Player Matchup

Anubis
Anubis
Jeonome
Anubis
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 24L
1,575 Elo+
Party 1
Hercules
Hercules
Old_Man_Ronan
Hercules
Level 160
God Stats
9W - 6L
1,500 SR
Queue Stats
311W - 235L
1,668 Elo+
Party 1
Neith
Neith
estravon
Neith
Level 28
God Stats
1W - 0L
1,713 SR
Queue Stats
18W - 11L
1,392 Elo+
Party 1
Team Averages
Level 84
1,571 SR
1,545 Elo+

VS

Team Averages
Level 79
1,428 SR
1,466 Elo+
Eset
Eset
Josafat
Eset
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 48L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
ValiLuciferSS
Cernunnos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nike
Nike
icameanhur22
Nike
Level 69
God Stats
7W - 6L
1,285 SR
Queue Stats
388W - 423L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jeonome
Anubis
18
16 / 3 / 9
12,162
936
23,306
20,176
10,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Old_Man_Ronan
Hercules
15
5 / 1 / 13
10,144
780
10,260
22,658
23,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
estravon
Neith
15
4 / 3 / 12
10,420
802
10,689
11,257
4,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Josafat
Eset
12
2 / 12 / 3
8,365
643
10,566
15,409
3,219
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
ValiLuciferSS
Cernunnos
13
2 / 6 / 4
8,908
685
14,407
18,123
4,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 7 / 3
8,573
659
11,906
15,202
7,781
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
25
Kills
6
7
Deaths
25
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
Jeonome
Anubis
16
3
9
6.83
L
Eset
Josafat
Eset
2
12
3
0.29
W
Hercules
Old_Man_Ronan
Hercules
5
1
13
11.5
L
Cernunnos
ValiLuciferSS
Cernunnos
2
6
4
0.67
W
Neith
estravon
Neith
4
3
12
3.33
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,255
Damage
36,879
54,091
Taken
48,734
38,887
Mitigated
15,798
30,839
Healing
4,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Jeonome
Anubis
23,306
1,496
0
15,085
20,176
10,325
513
5,000
14,853
63,159
0
L
Eset
Josafat
Eset
10,566
923
288
1,181
15,409
3,219
126
8,748
6,661
23,558
0
W
Hercules
Old_Man_Ronan
Hercules
10,260
5,235
305
10,594
22,658
23,717
95
3,900
18,127
0
18,031
L
Cernunnos
ValiLuciferSS
Cernunnos
14,407
5,950
0
2,662
18,123
4,798
0
8,594
9,529
0
33,818
W
Neith
estravon
Neith
10,689
4,045
541
4,314
11,257
4,845
1,875
2,888
8,165
0
38,389
L
11,906
2,030
0
635
15,202
7,781
0
6,091
9,111
2,750
19,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,726
Gold Earned
25,846
161
Minions Killed
102
9
Camps Cleared
3
696,401
Distance Traveled
631,674
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,162
936
94
7
4
216,982
4
L
Eset
8,365
643
27
2
1
198,218
2
W
Hercules
10,144
780
11
1
3
266,273
1
L
Cernunnos
8,908
685
50
4
2
216,981
4
W
Neith
10,420
802
56
4
2
213,146
0
L
Nike
8,573
659
25
2
0
216,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role