Player Matchup

Tyr
Tyr
BidenSniffedYou
Tyr
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 2L
2,091 Elo+
Party 1
Thanatos
Thanatos
RockyBallbuster
Thanatos
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 2L
1,806 Elo+
Party 1
Ra
Ra
Tuphphy
Ra
Level 128
God Stats
4W - 0L
1,657 SR
Queue Stats
167W - 13L
2,184 Elo+
Party 1
Team Averages
Level 52
1,552 SR
2,027 Elo+

VS

Team Averages
Level 80
1,510 SR
1,772 Elo+
Sobek
Sobek
TRIGGERED327
Sobek
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 10L
1,715 Elo+
Party 2
Erlang Shen
Erlang Shen
lambflank
Erlang Shen
Level 104
God Stats
3W - 5L
1,530 SR
Queue Stats
36W - 31L
1,885 Elo+
Party 2
Scylla
Scylla
mikemets
Scylla
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 10
8,404
840
10,175
8,552
4,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
14
12 / 0 / 7
9,458
946
10,777
5,707
2,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 14
7,970
797
5,252
5,022
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
6,221
622
3,185
11,758
7,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
lambflank
Erlang Shen
10
0 / 3 / 1
5,919
592
2,859
9,978
5,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
mikemets
Scylla
9
1 / 10 / 0
6,188
619
4,080
9,956
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
19
Kills
1
1
Deaths
19
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
10
11
W
Thanatos
12
0
7
15.5
L
0
6
1
0.08
W
1
1
14
8
L
Erlang Shen
lambflank
Erlang Shen
0
3
1
0.17
L
Scylla
mikemets
Scylla
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,204
Damage
10,124
19,281
Taken
31,692
9,312
Mitigated
15,229
12,918
Healing
3,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,175
1,129
0
3,224
8,552
4,491
334
2,894
5,658
0
24,114
W
Thanatos
10,777
2,244
0
5,921
5,707
2,781
927
2,181
3,526
0
25,571
L
3,185
383
0
851
11,758
7,589
0
1,159
9,427
6,389
0
W
5,252
215
1,734
2,039
5,022
2,040
588
2,353
2,669
32,884
0
L
Erlang Shen
lambflank
Erlang Shen
2,859
614
0
2,282
9,978
5,498
0
2,014
6,602
0
11,884
L
Scylla
mikemets
Scylla
4,080
581
0
613
9,956
2,142
0
1,529
7,474
19,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,832
Gold Earned
18,328
139
Minions Killed
62
11
Camps Cleared
0
691,185
Distance Traveled
527,859
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,404
840
25
3
1
234,011
3
W
Thanatos
9,458
946
44
4
5
223,462
2
L
Sobek
6,221
622
7
1
0
167,455
3
W
Ra
7,970
797
70
7
5
233,712
2
L
Erlang Shen
5,919
592
30
3
0
210,257
3
L
Scylla
6,188
619
25
3
0
150,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role