Player Matchup

Sun Wukong
Sun Wukong
Edster3194
Sun Wukong
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 81L
1,285 Elo+
Party 1
Fenrir
Fenrir
Ehzranight
Fenrir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 98L
1,285 Elo+
Party 1
Charybdis
Charybdis
KZLucky
Charybdis
Level 85
God Stats
2W - 0L
1,533 SR
Queue Stats
13W - 5L
1,462 Elo+
Party 2
Atlas
Atlas
OooLaaLaa
Atlas
Level 23
God Stats
6W - 1L
1,640 SR
Queue Stats
11W - 4L
1,462 Elo+
Party 2
Ra
Ra
Pyro1313
Ra
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
107W - 112L
1,285 Elo+
Party 1
Team Averages
Level 54
1,535 SR
1,356 Elo+

VS

Team Averages
Level 14
1,591 SR
1,515 Elo+
Loki
Loki
HeelhookU
Loki
Level 6
God Stats
1W - 3L
1,481 SR
Queue Stats
8W - 12L
1,428 Elo+
Solo
Nu Wa
Nu Wa
ImaginusGaming
Nu Wa
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MikkDuff
Danzaburou
Level 7
God Stats
4W - 4L
1,595 SR
Queue Stats
8W - 6L
1,568 Elo+
Solo
Cthulhu
Cthulhu
POOPSIE624
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rockstarv_ibe
Morgan Le Fay
Level 31
God Stats
24W - 33L
1,877 SR
Queue Stats
78W - 103L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Edster3194
Sun Wukong
16
1 / 1 / 8
9,072
756
6,167
8,842
6,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
Ehzranight
Fenrir
15
3 / 4 / 6
9,180
765
6,425
17,657
11,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
KZLucky
Charybdis
19
13 / 0 / 6
11,062
922
22,024
10,913
4,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atlas
OooLaaLaa
Atlas
16
3 / 2 / 11
9,838
820
7,468
11,530
11,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 0 / 5
9,716
810
8,409
6,945
2,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
0 / 3 / 2
8,053
671
3,374
7,933
4,675
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 4
7,505
625
4,374
9,519
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
MikkDuff
Danzaburou
14
0 / 5 / 0
8,032
669
5,227
13,474
5,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
POOPSIE624
Cthulhu
14
1 / 7 / 2
7,840
653
8,593
15,600
12,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
rockstarv_ibe
Morgan Le Fay
15
4 / 5 / 1
8,568
714
12,186
9,934
4,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
25
Kills
5
7
Deaths
25
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Edster3194
Sun Wukong
1
1
8
5
W
Fenrir
Ehzranight
Fenrir
3
4
6
1.5
L
Loki
0
3
2
0.33
L
0
5
4
0.4
W
Charybdis
KZLucky
Charybdis
13
0
6
16
L
Danzaburou
MikkDuff
Danzaburou
0
5
0
0
W
Atlas
OooLaaLaa
Atlas
3
2
11
4.25
L
Cthulhu
POOPSIE624
Cthulhu
1
7
2
0.29
W
5
0
5
7.5
L
Morgan Le Fay
rockstarv_ibe
Morgan Le Fay
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,493
Damage
33,754
55,887
Taken
56,460
37,072
Mitigated
30,690
20,064
Healing
8,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Edster3194
Sun Wukong
6,167
947
120
1,869
8,842
6,594
0
2,221
5,376
0
26,403
W
Fenrir
Ehzranight
Fenrir
6,425
1,487
0
4,168
17,657
11,129
260
6,709
8,074
0
24,184
L
Loki
3,374
363
136
910
7,933
4,675
0
1,720
6,151
0
20,697
L
4,374
1,381
279
228
9,519
3,195
0
3,191
6,234
8,386
0
W
Charybdis
KZLucky
Charybdis
22,024
11,346
0
5,640
10,913
4,705
1,933
6,195
4,280
0
65,563
L
Danzaburou
MikkDuff
Danzaburou
5,227
2,315
569
2,413
13,474
5,495
412
4,635
8,611
0
26,656
W
Atlas
OooLaaLaa
Atlas
7,468
3,211
0
1,223
11,530
11,891
32
5,362
5,526
17,045
0
L
Cthulhu
POOPSIE624
Cthulhu
8,593
1,641
526
2,185
15,600
12,870
25
4,122
11,412
19,284
0
W
8,409
392
3,578
3,466
6,945
2,753
127
2,438
4,319
43,006
0
L
Morgan Le Fay
rockstarv_ibe
Morgan Le Fay
12,186
1,614
264
1,029
9,934
4,455
0
2,209
7,509
16,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,868
Gold Earned
39,998
247
Minions Killed
120
0
Camps Cleared
0
1,231,314
Distance Traveled
1,135,841
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,072
756
38
3
0
260,887
0
W
Fenrir
9,180
765
32
3
0
232,867
0
L
Loki
8,053
671
33
3
0
205,582
1
L
Nu Wa
7,505
625
5
0
0
223,254
0
W
Charybdis
11,062
922
95
8
0
251,552
1
L
Danzaburou
8,032
669
48
4
0
232,030
0
W
Atlas
9,838
820
18
2
0
230,181
0
L
Cthulhu
7,840
653
18
2
0
232,832
2
W
Ra
9,716
810
64
5
0
255,827
0
L
Morgan Le Fay
8,568
714
16
1
0
242,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role