Player Matchup

Arachne
Arachne
Dirtskiii
Arachne
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 21L
1,509 Elo+
Solo
Discordia
Discordia
Enoxzi
Discordia
Level 49
God Stats
1W - 4L
1,372 SR
Queue Stats
29W - 24L
1,252 Elo+
Party 3
Sobek
Sobek
JimYee
Sobek
Level 121
God Stats
2W - 1L
1,849 SR
Queue Stats
48W - 49L
1,207 Elo+
Party 3
Sol
Sol
KillaHouse56
Sol
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 21L
1,735 Elo+
Solo
Charybdis
Charybdis
yamatto_moonlit
Charybdis
Level 139
God Stats
4W - 9L
1,500 SR
Queue Stats
236W - 252L
1,365 Elo+
Solo
Team Averages
Level 107
1,544 SR
1,414 Elo+

VS

Team Averages
Level 100
1,527 SR
1,665 Elo+
Ares
Ares
CaRaGua9099
Ares
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,783 Elo+
Party 1
Scylla
Scylla
Godzilla201454
Scylla
Level 89
God Stats
2W - 2L
1,414 SR
Queue Stats
59W - 61L
1,425 Elo+
Solo
Mulan
Mulan
LilSwiftKick
Mulan
Level 68
God Stats
0W - 3L
1,719 SR
Queue Stats
13W - 6L
1,686 Elo+
Party 2
Neith
Neith
Melionidas
Neith
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,783 Elo+
Party 1
Freya
Freya
SwiftKick2Nuts
Freya
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dirtskiii
Arachne
19
8 / 2 / 12
12,303
879
12,555
15,278
7,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Enoxzi
Discordia
18
8 / 1 / 19
11,871
848
15,163
10,648
5,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
JimYee
Sobek
17
4 / 0 / 19
10,798
771
7,963
20,652
26,088
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
4 / 5 / 20
11,580
827
19,485
17,796
8,931
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
yamatto_moonlit
Charybdis
20
12 / 0 / 12
12,982
927
28,577
15,499
8,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 3
8,713
622
6,230
26,839
27,773
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
4 / 6 / 2
10,788
771
14,219
10,769
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 8 / 2
9,202
657
11,374
23,446
23,544
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
16
1 / 5 / 4
9,242
660
10,773
14,069
6,042
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 6 / 2
10,033
717
10,598
17,964
6,420
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
20
36
Kills
7
8
Deaths
36
82
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
11
3
0.14
W
Arachne
Dirtskiii
Arachne
8
2
12
7
W
Discordia
Enoxzi
Discordia
8
1
19
17.5
L
4
6
2
0.83
W
Sobek
JimYee
Sobek
4
0
19
13.5
W
4
5
20
2.8
L
1
8
2
0.25
L
Neith
1
5
4
0.6
L
1
6
2
0.33
W
Charybdis
yamatto_moonlit
Charybdis
12
0
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,743
Damage
53,194
79,873
Taken
93,087
57,157
Mitigated
67,001
29,827
Healing
11,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,230
324
0
0
26,839
27,773
0
10,245
16,318
12,641
0
W
Arachne
Dirtskiii
Arachne
12,555
9,579
0
6,085
15,278
7,946
2,519
5,587
9,691
0
47,791
W
Discordia
Enoxzi
Discordia
15,163
3,211
0
1,897
10,648
5,498
711
4,913
5,735
46,175
0
L
14,219
917
0
0
10,769
3,222
0
4,572
6,109
44,886
0
W
Sobek
JimYee
Sobek
7,963
910
1,774
5,203
20,652
26,088
540
9,777
10,875
17,782
0
W
19,485
6,583
1,247
7,281
17,796
8,931
2,483
5,694
12,102
49,107
0
L
11,374
508
901
4,182
23,446
23,544
0
11,903
11,252
0
31,356
L
Neith
10,773
2,714
0
3,424
14,069
6,042
0
8,641
5,323
0
33,409
L
10,598
4,268
19
3,117
17,964
6,420
1,196
6,504
11,208
45,354
0
W
Charybdis
yamatto_moonlit
Charybdis
28,577
16,692
0
6,340
15,499
8,694
3,546
5,076
10,423
0
69,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,534
Gold Earned
47,978
278
Minions Killed
248
0
Camps Cleared
0
1,445,905
Distance Traveled
1,211,385
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,713
622
17
1
0
229,123
2
W
Arachne
12,303
879
68
5
0
326,694
0
W
Discordia
11,871
848
40
3
0
283,704
0
L
Scylla
10,788
771
64
5
0
255,072
1
W
Sobek
10,798
771
12
1
0
299,249
2
W
Sol
11,580
827
70
5
0
282,711
1
L
Mulan
9,202
657
52
4
0
256,282
1
L
Neith
9,242
660
34
2
0
225,098
2
L
Freya
10,033
717
81
6
0
245,810
2
W
Charybdis
12,982
927
88
6
0
253,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role