Player Matchup

Discordia
Discordia
AfroUwU
Discordia
Level 82
God Stats
6W - 1L
1,792 SR
Queue Stats
19W - 16L
1,705 Elo+
Party 1
Arachne
Arachne
BUCKRING
Arachne
Level 68
God Stats
5W - 6L
1,500 SR
Queue Stats
244W - 264L
1,517 Elo+
Solo
King Arthur
King Arthur
BetaEwok
King Arthur
Level 128
God Stats
1W - 0L
1,730 SR
Queue Stats
4W - 1L
1,403 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Mqwertyuiop
Kumbhakarna
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 155L
1,255 Elo+
Solo
Neith
Neith
californiaracer
Neith
Level 65
God Stats
3W - 4L
1,500 SR
Queue Stats
120W - 114L
1,574 Elo+
Solo
Team Averages
Level 86
1,605 SR
1,491 Elo+

VS

Team Averages
Level 123
1,542 SR
1,494 Elo+
King Arthur
King Arthur
 
King Arthur
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
EricShock
Fafnir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,665 Elo+
Party 2
Bastet
Bastet
GranGod
Bastet
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
222W - 242L
1,500 Elo+
Party 3
Chang'e
Chang'e
Seatbelto
Chang'e
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 61L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
WizardSword69
Cernunnos
Level 129
God Stats
6W - 4L
1,708 SR
Queue Stats
135W - 158L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AfroUwU
Discordia
20
13 / 1 / 12
15,292
637
28,545
10,811
4,645
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
BUCKRING
Arachne
20
11 / 10 / 10
14,626
609
17,394
23,091
9,880
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
BetaEwok
King Arthur
20
6 / 4 / 14
14,695
612
26,475
34,723
23,520
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kumbhakarna
Mqwertyuiop
Kumbhakarna
17
2 / 4 / 12
11,968
499
11,720
26,982
34,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 7 / 3
13,728
572
20,548
16,305
5,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
9 / 8 / 1
13,185
549
19,875
31,331
50,742
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fafnir
EricShock
Fafnir
16
3 / 5 / 11
11,186
466
8,464
25,993
42,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
GranGod
Bastet
19
7 / 11 / 11
12,289
512
18,146
26,426
11,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Seatbelto
Chang'e
17
3 / 10 / 4
11,041
460
11,772
20,456
9,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
WizardSword69
Cernunnos
19
4 / 7 / 6
12,067
503
18,476
25,896
10,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
59
41
Kills
26
26
Deaths
41
51
Assists
33
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
9
8
1
1.19
W
Discordia
AfroUwU
Discordia
13
1
12
19
W
Arachne
BUCKRING
Arachne
11
10
10
1.6
W
King Arthur
BetaEwok
King Arthur
6
4
14
3.25
L
Fafnir
EricShock
Fafnir
3
5
11
1.7
L
Bastet
GranGod
Bastet
7
11
11
1.14
W
Kumbhakarna
Mqwertyuiop
Kumbhakarna
2
4
12
2
L
Chang'e
Seatbelto
Chang'e
3
10
4
0.5
L
Cernunnos
WizardSword69
Cernunnos
4
7
6
1
W
9
7
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,682
Damage
76,733
111,912
Taken
130,102
78,922
Mitigated
125,155
26,410
Healing
33,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
19,875
1,271
0
4,201
31,331
50,742
120
8,022
23,045
0
83,293
W
Discordia
AfroUwU
Discordia
28,545
889
0
634
10,811
4,645
83
1,487
9,202
133,941
0
W
Arachne
BUCKRING
Arachne
17,394
12,734
0
4,787
23,091
9,880
2,702
5,543
17,297
0
114,093
W
King Arthur
BetaEwok
King Arthur
26,475
4,432
0
11,814
34,723
23,520
398
5,644
27,587
9,724
82,563
L
Fafnir
EricShock
Fafnir
8,464
3,155
460
6,218
25,993
42,595
0
7,946
18,047
28,622
0
L
Bastet
GranGod
Bastet
18,146
4,435
234
7,817
26,426
11,838
0
7,504
18,922
0
72,327
W
Kumbhakarna
Mqwertyuiop
Kumbhakarna
11,720
1,440
0
4,487
26,982
34,886
31
6,064
20,846
34,109
0
L
Chang'e
Seatbelto
Chang'e
11,772
1,227
1,425
4,760
20,456
9,035
438
7,854
12,602
68,125
0
L
Cernunnos
WizardSword69
Cernunnos
18,476
8,746
0
8,859
25,896
10,945
692
12,175
13,721
0
108,729
W
20,548
13,205
0
4,688
16,305
5,991
2,806
872
15,429
0
105,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,309
Gold Earned
59,768
654
Minions Killed
593
0
Camps Cleared
0
2,282,657
Distance Traveled
2,061,916
25
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,185
549
148
6
0
419,962
0
W
Discordia
15,292
637
173
7
0
525,090
11
W
Arachne
14,626
609
148
6
0
458,050
5
W
King Arthur
14,695
612
143
6
0
480,811
2
L
Fafnir
11,186
466
34
1
0
419,859
6
L
Bastet
12,289
512
99
4
0
446,375
6
W
Kumbhakarna
11,968
499
31
1
0
451,604
2
L
Chang'e
11,041
460
140
6
0
381,016
10
L
Cernunnos
12,067
503
172
7
0
394,704
7
W
Neith
13,728
572
159
7
0
367,102
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role