Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Chipses
Izanami
Level 144
God Stats
4W - 0L
1,500 SR
Queue Stats
113W - 122L
1,316 Elo+
Solo
Thoth
Thoth
I Heppie I
Thoth
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 48L
1,544 Elo+
Solo
Bastet
Bastet
SunSkins17
Bastet
Level 119
God Stats
2W - 4L
1,500 SR
Queue Stats
324W - 306L
1,433 Elo+
Solo
Nu Wa
Nu Wa
Zuzuworld
Nu Wa
Level 110
God Stats
22W - 11L
1,617 SR
Queue Stats
569W - 568L
1,537 Elo+
Solo
Team Averages
Level 120
1,523 SR
1,466 Elo+

VS

Team Averages
Level 139
1,547 SR
1,489 Elo+
Baba Yaga
Baba Yaga
DinuSalvatore
Baba Yaga
Level 140
God Stats
2W - 3L
1,500 SR
Queue Stats
194W - 206L
1,465 Elo+
Solo
King Arthur
King Arthur
DontBeAfraidMan
King Arthur
Level 160
God Stats
2W - 7L
1,185 SR
Queue Stats
515W - 439L
1,445 Elo+
Party 1
Thoth
Thoth
PutimirVladin
Thoth
Level 158
God Stats
2W - 2L
1,715 SR
Queue Stats
219W - 178L
1,452 Elo+
Party 1
Freya
Freya
iGotHi
Freya
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 48L
1,654 Elo+
Solo
Ravana
Ravana
lNTERCEPT0R
Ravana
Level 160
God Stats
11W - 8L
1,833 SR
Queue Stats
575W - 514L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
5 / 6 / 21
11,143
929
9,841
19,301
26,735
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Chipses
Izanami
17
9 / 5 / 14
11,172
931
13,356
14,022
4,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
18
6 / 2 / 22
11,162
930
16,029
6,504
1,872
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
SunSkins17
Bastet
17
6 / 4 / 17
10,457
871
12,337
11,253
3,714
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Zuzuworld
Nu Wa
17
6 / 2 / 21
10,591
883
15,148
7,010
2,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DinuSalvatore
Baba Yaga
14
3 / 6 / 7
8,987
749
11,378
13,593
4,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
DontBeAfraidMan
King Arthur
16
3 / 7 / 11
9,664
805
8,466
20,158
18,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
5 / 5 / 10
10,298
858
14,638
13,828
3,910
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
iGotHi
Freya
16
3 / 7 / 7
10,026
836
6,575
11,785
2,948
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
16
4 / 7 / 4
9,761
813
7,082
12,863
8,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
57
32
Kills
18
19
Deaths
32
95
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
6
21
2.58
W
Izanami
Chipses
Izanami
9
5
14
3.2
L
Baba Yaga
DinuSalvatore
Baba Yaga
3
6
7
1.08
L
King Arthur
DontBeAfraidMan
King Arthur
3
7
11
1.21
W
Thoth
6
2
22
8.5
L
5
5
10
2
W
Bastet
SunSkins17
Bastet
6
4
17
3.63
W
Nu Wa
Zuzuworld
Nu Wa
6
2
21
8.25
L
Freya
iGotHi
Freya
3
7
7
0.93
L
Ravana
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,711
Damage
48,139
58,090
Taken
72,227
39,480
Mitigated
38,753
22,053
Healing
16,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,841
990
1,621
3,746
19,301
26,735
40
9,908
8,744
16,157
0
W
Izanami
Chipses
Izanami
13,356
9,317
1,149
3,747
14,022
4,592
3,159
7,964
5,840
0
31,279
L
Baba Yaga
DinuSalvatore
Baba Yaga
11,378
170
694
3,419
13,593
4,676
0
7,758
5,580
21,628
0
L
King Arthur
DontBeAfraidMan
King Arthur
8,466
495
1,055
2,624
20,158
18,773
24
9,702
10,238
0
23,915
W
Thoth
16,029
48
1,910
1,475
6,504
1,872
1,167
4,442
1,858
41,156
0
L
14,638
834
1,048
1,712
13,828
3,910
792
7,928
5,663
39,932
0
W
Bastet
SunSkins17
Bastet
12,337
2,800
3,354
2,892
11,253
3,714
297
6,510
4,355
0
16,420
W
Nu Wa
Zuzuworld
Nu Wa
15,148
5,365
1,096
1,063
7,010
2,567
2,043
3,767
3,086
28,196
0
L
Freya
iGotHi
Freya
6,575
1,992
1,116
1,769
11,785
2,948
752
7,662
4,090
16,282
0
L
Ravana
7,082
1,620
1,441
1,620
12,863
8,446
0
6,964
5,638
0
26,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,525
Gold Earned
48,736
139
Minions Killed
165
0
Camps Cleared
0
1,256,723
Distance Traveled
1,091,210
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,143
929
21
2
0
226,685
4
W
Izanami
11,172
931
36
3
0
219,398
1
L
Baba Yaga
8,987
749
24
2
0
216,711
0
L
King Arthur
9,664
805
29
2
0
211,623
1
W
Thoth
11,162
930
52
4
0
281,294
3
L
Thoth
10,298
858
55
5
0
221,466
0
W
Bastet
10,457
871
11
1
0
285,160
0
W
Nu Wa
10,591
883
19
2
0
244,186
0
L
Freya
10,026
836
18
2
0
196,918
1
L
Ravana
9,761
813
39
3
0
244,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role