Player Matchup

Cernunnos
Cernunnos
Hutchdertoten
Cernunnos
Level 41
God Stats
0W - 4L
1,208 SR
Queue Stats
26W - 26L
1,698 Elo+
Party 1
Thoth
Thoth
Triunewolf
Thoth
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,672 Elo+
Solo
Yemoja
Yemoja
Zoidberg197
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,649 Elo+
Party 1
Sun Wukong
Sun Wukong
holycthulu
Sun Wukong
Level 44
God Stats
1W - 1L
1,877 SR
Queue Stats
6W - 6L
1,644 Elo+
Solo
Cliodhna
Cliodhna
thisgamesucksbad
Cliodhna
Level 34
God Stats
8W - 4L
1,863 SR
Queue Stats
20W - 22L
1,580 Elo+
Party 1
Team Averages
Level 37
1,589 SR
1,649 Elo+

VS

Team Averages
Level 70
1,587 SR
1,598 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GESB
Morgan Le Fay
Level 47
God Stats
11W - 10L
1,705 SR
Queue Stats
429W - 444L
1,531 Elo+
Solo
Olorun
Olorun
Kroviez
Olorun
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,671 Elo+
Party 2
Cliodhna
Cliodhna
L1ttlecountry
Cliodhna
Level 93
God Stats
2W - 0L
1,732 SR
Queue Stats
134W - 116L
1,679 Elo+
Party 2
Geb
Geb
ThatGuyAyo
Geb
Level 80
God Stats
7W - 7L
1,500 SR
Queue Stats
189W - 185L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hutchdertoten
Cernunnos
11
3 / 3 / 2
6,747
519
6,191
8,083
2,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
11
0 / 5 / 3
6,589
507
5,122
8,707
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
9
0 / 3 / 3
5,881
452
2,499
9,004
4,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
holycthulu
Sun Wukong
11
1 / 3 / 0
6,693
515
1,585
7,544
3,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
6 / 7 / 2
7,398
569
13,087
12,493
4,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
4 / 2 / 2
8,331
641
5,355
8,773
5,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
GESB
Morgan Le Fay
14
3 / 1 / 3
8,064
620
4,751
7,960
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Kroviez
Olorun
11
3 / 5 / 4
6,917
532
5,978
9,244
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cliodhna
L1ttlecountry
Cliodhna
16
9 / 1 / 3
9,083
699
12,341
9,487
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
2 / 1 / 6
7,347
565
4,027
10,199
7,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
10
Kills
21
21
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
2
2
2.5
W
Morgan Le Fay
GESB
Morgan Le Fay
3
1
3
4.5
L
Cernunnos
Hutchdertoten
Cernunnos
3
3
2
1.33
W
Olorun
Kroviez
Olorun
3
5
4
1
W
Cliodhna
L1ttlecountry
Cliodhna
9
1
3
10.5
W
2
1
6
5
L
Thoth
0
5
3
0.3
L
Yemoja
0
3
3
0.5
L
Sun Wukong
holycthulu
Sun Wukong
1
3
0
0.33
L
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,484
Damage
32,452
45,831
Taken
45,663
17,700
Mitigated
20,870
12,111
Healing
18,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,355
2,094
38
3,399
8,773
5,021
439
749
7,690
40,263
10,248
W
Morgan Le Fay
GESB
Morgan Le Fay
4,751
684
53
2,346
7,960
2,818
1,074
2,767
5,193
53,699
0
L
Cernunnos
Hutchdertoten
Cernunnos
6,191
3,656
2
2,604
8,083
2,481
294
4,461
3,622
0
34,915
W
Olorun
Kroviez
Olorun
5,978
2,634
287
2,930
9,244
2,590
276
983
8,261
35,898
0
W
Cliodhna
L1ttlecountry
Cliodhna
12,341
964
0
5,717
9,487
3,337
0
1,548
7,939
0
67,248
W
4,027
723
169
3,848
10,199
7,104
0
1,574
8,625
14,156
0
L
Thoth
5,122
133
0
1,570
8,707
2,689
0
3,788
4,919
36,865
0
L
Yemoja
2,499
444
904
1,793
9,004
4,869
96
3,217
5,787
13,967
0
L
Sun Wukong
holycthulu
Sun Wukong
1,585
193
0
3,310
7,544
3,530
509
2,806
4,738
0
31,008
L
13,087
3,002
0
1,928
12,493
4,131
0
5,045
7,448
0
42,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,308
Gold Earned
39,742
305
Minions Killed
409
0
Camps Cleared
0
1,233,225
Distance Traveled
1,326,458
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,331
641
109
8
0
236,190
2
W
Morgan Le Fay
8,064
620
108
8
0
251,001
4
L
Cernunnos
6,747
519
76
6
0
243,334
1
W
Olorun
6,917
532
69
5
0
231,090
1
W
Cliodhna
9,083
699
104
8
0
316,810
2
W
Geb
7,347
565
19
1
0
291,367
3
L
Thoth
6,589
507
75
6
0
231,649
3
L
Yemoja
5,881
452
22
2
0
223,763
4
L
Sun Wukong
6,693
515
63
5
0
276,011
6
L
Cliodhna
7,398
569
69
5
0
258,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role