Player Matchup

Zeus
Zeus
MyNamesDad
Zeus
Level 89
God Stats
6W - 5L
1,621 SR
Queue Stats
234W - 216L
1,698 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Nonco
Ah Muzen Cab
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
274W - 267L
1,642 Elo+
Party 4
Atlas
Atlas
UWU4RWBY
Atlas
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 77L
1,621 Elo+
Party 2
Thor
Thor
Z_illist
Thor
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 26L
1,634 Elo+
Party 2
Da Ji
Da Ji
thechubakabra
Da Ji
Level 156
God Stats
17W - 9L
1,896 SR
Queue Stats
368W - 334L
1,764 Elo+
Solo
Team Averages
Level 117
1,603 SR
1,672 Elo+

VS

Team Averages
Level 138
1,684 SR
1,540 Elo+
Arachne
Arachne
FirmlyyGraspit
Arachne
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 256L
1,370 Elo+
Party 3
Cupid
Cupid
Glenat
Cupid
Level 128
God Stats
2W - 4L
1,770 SR
Queue Stats
103W - 121L
1,731 Elo+
Solo
Amaterasu
Amaterasu
Steezystephz
Amaterasu
Level 154
God Stats
9W - 1L
1,939 SR
Queue Stats
286W - 280L
1,564 Elo+
Party 3
Ganesha
Ganesha
Wiicked3uphoria
Ganesha
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,517 Elo+
Party 1
Vulcan
Vulcan
iAmThe1ManArmy
Vulcan
Level 160
God Stats
1W - 1L
1,711 SR
Queue Stats
26W - 38L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 11
12,282
614
13,453
11,697
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Nonco
Ah Muzen Cab
17
2 / 2 / 9
10,631
532
10,086
11,616
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
UWU4RWBY
Atlas
17
5 / 0 / 16
11,636
582
9,231
21,353
25,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thor
17
7 / 2 / 8
11,778
589
11,503
17,331
15,226
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
10 / 2 / 12
13,005
650
14,491
19,640
10,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 2
8,812
441
10,934
19,394
7,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
Glenat
Cupid
14
1 / 3 / 1
8,360
418
4,209
10,314
3,285
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Steezystephz
Amaterasu
15
1 / 7 / 0
9,462
473
8,003
19,821
14,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 7 / 2
9,630
482
7,004
19,200
17,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 7 / 2
10,099
505
7,375
13,183
4,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
17
32
Kills
10
10
Deaths
32
56
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
L
Cupid
Glenat
Cupid
1
3
1
0.5
W
8
4
11
3.38
W
Ah Muzen Cab
Nonco
Ah Muzen Cab
2
2
9
3.25
L
Amaterasu
Steezystephz
Amaterasu
1
7
0
0.14
W
Atlas
UWU4RWBY
Atlas
5
0
16
13
L
2
7
2
0.43
W
Thor
7
2
8
5.5
L
2
7
2
0.43
W
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,764
Damage
37,525
81,637
Taken
81,912
59,302
Mitigated
47,589
34,761
Healing
21,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,934
7,329
0
4,663
19,394
7,047
0
5,064
14,168
0
53,371
L
Cupid
Glenat
Cupid
4,209
996
213
3,524
10,314
3,285
474
2,948
7,286
0
47,029
W
13,453
3,830
1,141
2,243
11,697
4,153
1,288
5,971
5,644
71,431
0
W
Ah Muzen Cab
Nonco
Ah Muzen Cab
10,086
7,183
0
6,090
11,616
4,389
5,918
2,673
8,943
0
74,986
L
Amaterasu
Steezystephz
Amaterasu
8,003
3,267
72
7,883
19,821
14,933
0
4,609
15,144
0
55,929
W
Atlas
UWU4RWBY
Atlas
9,231
4,231
4,077
7,425
21,353
25,005
230
6,953
14,366
39,387
0
L
7,004
679
235
3,115
19,200
17,396
0
7,082
11,972
31,783
0
W
Thor
11,503
2,217
722
6,569
17,331
15,226
479
3,422
13,813
178
71,116
L
7,375
1,258
0
1,590
13,183
4,928
0
4,465
8,550
81,342
0
W
14,491
4,200
0
6,494
19,640
10,529
1,109
5,153
14,391
0
101,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,332
Gold Earned
46,363
593
Minions Killed
518
0
Camps Cleared
0
1,953,143
Distance Traveled
1,766,950
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,812
441
79
4
0
347,268
5
L
Cupid
8,360
418
112
6
0
346,316
4
W
Zeus
12,282
614
143
7
0
373,581
2
W
Ah Muzen Cab
10,631
532
125
6
0
387,107
2
L
Amaterasu
9,462
473
129
6
0
352,477
1
W
Atlas
11,636
582
56
3
0
433,516
1
L
Ganesha
9,630
482
27
1
0
332,761
4
W
Thor
11,778
589
127
6
0
370,810
5
L
Vulcan
10,099
505
171
9
0
388,128
8
W
Da Ji
13,005
650
142
7
0
388,129
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role