Player Matchup

Atlas
Atlas
 
Atlas
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
BLIZARTH
Loki
Level 109
God Stats
12W - 7L
1,744 SR
Queue Stats
600W - 524L
1,581 Elo+
Party 1
Olorun
Olorun
Ghost_Goust
Olorun
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Vamana
Vamana
Il_Mitico_Gandhi
Vamana
Level 105
God Stats
67W - 44L
1,500 SR
Queue Stats
520W - 455L
1,554 Elo+
Party 1
Nu Wa
Nu Wa
JohnDonne1572
Nu Wa
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 184L
1,537 Elo+
Party 3
Team Averages
Level 115
1,549 SR
1,534 Elo+

VS

Team Averages
Level 103
1,557 SR
1,453 Elo+
He Bo
He Bo
 
He Bo
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
JooyZ-
Aphrodite
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,379 Elo+
Solo
Chang'e
Chang'e
KeFu-96-
Chang'e
Level 149
God Stats
2W - 2L
1,320 SR
Queue Stats
208W - 178L
1,459 Elo+
Party 2
Loki
Loki
NiluPainter1710
Loki
Level 132
God Stats
5W - 4L
1,500 SR
Queue Stats
356W - 311L
1,222 Elo+
Party 2
Izanami
Izanami
Phzyk
Izanami
Level 68
God Stats
5W - 4L
1,967 SR
Queue Stats
186W - 176L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
2 / 1 / 0
5,246
525
2,757
7,241
3,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
10
4 / 2 / 0
6,156
616
4,645
5,815
2,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
9
1 / 3 / 1
5,516
552
3,890
5,867
1,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 0 / 1
5,977
598
2,623
7,556
5,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 0 / 3
6,106
611
3,416
2,589
691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
1 / 1 / 1
5,527
553
1,465
3,570
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
JooyZ-
Aphrodite
10
2 / 0 / 2
5,952
595
3,337
6,551
3,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
KeFu-96-
Chang'e
10
0 / 0 / 1
6,045
605
4,770
6,559
4,152
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 3 / 1
5,745
575
2,420
6,398
1,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Phzyk
Izanami
10
1 / 3 / 4
5,965
597
4,574
6,453
1,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
7
Kills
6
6
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
0
2
L
He Bo
 
He Bo
1
1
1
1.5
W
Loki
4
2
0
2
W
Olorun
1
3
1
0.5
W
0
0
1
0.5
W
0
0
3
1.5
L
Aphrodite
JooyZ-
Aphrodite
2
0
2
3
L
Chang'e
KeFu-96-
Chang'e
0
0
1
0.5
L
2
3
1
0.83
L
Izanami
Phzyk
Izanami
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,331
Damage
16,566
29,068
Taken
29,531
13,655
Mitigated
11,188
9,758
Healing
14,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
2,757
522
349
2,436
7,241
3,366
0
1,461
5,710
10,519
0
L
He Bo
 
He Bo
1,465
92
0
1,585
3,570
773
0
874
2,536
21,954
0
W
Loki
4,645
1,526
0
1,087
5,815
2,031
0
1,173
4,642
0
34,392
W
Olorun
3,890
2,499
209
452
5,867
1,768
840
1,714
4,153
30,369
0
W
2,623
1,640
0
3,904
7,556
5,799
0
4,268
3,288
0
37,346
W
3,416
671
0
1,321
2,589
691
0
808
1,703
32,032
0
L
Aphrodite
JooyZ-
Aphrodite
3,337
207
1,851
3,569
6,551
3,089
72
4,095
2,378
15,503
0
L
Chang'e
KeFu-96-
Chang'e
4,770
641
79
4,678
6,559
4,152
0
283
6,240
34,352
0
L
2,420
422
0
2,342
6,398
1,482
0
424
5,902
0
27,038
L
Izanami
Phzyk
Izanami
4,574
3,286
0
370
6,453
1,692
0
3,949
2,412
0
40,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,001
Gold Earned
29,234
304
Minions Killed
298
0
Camps Cleared
0
1,010,532
Distance Traveled
1,037,220
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,246
525
7
1
0
215,846
3
L
He Bo
5,527
553
49
5
0
198,492
4
W
Loki
6,156
616
64
6
0
226,529
0
W
Olorun
5,516
552
70
7
0
170,848
0
W
Vamana
5,977
598
86
9
0
202,378
4
W
Nu Wa
6,106
611
77
8
0
194,931
1
L
Aphrodite
5,952
595
18
2
0
205,204
1
L
Chang'e
6,045
605
72
7
0
194,534
4
L
Loki
5,745
575
68
7
0
229,759
1
L
Izanami
5,965
597
91
9
0
209,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role