Player Matchup

Thoth
Thoth
 
Thoth
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Cosmo Stroke
Danzaburou
Level 29
God Stats
1W - 0L
1,146 SR
Queue Stats
2W - 0L
1,670 Elo+
Party 2
Nemesis
Nemesis
CridoDynor
Nemesis
Level 99
God Stats
5W - 6L
1,500 SR
Queue Stats
40W - 63L
1,297 Elo+
Solo
Bacchus
Bacchus
MasterSilverr
Bacchus
Level 88
God Stats
29W - 24L
1,634 SR
Queue Stats
452W - 509L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
Tripolloskii
Sun Wukong
Level 55
God Stats
4W - 4L
1,949 SR
Queue Stats
12W - 13L
1,532 Elo+
Party 2
Team Averages
Level 79
1,546 SR
1,488 Elo+

VS

Team Averages
Level 71
1,564 SR
1,349 Elo+
Apollo
Apollo
BabaNawaf
Apollo
Level 69
God Stats
11W - 15L
1,693 SR
Queue Stats
437W - 466L
1,532 Elo+
Solo
Nox
Nox
KeyDevereaux
Nox
Level 80
God Stats
38W - 27L
1,412 SR
Queue Stats
93W - 94L
1,311 Elo+
Solo
Erlang Shen
Erlang Shen
MrJ3K79
Erlang Shen
Level 156
God Stats
13W - 10L
1,715 SR
Queue Stats
133W - 143L
1,251 Elo+
Solo
Artemis
Artemis
TheEggroll25
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
senpooi
Nemesis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,151 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
2 / 2 / 0
5,442
680
1,885
4,064
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Cosmo Stroke
Danzaburou
8
1 / 1 / 1
4,497
562
2,101
3,633
1,051
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
CridoDynor
Nemesis
8
3 / 1 / 0
4,918
615
1,639
4,192
1,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
7
0 / 1 / 1
4,586
573
1,968
5,392
3,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Tripolloskii
Sun Wukong
7
0 / 2 / 0
4,243
530
1,584
3,520
1,343
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BabaNawaf
Apollo
9
1 / 1 / 0
4,754
594
2,803
5,346
1,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 1 / 0
5,215
652
2,885
3,611
934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
MrJ3K79
Erlang Shen
7
2 / 1 / 0
4,786
598
1,343
3,760
1,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
TheEggroll25
Artemis
2
0 / 2 / 0
3,261
408
0
1,242
218
Mace

Mace

+10
Physical Power

Nemesis
senpooi
Nemesis
3
0 / 1 / 2
3,610
451
755
1,682
327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
6
Kills
6
7
Deaths
6
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
2
0
1
L
Apollo
BabaNawaf
Apollo
1
1
0
1
W
Danzaburou
Cosmo Stroke
Danzaburou
1
1
1
1.5
W
Nemesis
CridoDynor
Nemesis
3
1
0
3
L
3
1
0
3
W
Bacchus
0
1
1
0.5
L
Erlang Shen
MrJ3K79
Erlang Shen
2
1
0
2
L
Artemis
TheEggroll25
Artemis
0
2
0
0
W
Sun Wukong
Tripolloskii
Sun Wukong
0
2
0
0
L
Nemesis
senpooi
Nemesis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,177
Damage
7,786
20,801
Taken
15,641
7,717
Mitigated
4,476
6,755
Healing
4,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
1,885
0
0
437
4,064
1,177
379
2,105
1,959
26,844
0
L
Apollo
BabaNawaf
Apollo
2,803
1,049
0
2,037
5,346
1,472
0
1,968
3,378
0
22,883
W
Danzaburou
Cosmo Stroke
Danzaburou
2,101
1,081
0
1,943
3,633
1,051
337
371
3,262
0
21,584
W
Nemesis
CridoDynor
Nemesis
1,639
625
0
1,899
4,192
1,097
0
409
3,783
0
19,723
L
2,885
180
0
975
3,611
934
0
1,627
1,984
24,033
0
W
Bacchus
1,968
255
0
2,220
5,392
3,049
0
0
5,392
10,374
0
L
Erlang Shen
MrJ3K79
Erlang Shen
1,343
522
0
1,210
3,760
1,525
0
0
3,760
0
15,449
L
Artemis
TheEggroll25
Artemis
0
0
0
46
1,242
218
0
134
1,108
0
2,538
W
Sun Wukong
Tripolloskii
Sun Wukong
1,584
432
0
256
3,520
1,343
489
0
3,520
0
16,158
L
Nemesis
senpooi
Nemesis
755
226
0
542
1,682
327
0
124
1,558
0
4,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,686
Gold Earned
21,626
195
Minions Killed
138
0
Camps Cleared
0
769,747
Distance Traveled
589,092
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
5,442
680
53
7
0
170,941
1
L
Apollo
4,754
594
46
6
0
153,125
3
W
Danzaburou
4,497
562
52
7
0
146,681
1
W
Nemesis
4,918
615
50
6
0
174,134
3
L
Nox
5,215
652
38
5
0
172,363
1
W
Bacchus
4,586
573
11
1
0
148,090
3
L
Erlang Shen
4,786
598
35
4
0
121,575
1
L
Artemis
3,261
408
6
1
0
65,199
0
W
Sun Wukong
4,243
530
29
4
0
129,901
3
L
Nemesis
3,610
451
13
2
0
76,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role