Player Matchup

Sol
Sol
Bronze III
CelestialClutch
Sol
Bronze III
Level 124
God Stats
5W - 1L
1,425 SR
Queue Stats
67W - 43L
1,500 MMR
Party 2
Achilles
Achilles
Bronze III
In Your Grizzle
Achilles
Bronze III
Level 139
God Stats
12W - 11L
1,500 SR
Queue Stats
51W - 36L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Bronze III
sEo iEclipzz
Sylvanus
Bronze III
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 36L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 129
1,475 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,431 SR
1,499 MMR
Mulan
Mulan
Gold V
THELegend27 RLv
Mulan
Gold V
Level 127
God Stats
0W - 2L
1,292 SR
Queue Stats
12W - 9L
1,549 MMR
Party 1
Chronos
Chronos
Silver III
wild23
Chronos
Silver III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,415 MMR
Party 1
Cabrakan
Cabrakan
Silver II
xTru3x20z
Cabrakan
Silver II
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,533 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 8
8,951
814
16,177
7,633
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
13
5 / 1 / 7
8,328
757
9,518
7,699
6,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
sEo iEclipzz
Sylvanus
13
4 / 0 / 11
8,443
768
6,017
7,033
7,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ChaacAtlasGilgameshBastetOdin

VS

Bans
GebChang'eAthenaScyllaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,944
631
7,546
17,495
9,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos
wild23
Chronos
10
1 / 5 / 1
6,935
630
4,143
8,952
3,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
xTru3x20z
Cabrakan
10
1 / 5 / 0
6,600
600
4,493
9,546
6,911
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
15
Kills
2
2
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
W
Achilles
5
1
7
8.5
L
0
5
2
0.2
W
Sylvanus
sEo iEclipzz
Sylvanus
4
0
11
9.5
L
Chronos
wild23
Chronos
1
5
1
0.3
L
Cabrakan
xTru3x20z
Cabrakan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,712
Damage
16,182
22,365
Taken
35,993
16,033
Mitigated
19,636
10,533
Healing
8,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,177
8,674
0
3,084
7,633
2,459
1,925
2,408
4,881
42,178
0
W
Achilles
9,518
2,509
0
2,137
7,699
6,555
355
3,722
3,688
0
19,731
L
7,546
1,101
293
4,977
17,495
9,682
0
10,874
5,970
0
25,801
W
Sylvanus
sEo iEclipzz
Sylvanus
6,017
1,202
1,996
3,316
7,033
7,019
429
2,273
4,523
18,542
0
L
Chronos
wild23
Chronos
4,143
1,309
362
1,285
8,952
3,043
0
6,046
2,721
18,389
1,501
L
Cabrakan
xTru3x20z
Cabrakan
4,493
957
163
1,228
9,546
6,911
0
4,763
4,181
9,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,722
Gold Earned
20,479
127
Minions Killed
103
6
Camps Cleared
3
572,093
Distance Traveled
572,761
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,951
814
69
6
5
194,990
7
W
Achilles
8,328
757
29
3
0
213,926
1
L
Mulan
6,944
631
43
4
2
199,153
1
W
Sylvanus
8,443
768
29
3
1
163,177
0
L
Chronos
6,935
630
43
4
1
181,102
4
L
Cabrakan
6,600
600
17
2
0
192,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role