Player Matchup

Atlas
Atlas
 
Atlas
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Auzyss
Danzaburou
Level 67
God Stats
2W - 2L
1,768 SR
Queue Stats
30W - 32L
1,631 Elo+
Party 1
Gilgamesh
Gilgamesh
Buttt3r
Gilgamesh
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 98L
1,657 Elo+
Party 1
Vamana
Vamana
FafiaesM
Vamana
Level 158
God Stats
0W - 2L
1,267 SR
Queue Stats
10W - 13L
1,450 Elo+
Party 1
Team Averages
Level 117
1,507 SR
1,548 Elo+

VS

Team Averages
Level 124
1,586 SR
1,646 Elo+
Cthulhu
Cthulhu
AndreXD090
Cthulhu
Level 63
God Stats
6W - 2L
1,700 SR
Queue Stats
69W - 71L
1,714 Elo+
Party 2
Sobek
Sobek
EGLAS
Sobek
Level 158
God Stats
7W - 1L
1,500 SR
Queue Stats
222W - 211L
1,530 Elo+
Party 3
Scylla
Scylla
NotYann
Scylla
Level 86
God Stats
4W - 5L
1,695 SR
Queue Stats
180W - 179L
1,714 Elo+
Party 2
Ne Zha
Ne Zha
thefamousTK
Ne Zha
Level 160
God Stats
6W - 5L
1,533 SR
Queue Stats
259W - 130L
1,745 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
zFireBR
Ah Muzen Cab
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 190L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 3 / 0
7,681
549
5,817
11,195
9,854
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Poseidon
 
Poseidon
11
0 / 3 / 0
6,417
458
5,525
6,259
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
Auzyss
Danzaburou
13
5 / 4 / 0
8,348
596
7,857
11,587
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Buttt3r
Gilgamesh
11
0 / 5 / 2
6,330
452
4,139
12,550
7,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vamana
FafiaesM
Vamana
14
0 / 1 / 1
7,447
532
2,247
7,396
3,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AndreXD090
Cthulhu
14
1 / 2 / 1
8,168
583
5,900
9,788
8,098
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

Sobek
EGLAS
Sobek
12
3 / 2 / 8
8,316
594
6,868
11,955
9,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
NotYann
Scylla
14
2 / 0 / 3
7,974
570
4,735
4,456
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
15
6 / 0 / 4
9,033
645
8,706
9,203
3,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
zFireBR
Ah Muzen Cab
15
4 / 3 / 4
9,625
688
8,472
9,316
2,327
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
7
Kills
16
16
Deaths
7
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
3
0
0.67
L
Poseidon
 
Poseidon
0
3
0
0
W
Cthulhu
AndreXD090
Cthulhu
1
2
1
0.75
L
Danzaburou
Auzyss
Danzaburou
5
4
0
1.25
L
Gilgamesh
Buttt3r
Gilgamesh
0
5
2
0.2
W
Sobek
EGLAS
Sobek
3
2
8
3.5
L
Vamana
FafiaesM
Vamana
0
1
1
0.5
W
Scylla
NotYann
Scylla
2
0
3
3.5
W
Ne Zha
6
0
4
8
W
Ah Muzen Cab
zFireBR
Ah Muzen Cab
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,585
Damage
34,681
48,987
Taken
44,718
25,604
Mitigated
25,267
12,245
Healing
12,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,817
2,155
0
4,681
11,195
9,854
0
4,281
6,136
44,706
0
L
Poseidon
 
Poseidon
5,525
781
0
556
6,259
1,695
0
1,894
4,278
50,783
0
W
Cthulhu
AndreXD090
Cthulhu
5,900
1,304
270
1,506
9,788
8,098
0
4,906
4,882
47,573
0
L
Danzaburou
Auzyss
Danzaburou
7,857
3,134
0
2,757
11,587
2,843
0
1,862
9,341
0
50,496
L
Gilgamesh
Buttt3r
Gilgamesh
4,139
575
0
1,200
12,550
7,747
0
5,053
7,228
0
15,148
W
Sobek
EGLAS
Sobek
6,868
510
0
3,786
11,955
9,727
0
1,995
9,960
16,295
2,954
L
Vamana
FafiaesM
Vamana
2,247
748
0
3,051
7,396
3,465
0
1,657
5,625
0
58,269
W
Scylla
NotYann
Scylla
4,735
611
0
637
4,456
1,637
75
1,565
2,891
59,971
0
W
Ne Zha
8,706
2,911
0
2,947
9,203
3,478
84
2,174
7,029
0
70,514
W
Ah Muzen Cab
zFireBR
Ah Muzen Cab
8,472
2,692
0
3,296
9,316
2,327
0
702
8,614
0
69,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,223
Gold Earned
43,116
441
Minions Killed
499
0
Camps Cleared
0
1,492,874
Distance Traveled
1,500,094
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,681
549
106
8
0
260,686
5
L
Poseidon
6,417
458
92
7
0
312,708
2
W
Cthulhu
8,168
583
106
8
0
286,145
3
L
Danzaburou
8,348
596
101
7
0
274,595
8
L
Gilgamesh
6,330
452
34
2
0
292,868
3
W
Sobek
8,316
594
20
1
0
293,501
6
L
Vamana
7,447
532
108
8
0
352,017
2
W
Scylla
7,974
570
124
9
0
295,784
0
W
Ne Zha
9,033
645
116
8
0
341,964
5
W
Ah Muzen Cab
9,625
688
133
10
0
282,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role