Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Castey
Morgan Le Fay
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Solo
Athena
Athena
Godz1stknight
Athena
Level 125
God Stats
3W - 6L
1,500 SR
Queue Stats
214W - 241L
1,555 Elo+
Party 1
Merlin
Merlin
UnGodlyAssassin
Merlin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 94L
1,594 Elo+
Party 1
The Morrigan
The Morrigan
massivebutthurt
The Morrigan
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
207W - 208L
1,438 Elo+
Party 1
Team Averages
Level 110
1,500 SR
1,517 Elo+

VS

Team Averages
Level 102
1,447 SR
1,439 Elo+
Geb
Geb
AngryJoyMTFK
Geb
Level 147
God Stats
3W - 2L
1,233 SR
Queue Stats
163W - 173L
1,476 Elo+
Solo
Bellona
Bellona
DeezySan
Bellona
Level 60
God Stats
5W - 1L
1,500 SR
Queue Stats
282W - 327L
1,286 Elo+
Solo
Anhur
Anhur
Ernicles
Anhur
Level 159
God Stats
2W - 6L
1,500 SR
Queue Stats
158W - 173L
1,269 Elo+
Solo
Scylla
Scylla
TaMearBae
Scylla
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artio
Artio
WaxTrash306887
Artio
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
10 / 3 / 2
11,558
771
22,616
10,569
4,101
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Castey
Morgan Le Fay
17
2 / 4 / 9
9,723
648
14,358
12,167
4,681
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 3 / 14
9,539
636
7,028
25,013
19,639
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 7 / 5
9,480
632
9,626
12,418
4,563
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
massivebutthurt
The Morrigan
14
2 / 7 / 5
8,982
599
6,875
10,350
4,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 9
10,497
700
12,621
14,878
15,931
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
DeezySan
Bellona
19
10 / 4 / 9
11,894
793
13,335
20,463
22,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Ernicles
Anhur
18
3 / 2 / 12
10,815
721
9,531
11,743
4,470
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
TaMearBae
Scylla
19
5 / 2 / 14
11,222
748
19,168
11,464
10,437
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 6 / 15
10,341
689
9,101
21,543
34,043
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
83
17
Kills
24
24
Deaths
17
35
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
10
3
2
3.67
W
4
3
9
2.83
L
Morgan Le Fay
Castey
Morgan Le Fay
2
4
9
1.63
W
Bellona
DeezySan
Bellona
10
4
9
3.63
W
Anhur
Ernicles
Anhur
3
2
12
4.5
L
1
3
14
2.67
W
Scylla
TaMearBae
Scylla
5
2
14
6
L
2
7
5
0.64
W
2
6
15
1.58
L
The Morrigan
massivebutthurt
The Morrigan
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,503
Damage
63,756
70,517
Taken
80,091
37,051
Mitigated
87,470
27,013
Healing
38,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
22,616
702
1,070
2,713
10,569
4,101
0
7,311
3,258
39,643
0
W
12,621
408
3,760
5,329
14,878
15,931
365
11,078
3,648
26,944
0
L
Morgan Le Fay
Castey
Morgan Le Fay
14,358
1,134
2,719
3,804
12,167
4,681
170
9,572
2,595
29,021
0
W
Bellona
DeezySan
Bellona
13,335
2,030
4,394
2,644
20,463
22,589
1,446
14,951
5,241
1,606
22,261
W
Anhur
Ernicles
Anhur
9,531
2,589
4,775
3,496
11,743
4,470
2,060
9,974
1,637
0
29,473
L
7,028
995
823
10,319
25,013
19,639
35
11,660
13,353
13,234
0
W
Scylla
TaMearBae
Scylla
19,168
709
1,172
3,085
11,464
10,437
942
9,546
1,807
38,809
0
L
9,626
343
506
1,065
12,418
4,563
0
5,897
6,521
18,330
0
W
9,101
1,054
4,750
5,405
21,543
34,043
230
13,879
7,255
21,400
0
L
The Morrigan
massivebutthurt
The Morrigan
6,875
1,156
1,908
2,086
10,350
4,067
0
6,889
3,461
17,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,282
Gold Earned
54,769
137
Minions Killed
144
0
Camps Cleared
0
1,279,679
Distance Traveled
1,436,906
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,558
771
48
3
0
268,504
0
W
Geb
10,497
700
21
1
0
239,836
3
L
Morgan Le Fay
9,723
648
41
3
0
256,348
2
W
Bellona
11,894
793
8
1
0
305,891
0
W
Anhur
10,815
721
50
3
0
276,092
1
L
Athena
9,539
636
11
1
0
284,699
0
W
Scylla
11,222
748
43
3
0
313,548
14
L
Merlin
9,480
632
16
1
0
217,893
0
W
Artio
10,341
689
22
1
0
301,539
0
L
The Morrigan
8,982
599
21
1
0
252,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role