Player Matchup

Neith
Neith
BakkenMusht
Neith
Level 14
God Stats
1W - 1L
1,663 SR
Queue Stats
3W - 7L
1,511 Elo+
Party 1
Yemoja
Yemoja
Thanathos123
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Zeus
Zeus
TouchatDen
Zeus
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,468 Elo+
Party 1
Loki
Loki
clausel1996
Loki
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
xxps1ch0xx
Ymir
Level 4
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 36
1,488 SR
1,496 Elo+

VS

Team Averages
Level 94
1,559 SR
1,546 Elo+
Nike
Nike
Dark0Rage
Nike
Level 108
God Stats
4W - 3L
1,676 SR
Queue Stats
74W - 61L
1,464 Elo+
Solo
Ymir
Ymir
Kefran
Ymir
Level 45
God Stats
8W - 10L
1,617 SR
Queue Stats
16W - 16L
1,495 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MysticNova27
Ah Muzen Cab
Level 69
God Stats
9W - 6L
1,500 SR
Queue Stats
156W - 170L
1,779 Elo+
Solo
Janus
Janus
Sarakin
Janus
Level 124
God Stats
4W - 5L
1,500 SR
Queue Stats
152W - 146L
1,495 Elo+
Party 2
Da Ji
Da Ji
Tatsuky
Da Ji
Level 124
God Stats
7W - 2L
1,500 SR
Queue Stats
171W - 174L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,703
470
1,711
3,917
1,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
7
0 / 6 / 0
4,288
429
1,340
8,448
3,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 0
5,364
536
3,119
4,849
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 2 / 0
5,435
544
2,323
5,335
1,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 4 / 1
4,255
426
1,510
6,942
2,475
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
3 / 0 / 2
6,276
628
3,636
4,856
2,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
Kefran
Ymir
9
1 / 1 / 5
5,967
597
1,289
6,506
3,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
MysticNova27
Ah Muzen Cab
10
6 / 1 / 1
6,477
648
6,698
4,160
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Sarakin
Janus
10
2 / 1 / 1
5,991
599
2,977
3,675
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Da Ji
Tatsuky
Da Ji
11
6 / 0 / 3
6,687
669
5,032
6,583
1,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
18
18
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Nike
3
0
2
4
W
Ymir
Kefran
Ymir
1
1
5
3.5
W
Ah Muzen Cab
MysticNova27
Ah Muzen Cab
6
1
1
6.5
W
Janus
Sarakin
Janus
2
1
1
2.5
W
Da Ji
Tatsuky
Da Ji
6
0
3
7.5
L
Yemoja
0
6
0
0
L
0
3
0
0
L
3
2
0
1.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,003
Damage
19,632
29,491
Taken
25,780
9,112
Mitigated
10,068
3,089
Healing
8,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,711
645
0
919
3,917
1,242
0
0
3,656
0
23,148
W
Nike
3,636
200
0
1,736
4,856
2,948
0
357
4,499
0
29,630
W
Ymir
Kefran
Ymir
1,289
574
0
984
6,506
3,030
0
1,095
4,551
10,443
0
W
Ah Muzen Cab
MysticNova27
Ah Muzen Cab
6,698
2,811
0
2,005
4,160
1,197
929
502
3,658
0
42,970
W
Janus
Sarakin
Janus
2,977
202
0
700
3,675
976
230
2,097
1,578
28,737
0
W
Da Ji
Tatsuky
Da Ji
5,032
931
0
2,609
6,583
1,917
0
1,918
4,665
0
30,070
L
Yemoja
1,340
612
187
251
8,448
3,324
63
1,851
6,364
10,251
0
L
3,119
0
0
682
4,849
967
0
781
3,954
33,665
0
L
2,323
657
0
828
5,335
1,104
0
382
4,931
0
20,128
L
1,510
492
0
222
6,942
2,475
0
1,020
5,799
9,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,045
Gold Earned
31,398
199
Minions Killed
309
0
Camps Cleared
0
878,122
Distance Traveled
979,372
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,703
470
53
5
0
167,417
3
W
Nike
6,276
628
65
7
0
185,822
3
W
Ymir
5,967
597
28
3
0
189,436
6
W
Ah Muzen Cab
6,477
648
73
7
0
158,483
3
W
Janus
5,991
599
74
7
0
205,214
4
W
Da Ji
6,687
669
69
7
0
240,417
0
L
Yemoja
4,288
429
10
1
0
165,706
1
L
Zeus
5,364
536
72
7
0
168,750
7
L
Loki
5,435
544
41
4
0
189,616
0
L
Ymir
4,255
426
23
2
0
186,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role