Player Matchup

Gilgamesh
Gilgamesh
TheMaus21
Gilgamesh
Level 109
God Stats
1W - 1L
1,841 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 2
Yemoja
Yemoja
YankiRaptor
Yemoja
Level 67
God Stats
3W - 5L
1,675 SR
Queue Stats
4W - 6L
1,651 Elo+
Solo
Zeus
Zeus
daredevil01
Zeus
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 26L
1,500 Elo+
Party 2
Artemis
Artemis
gabrielesm3008
Artemis
Level 86
God Stats
82W - 83L
1,341 SR
Queue Stats
85W - 89L
1,286 Elo+
Solo
Da Ji
Da Ji
mahhinator
Da Ji
Level 69
God Stats
2W - 5L
1,207 SR
Queue Stats
9W - 16L
1,107 Elo+
Solo
Team Averages
Level 89
1,513 SR
1,409 Elo+

VS

Team Averages
Level 104
1,591 SR
1,580 Elo+
Discordia
Discordia
AlliCaht
Discordia
Level 63
God Stats
28W - 17L
1,799 SR
Queue Stats
110W - 125L
1,565 Elo+
Party 1
Apollo
Apollo
BEARDED_H3DHUNTR
Apollo
Level 125
God Stats
13W - 6L
1,657 SR
Queue Stats
268W - 271L
1,570 Elo+
Solo
Vamana
Vamana
furb1nat0r
Vamana
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 65L
1,533 Elo+
Solo
Bastet
Bastet
mateoson
Bastet
Level 125
God Stats
3W - 6L
1,500 SR
Queue Stats
112W - 128L
1,565 Elo+
Party 1
Artio
Artio
stahpwatchwins
Artio
Level 134
God Stats
8W - 3L
1,500 SR
Queue Stats
245W - 228L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TheMaus21
Gilgamesh
10
2 / 0 / 0
5,886
589
4,371
5,638
4,445
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
5
0 / 3 / 0
4,208
421
612
5,104
1,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 2 / 0
6,056
606
4,365
5,426
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 3 / 1
4,223
422
3,258
3,843
851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
8
1 / 3 / 3
5,401
540
4,157
7,575
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlliCaht
Discordia
10
1 / 0 / 2
5,918
592
1,594
1,114
264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
6 / 1 / 1
6,488
649
4,793
5,534
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
furb1nat0r
Vamana
10
0 / 2 / 1
5,670
567
2,849
7,339
5,499
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
mateoson
Bastet
10
3 / 1 / 1
5,957
596
3,523
5,766
1,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 2 / 5
5,582
558
3,569
7,908
8,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
11
11
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
AlliCaht
Discordia
1
0
2
2
W
6
1
1
6.5
L
Gilgamesh
TheMaus21
Gilgamesh
2
0
0
2
L
Yemoja
0
3
0
0
L
3
2
0
1.5
W
Vamana
furb1nat0r
Vamana
0
2
1
0.25
L
0
3
1
0.17
L
Da Ji
1
3
3
0.83
W
Bastet
mateoson
Bastet
3
1
1
3.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,763
Damage
16,328
27,586
Taken
27,661
10,186
Mitigated
17,262
4,953
Healing
8,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AlliCaht
Discordia
1,594
51
0
778
1,114
264
510
254
860
26,459
0
W
4,793
2,442
0
1,794
5,534
1,696
228
1,188
4,346
0
37,279
L
Gilgamesh
TheMaus21
Gilgamesh
4,371
757
0
94
5,638
4,445
168
384
5,254
8,141
19,910
L
Yemoja
612
78
592
396
5,104
1,445
0
951
4,153
7,036
0
L
4,365
623
0
709
5,426
1,511
0
2,036
3,142
32,992
0
W
Vamana
furb1nat0r
Vamana
2,849
932
0
929
7,339
5,499
198
1,257
6,082
1,738
23,963
L
3,258
1,437
2
239
3,843
851
0
1,101
2,742
0
13,564
L
Da Ji
4,157
1,234
0
2,921
7,575
1,934
0
898
6,677
0
22,092
W
Bastet
mateoson
Bastet
3,523
927
144
2,291
5,766
1,667
124
1,885
3,881
0
23,467
W
3,569
618
247
2,005
7,908
8,136
0
1,455
6,453
13,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,774
Gold Earned
29,615
217
Minions Killed
243
0
Camps Cleared
0
854,665
Distance Traveled
1,009,748
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,918
592
54
5
0
178,083
4
W
Apollo
6,488
649
71
7
0
191,301
1
L
Gilgamesh
5,886
589
68
7
0
206,879
3
L
Yemoja
4,208
421
17
2
0
148,703
2
L
Zeus
6,056
606
72
7
0
177,302
1
W
Vamana
5,670
567
57
6
0
186,865
0
L
Artemis
4,223
422
19
2
0
118,014
2
L
Da Ji
5,401
540
41
4
0
203,767
2
W
Bastet
5,957
596
48
5
0
240,321
0
W
Artio
5,582
558
13
1
0
213,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role