / 5 / 3
12,950
540
15,331
27,870
27,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
3 / 7 / 5
11,944
498
12,481
15,743
5,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
2 / 4 / 7
14,103
588
8,269
16,504
6,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
9,150
381
7,985
11,388
3,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 3 / 10
11,364
474
10,648
21,558
21,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
Sasuke3095
Camazotz
17
6 / 5 / 6
11,603
483
13,300
22,411
14,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
SebaRemix
Izanami
18
7 / 10 / 7
11,770
490
18,830
23,202
7,335
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
uDunMesdUpAaRON
Zhong Kui
12
2 / 4 / 5
8,995
375
5,451
12,447
6,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
56
23
Kills
24
24
Deaths
24
25
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bastet
Bhebert104
Bastet
4
4
7
1.88
L
3
2
4
2.5
W
Sun Wukong
DeathDeSalvador
Sun Wukong
7
4
3
2.13
L
6
3
10
3.67
W
Jormungandr
MarvePhugga69
Jormungandr
7
5
3
1.7
W
3
7
5
0.79
L
Camazotz
Sasuke3095
Camazotz
6
5
6
1.8
L
Izanami
SebaRemix
Izanami
7
10
7
1.05
W
2
4
7
1.38
L
Zhong Kui
uDunMesdUpAaRON
Zhong Kui
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,920
Damage
56,214
102,802
Taken
91,006
59,972
Mitigated
53,689
30,268
Healing
24,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Bhebert104
Bastet
12,285
4,187
0
5,341
19,519
7,228
0
3,420
15,827
0
88,227
L
7,985
2,717
0
3,454
11,388
3,853
0
2,649
8,739
0
38,715
W
Sun Wukong
DeathDeSalvador
Sun Wukong
20,554
5,079
0
9,093
23,166
13,836
1,563
4,619
17,817
0
71,902
L
10,648
106
0
4,039
21,558
21,310
218
6,504
15,054
34,574
0
W
Jormungandr
MarvePhugga69
Jormungandr
15,331
3,160
0
7,193
27,870
27,433
669
3,224
24,209
78,168
0
W
12,481
3,822
0
1,390
15,743
5,388
3,134
2,958
12,670
76,502
0
L
Camazotz
Sasuke3095
Camazotz
13,300
2,573
97
8,061
22,411
14,481
736
6,913
15,498
7,768
45,142
L
Izanami
SebaRemix
Izanami
18,830
14,108
327
5,825
23,202
7,335
1,818
6,356
16,846
0
66,850
W
8,269
4,306
146
7,105
16,504
6,087
11,856
3,561
12,848
318
105,627
L
Zhong Kui
uDunMesdUpAaRON
Zhong Kui
5,451
1,038
0
2,351
12,447
6,710
0
5,708
6,739
34,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,108
Gold Earned
52,882
661
Minions Killed
371
0
Camps Cleared
0
2,050,167
Distance Traveled
1,806,305
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,919
538
122
5
0
464,810
0
L
Da Ji
9,150
381
74
3
0
286,124
1
W
Sun Wukong
13,192
550
98
4
0
409,990
1
L
Ares
11,364
474
33
1
0
495,141
1
W
Jormungandr
12,950
540
132
6
0
395,020
9
W
Hera
11,944
498
96
4
0
429,305
3
L
Camazotz
11,603
483
92
4
0
366,786
2
L
Izanami
11,770
490
110
5
0
383,069
0
W
Izanami
14,103
588
213
9
0
351,042
0
L
Zhong Kui
8,995
375
62
3
0
275,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role